Barotrauma

Barotrauma

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DynamicEuropa - Stations From Beyond Outpost Pack
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3.145 MB
26. des. 2022 kl. 17.55
24. mai kl. 11.33
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DynamicEuropa - Stations From Beyond Outpost Pack

Beskrivelse
An outpost module pack for Dynamic Europa.
Introduces the modules of Stations from beyond to the outposts of DynamicEuropa. They have all been manually adjusted to feature necessary items and various other adjustments required for the intended gameplay of DynamicEuropa.

Load order:
The load order is important and should be as follows:

- DynamicEuropa - Stations From Beyond Outpost Pack
- DynamicEuropa

The original Stations from beyond is no longer needed as all the modules were adjusted to suit DynamicEuropa and thus don't feature any other custom content, but I highly recommend to subscribe to the original mod to show your support to the original creators!

Credits:
Almost all of the modules - Stations from beyond by rundoomer
Populære diskusjoner Vis alle (4)
2
27. okt. kl. 11.40
Error = Trying to place 1 modules of the type "DE_AbandonedAirlock": Causes crash to desktop
Buffalo`SoulJah
1
3. juni kl. 22.55
Bug Report [Caused when this patch active]
Moar Dakka
0
5. apr. kl. 2.54
Seems like some outposts Febiracton doesn't spawn
TheSuit
172 kommentarer
Михаил CumCow 16. nov. kl. 21.35 
hello i got bug with lighthouse, how to fix it?
https://iimg.su/i/E4lvm5
Емеля Кашевар 15. nov. kl. 15.16 
Denne kommentaren avventer analyse av vårt automatiserte innholdskontrollsystem. Den blir midlertidig skjult inntil vi kan bekrefte at den ikke inneholder skadelig innhold (f.eks. lenker til nettsteder som prøver å stjele informasjon).
[R.P.C.]Ashuryx 12. okt. kl. 4.39 
ive noticed the ai doesnt exactly know how to move in these structers and ive encounter no triggers for my other mods so far
JoshX9706 8. aug. kl. 15.46 
im in a blockade, but the outpost is indestructible, so i cant destroy the reactor or get pass the triple door
Losright 30. juni kl. 7.22 
In the abandoned outpost, sometimes a room with an invincible door will be generated, trapping the AI enemies inside while the player is unable to enter
Blackrock executive 24. mai kl. 14.28 
Why do the outposts from this mod always generate much larger than normal DE? Is it possible to make it so that outposts simply remain the same size?
_]|M|[_  [skaper] 17. mai kl. 15.51 
@Kam2B: Outpost module packs can be added and removed at any time as outposts just regenerate based on the level seed on every load.
Kam2B 14. mai kl. 11.28 
Can i swap out the original stations from beyond for this pack mid save? or would that just brick it?
_]|M|[_  [skaper] 11. mai kl. 13.06 
@尤里大人-ule: That's by design to discourage the diving suit stealing on every station.

@JeffyTheBird: It was recently discovered that that's a vanilla bug with cities currently. The game just generates hallways, but cities are meant to not generate hallways as the modules are built to connect directly to each other without ladders.

@xxx_420_Bad_Boy [Wizard_Cum]: You need to change the module flags in OutpostGenerationParameters.xml for each location there.
xxx_420_Bad_Boy [Wizard_Cum] 8. mai kl. 12.06 
@_]|M|[_ if i wanted to add back the vanilla / dynamic europa station modules, where would i do that?