Project Zomboid

Project Zomboid

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Immersive Solar Arrays (v41, GitHub reupload)
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1.361 MB
2 sep, 2022 @ 4:10
7 sep, 2023 @ 0:48
10 ändringsnotiser ( visa )

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Immersive Solar Arrays (v41, GitHub reupload)

I 1 samling av Poltergeist
polt's haunted mod list
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Beskrivning

Description
Immersive Solar Arrays (ISA) adds new items and lets you harvest solar power for the needs of your base!

Required Mods
You need to have TARGET SQUARE ON LOAD COMMANDS added to your save mod list if you want to spawn special crates with this mod. It is rather safe to add / remove on existing saves.

Links with useful resources
Mod's wiki pages on github[github.com]
Original Mod's Discord Server Link[discord.gg]
Original Mod's Workshop Page
Video Guide: Project Zomboid Immersive Solar Arrays A to B by Shrek296

Notice!
  • Use only one version of the mod. Latest mod id is "ISA_41". If you have installed mods with same mod_id then you won't be able to select which one is loaded.
  • Mods that delete changes made to default actions like inventory transfer and generator interactions can cause problems.
  • Enable x2 Textures in options or tiles will appear wrong in world, if you have other tile problems try to identify which map or tile mod is incompatible. Disable any other mods and see if the issue persists.
  • Missing recipes link
  • MP troubleshooting link
  • If you have problems downloading the mod with steam, you can find the latest version of the mod on GitHub.
  • Some options require game reload, Stash Houses might need a new game to work properly.
  • It's advised to test this mod in debug before adding it to your modlist, if you add it to an existing save then you should create a save backup.

I found a bug that's not covered above, what to do now?
First of all, you should try to reproduce the bug with only this mod enabled and write the steps necessary to reproduce the bug. If you can't reproduce it with only this mod then try to limit it to a specif set of mods. Check your logs for errors and post them with any other relevant information.

Feel free to report any issues or provide feedback on GitHub.
Contributors
Big thank you to everybody who has contributed to this mod, through various stages of it's existence.
Mod info
Permissions:
Give credit[theindiestone.com]
Workshop ID:
2857548524
Mod ID:
ISA_41
Populära diskussioner Visa alla (35)
16
23 mar @ 17:43
Solar panels keep disconnecting on serve restart
Rawr the Dragon
5
30 aug, 2024 @ 21:32
Need help with panels being invisible and causing errors
Pig
7
10 sep, 2024 @ 2:49
KLISTRAD: MP troubleshooting.
Poltergeist
725 kommentarer
KenSteSno 17 nov @ 18:58 
Where can I find the solar panels and does the mod work even if a game has started?
大笨蛋X永夜冰心 19 okt @ 0:39 
DIY batteries cannot be modified to alter their capacity. I'm desperately seeking help from experts to update this.
Templar Praising The Sun 18 okt @ 16:13 
CDDA all over again
ALVYBOI 24 sep @ 15:57 
This mod only works with vanilla generator.
Arz 14 sep @ 8:44 
Do this mod compatable with functional appliances mods? cause the battery bank doesn't reconize the green generator from that mod
ALVYBOI 9 sep @ 12:49 
Magazin will spawn in none looted areas in mp
Brett Orsborn 4 sep @ 18:44 
@eddy I found an inverter in one of the big storage buildings in south Muldraugh.
Dieu des Patates 3 sep @ 13:06 
Will the magazin spawn when adding this mod midgame on a MP server ?
ALVYBOI 31 aug @ 18:11 
Mechanic shops or hardware stores or garages
eddy 31 aug @ 9:03 
where can you find an inverter?