Arma 3
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W28
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Törlés
Data Type: Mod
Mod Type: Character, Equipment
Fájlméret:
Közzétéve:
Frissítve:
940.641 MB
2024. márc. 29., 19:03
2024. ápr. 1., 8:40
3 változásjegyzék ( megnézés )

Feliratkozás a letöltéshez
W28

Leírás
The tweed thing...
Own the night! With these new Zynfantry Goons, courtesy of Simcardo (Brian Hates Games), as this mod wouldn't have existed without him.

W28

All things current issue uniforms and equipment starting from roughly 2019 onwards in the U.S. Army. It aims to bridge the gap we have in arma between the older GWOT mods and more future style addons. Some stuff in here will be familiar and others you will find unique. Much like its predecessors USGE and S&S, this mod will continue to develop to provide accuracy and variety. Goes great with those modern units out there.

ADDONS
- IHWCU (Summer OCP Uniform)
- Rank, Nametape, Unit selections (Badges are WIP)
- MSV II Plate Carrier
- IOTV IV Body Armor
- Assault Pack
- Hydration Pack
- Waist Pack
- IHPS Helmet
- ACH Helmet
- Patrol Cap
- Fleece Cap
- PPE (Eyepro, Peltors, Gloves)
- AN/PSQ-42's (Usable WIP)

Custom Rank, Nametape, and Unit patches can only be found when you have Summer OCPs donned on your character, you can change whats on the uniform in the 3DEN editor by going into the characters attributes, then under Object: Identity.

POSSIBLE UPDATES
As time progresses, we will update the mod by introducing new elements. There are plans to possibly incorporate weapons in the future, ranging from the NGSW to leftover GWOT stock. Updates may include new uniforms or additional loadout configurations for plate carriers. Keep in mind this is all subject to change as always and will be polished over time, we just wanted to get it out there as is for now it dosn't need to sit behind closed doors any longer.

SPECIAL THANKS
- Simcardo (did 90% of this)
- Exer (provided and rigged models)
- 3DMA (working together to make the IHPS / MSV)
- Macho (providing models)

Amazing work from Brian that you might also enjoy!
WWII / Korea https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1399447232
Early CW / 'Nam https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2183975396
Late Cold War / Mog era https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2643518676

Please refrain from reuploading, thank you
Népszerű témák Összes megnézése (2)
5
2024. júl. 29., 16:43
CLASSNAMES
Disco
1
ápr. 12., 4:15
Glove glitch
frappo
329 megjegyzés
Mo  [készítő] 2 órája 
yeah you can make a module but why not just set it in the attributes?
Mo  [készítő] 2 órája 
if you just go to the attributes you can set the rank i dont understand
Ima make a module for this is that’s ok? So u can just drag a module onto the unit n set thier rank. Its already coded just need to publish it
Remember player is default. You need to Variable bind to Object name it then put the name of the unit you named in the code
[player, "tweed_UA_OCP_4"] call simc_fnc_setUnitRank;
[player, "tweed_US_nom_Carter"] call simc_fnc_setUnitNom;
player setVariable ["UnitRankPatch", "tweed_UA_OCP_4"];
player setVariable ["UnitNomPatch", "tweed_US_nom_Carter"];
Ok I love this mod ngl. But I found an easy way and a way to put the rank patches on to the units in Zeus without editing anything.

So here are the steps:

1. Name the variable bind unit using the module in Zeus. Name it anything example: aq

2. Then once you do that you want to drag execute Code module onto the unit.

3. [aq, "tweed_UA_ocp_4"] call simc_fnc_setUnitRank; aq setVariable ["UnitRankPatch", "tweed_UA_ocp_4"];


- This is an example for SPC rank.
- all of the ranks codes are in the Eden editor but it really just change the number at the end 1-16 the 16th rank is the colonel rank. You don’t have to do anything else.
Fishy nov. 20., 23:07 
it cannot be legal to make mods this good
FOX nov. 17., 13:08 
@Patriot i talk simple eyepro (simple glasse) no tactical eyepro (blue,orange,klar) with comtac
Patriot nov. 17., 12:29 
@FOX there is eyepro with the comtacs wdym
FOX nov. 17., 11:23 
hi, really good work and i use you mod since longtime. Just question, you think is possible add eyepro with comtac ? because i see more glasse with headgear but no eyepro