Library Of Ruina

Library Of Ruina

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Localization Manager
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Tags: Utility
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Opdateret:
2.140 MB
23. maj 2022 kl. 5:37
9. sep. 2024 kl. 4:36
19 ændringsbemærkninger ( vis )

Abonner for at downloade
Localization Manager

Beskrivelse
This mod is meant to help people localize their mods.

To mod developers, to use this mod:
- Add a Steam dependency to this mod. Or - if you are already using Framework Loader - you can drop this mod into the 1FrameworkAssemblies folder, like other pluggins.
- Follow the guide provided in the mod's folder, this contains instructions on how to allow Localization Manager to see localization files of your mod and how to actually localize stuff. (Basic summary is copy StameModLocalizeInfo.xml file and LocalizeBase folder to your mod, then change pertaining information accordingly, the former points the mod to where localize files are stored, the latter is the said localize files)
- If you need your mod to localize stuff outside of what provided by default, the mod offers an - unfortunately not very well documented - API that allows the dev to attach their own localization methods to the manager. (Basic usage info is contained in the txt guide thingy beside the regular usage guide)

Additional Features:
- Fixed an issue with Project Moon artwork loading, now vanilla artworks will be correctly shown in battle;
- Fixed an issue with Project Moon keywords, now keywords applied from DiceCardSelfAbilities will be viewed correctly.
- LocalizationUtil, a utility class that adds support for localization (currently not well documented)
- Extensive logging, locate the player.log file (%appdata%\..\LocalLow\Project Moon\LibraryOfRuina\player.log) and search (pid: LoR.StartUp.LocalizationManager) in case of problem, errors are logged there (information is logged in two separate places)

(Thumbnail made by Macrosis, BongBong sprite by QliphothTree, definitely not a spoiler for an upcoming mod from me :) )

UPDATES:
- LocalizationUtil has been added to facilitate custom localizations (i.e. Abnormality pages localization, which the Manager does not support natively)
- Cutscene story localization. (Although undocumented, added a comment to the base file to give rough explanation of how it works)
- Localization Manager is now powered by framework loader
44 kommentarer
puppy girl employed style 29. okt. kl. 9:46 
an actual question
is this mod required or otherwise useful for non modding?
I just assumed it was required for mods that aren't normally in english
Bling 17. juni kl. 6:56 
didnt this guy retire so bongbong is lost media
Spantzz 1. jan. kl. 5:56 
STARTUP21 GIVE US THE BONGBONG APPEARANCE AND MY LIFE IS YOURS
This_Guy 30. dec. 2024 kl. 8:13 
The bongbong skin is lost media? :isaac:
blindmew 5. sep. 2024 kl. 20:44 
bring forth the bongbong skin!!!!
burgundy flavored girl 17. aug. 2024 kl. 17:24 
give me that skin of my wife please
Default human 7. maj 2024 kl. 7:47 
i don't care what this mod does it give BONG BONG!!!!!!!!
DOOM_5566 4. maj 2024 kl. 21:52 
someone can help me how do use it?, i wanna burn the books from mods i installed but i cant see them in the section where you normally burn them, what do i do?
blindmew 11. jan. 2024 kl. 16:48 
indeed, we need the bongbong skin
gangoogie 5. jan. 2024 kl. 15:09 
HEY!!!!!!! BONG BONG SKIN!