Barotrauma

Barotrauma

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Baroverhaul All + Parallel Unlock
   
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1 jul, 2024 @ 4:26
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Baroverhaul All + Parallel Unlock

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PLACE THIS MOD ABOVE BAROVERHAUL AND ANY PATCH MODS

This mod is like other all +parallel unlock mods, but with all the new talents and trees of Baroverhaul. Every character has access to every talent tree. Requires Baroverhaul, NOT CLASSIC.
16 kommentarer
Violet 🐕  [skapare] 17 nov @ 16:39 
@Mirko no, I don't think Baroverhaul is compatible with Scientist, I basically added a ton of talents and ideas from Scientist into various talents in Baroverhaul so they're not compatible
Mirko 17 nov @ 3:04 
Would this work with the scientist Job or is that no applicable
Eoin Lynne 2 okt @ 19:30 
@Zen Where would I find that file?
Zen 2 okt @ 10:09 
@Eoin Lynne - I know the answer is a bit late, but maybe it will help someone else. Edit the TalentTrees.xml and "find and replace" via an editor of your choice (f.e. Atom) whatever says requiredtalents="1" with requiredtalents="0" and you should be good to go.
Eoin Lynne 1 maj @ 11:03 
@Violet I tried it on a new game and it still doesn't seem to work. Neither this one or the normal parallel seem to work. This one does give access to all class trees but I still have to advance down each individual column, they don't unlock access to the row still... made a new game, cheated in xp and took a screenshot to show you. https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3473986122
Violet 🐕  [skapare] 1 maj @ 7:07 
I don't know if this can be added mid-campaign, sorry
Eoin Lynne 1 maj @ 2:31 
Can this be added mid-campaign? I already had Baroverhaul when I started but I am a few missions in now, level 2. I seem to be locked to the skill tree I chose, so I was wondering if I did something wrong or if this requires a new game to work correctly?
Violet 🐕  [skapare] 4 feb @ 18:46 
The problem is if I make a submod for every update there would be a billion mods to maintain and compatibility issues within my own mods. It would be a bit of a nightmare unfortunately.
Cyber Witch ~ 4 feb @ 14:55 
wish there was a submod that just adds the suits because way too many mods add things to the talent trees or jobs making it soft-incompatible with a lot of them
Ruby 25 sep, 2024 @ 9:06 
Thats Fair I assumed there is a way to code it like in other games if a dependancy is loaded then that part of code is active if not then it isnt And yeah adding every job sounds tedious its fine Ima just remove the other mods and play without them Ty ty for the response