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Firstly, the monastery bell can only be heard inside, not outside.
Secondly, the smoke coming from outside is completely absent inside. Why not make it come out as if from inside when the door is open and it is inside?
Thirdly, light from outside should penetrate inside the TARDIS when the power is off. Although I don't know if it is possible to track light and dark areas on the map so that the light is dynamic.