Barotrauma
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DynamicEuropa - Stations From Beyond Outpost Pack
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3.145 MB
26 Thg12, 2022 @ 5:55pm
24 Thg05 @ 11:33am
16 ghi chú thay đổi ( xem )

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DynamicEuropa - Stations From Beyond Outpost Pack

Mô tả
An outpost module pack for Dynamic Europa.
Introduces the modules of Stations from beyond to the outposts of DynamicEuropa. They have all been manually adjusted to feature necessary items and various other adjustments required for the intended gameplay of DynamicEuropa.

Load order:
The load order is important and should be as follows:

- DynamicEuropa - Stations From Beyond Outpost Pack
- DynamicEuropa

The original Stations from beyond is no longer needed as all the modules were adjusted to suit DynamicEuropa and thus don't feature any other custom content, but I highly recommend to subscribe to the original mod to show your support to the original creators!

Credits:
Almost all of the modules - Stations from beyond by rundoomer
Thảo luận nổi bật Xem tất cả (4)
2
27 Thg10 @ 11:40am
Error = Trying to place 1 modules of the type "DE_AbandonedAirlock": Causes crash to desktop
Buffalo`SoulJah
1
3 Thg06 @ 10:55pm
Bug Report [Caused when this patch active]
Moar Dakka
0
5 Thg04 @ 2:54am
Seems like some outposts Febiracton doesn't spawn
TheSuit
172 bình luận
Михаил CumCow 16 Thg11 @ 9:35pm 
hello i got bug with lighthouse, how to fix it?
https://iimg.su/i/E4lvm5
Емеля Кашевар 15 Thg11 @ 3:16pm 
Bình luận này đang chờ hệ thống kiểm tra nội dung tự động của chúng tôi phân tích. Nó sẽ tạm bị ẩn cho đến khi được xác minh là không chứa nội dung có nguy cơ gây hại (ví dụ: các đường dẫn đến trang web đánh cắp thông tin).
[R.P.C.]Ashuryx 12 Thg10 @ 4:39am 
ive noticed the ai doesnt exactly know how to move in these structers and ive encounter no triggers for my other mods so far
JoshX9706 8 Thg08 @ 3:46pm 
im in a blockade, but the outpost is indestructible, so i cant destroy the reactor or get pass the triple door
Losright 30 Thg06 @ 7:22am 
In the abandoned outpost, sometimes a room with an invincible door will be generated, trapping the AI enemies inside while the player is unable to enter
Blackrock executive 24 Thg05 @ 2:28pm 
Why do the outposts from this mod always generate much larger than normal DE? Is it possible to make it so that outposts simply remain the same size?
_]|M|[_  [tác giả] 17 Thg05 @ 3:51pm 
@Kam2B: Outpost module packs can be added and removed at any time as outposts just regenerate based on the level seed on every load.
Kam2B 14 Thg05 @ 11:28am 
Can i swap out the original stations from beyond for this pack mid save? or would that just brick it?
_]|M|[_  [tác giả] 11 Thg05 @ 1:06pm 
@尤里大人-ule: That's by design to discourage the diving suit stealing on every station.

@JeffyTheBird: It was recently discovered that that's a vanilla bug with cities currently. The game just generates hallways, but cities are meant to not generate hallways as the modules are built to connect directly to each other without ladders.

@xxx_420_Bad_Boy [Wizard_Cum]: You need to change the module flags in OutpostGenerationParameters.xml for each location there.
xxx_420_Bad_Boy [Wizard_Cum] 8 Thg05 @ 12:06pm 
@_]|M|[_ if i wanted to add back the vanilla / dynamic europa station modules, where would i do that?