MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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Yet Another Equipment Collection
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2.652 MB
2022 年 1 月 28 日 上午 7:26
11 月 1 日 上午 12:30
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Yet Another Equipment Collection

描述
A big collection of upgrade equipment for YetAnotherMechlab, mostly inspired by Roguetech. Now with Heat Sink Kits!

Join the Discord server for more information: https://discord.gg/NsUphgzypF

- HarJel I, II, III - Self-Repair systems. Upon taking damage they will repair armor and structure in their install location for a certain amount of time. Also they add a 1.1. armor multiplier to their install location. Install a total of 7 HarJel systems to make the entire mech self-repair. Different HarJel tiers cannot be combined, also they cannot be installed in the head (lore forbids it!).
- Patchwork T1 - T3: provide a small amount of weight in exchange for some slots. Because Patchwork is awesome.
- Modular Armor Mk1 - Mk4: Armor upgrades which add a fixed amount of armor to their installation location. Variants for rear armor are included.
- Black Carapace - Find it, cower in its presence.
- Advanced Targetting Computers - TC upgrades which weigh a ton but add considerable upgrades for different weapon systems.
- Composite Structure - Half weight but also half the structure points
- Endo-Composite Structure - 0.75 of the weight but with some bulk
- Heavy Ferro Armor - 24% more armor for 21 dynamic fillers
- Reinforced Ballistic Armor - 50% more effective against missile and ballistic attacks
- Spall Liner Armor - 15% damage reduction for all incoming damage with 15% more armor weight
- Actuators - A bunch of actuator equipment which can be installed in arm actuator slots, many being melee-focussed.
- Gyro upgrades - Melee focussed gyros
- Angel ECM
- NSS - The Null Signature System (armor upgrade) is essentially just a stacking ECM. NEEDS TESTING AND FEEDBACK.
- Battle Computers - One ton upgrades which can be installed with a "modular TC" and add different bonuses.
- Laser Insulator - Essentially an advanced single heatsink which lowers the heat output of lasers installed in the same location.
- Cockpit Hotseat - A cockpit upgrade with an integrated TSM that can be triggered via hotkey. The longer the Hotseat is active the more heat it produces.
- Exchanger and Exchanger Mk2 - very rare and very powerful heatsinks which also lower the heat output of all weapons. Explodes!
- and many more... Here is a full list: https://github.com/mw5mercs-modding/harjel/blob/master/equipment.md

Requirements
The Yet Another Equipment Collection depends on YetAnotherMechLab (YAML). It makes use of the extended equipment property system provided by YAML. In fact, the requirements I had for Harjel let me to develop the equipment properties system in the first place. See below for details.

Mod Compatibility
Now compatible with pretty much everything!
Starting with 0.16 the AbstractMech override was dropped which means it should be compatible with any mod that does not mess up YAML's DerivedMech.

Mod Recommendations
Apart from cszolee79's required mods YAML, YAW and YAWC I recommend my own stuff:
- I highly recommend my Yet Another Special Variant mod which puts all the goodies in here to use for you to encounter and salvage.
- My Yet Another HeatSink Restriction mod adds more heat sink types and heat sink kits like radical ones and protos.
- The AdvacedCareerStarts lets you start a new career in the Dark Age, customize the pilots and starting mechs. Very useful if you ever want to encounter some of the stuff in this mod.

Customization
See HarJel on GitHub for details on the implementation and customization possibilities: https://github.com/mw5mercs-modding/harjel

Acknowledgements
A big shoutout to cszolee79 for not only providing the YAML source code but also helping with so many questions and for accepting my patches.
Thanks to Shedovv for inital testing and feedback.
热门讨论 查看全部(10)
8
2023 年 7 月 14 日 上午 10:55
issues with the xl ice engine
Torroc
5
6 月 15 日 下午 5:14
Harjel 1-3 and Hardened Ferro oddities...
Veevslav
4
2022 年 11 月 3 日 上午 9:12
Curious if the Command Console is added here?
Liebenz
279 条留言
CreeperDude0509 11 月 22 日 下午 2:31 
Me and my friends are having the exact same issue as Zephys
Mad Larkin 11 月 18 日 下午 4:38 
Is there a chance you will make the Quickcell arm-removal parts work upwards from the hand like in Roguetech rather than down form the shoulder? As it is the hand one removes the entire arm which is less than ideal
CoopDM 11 月 13 日 下午 1:47 
When I use the Range BC it does let you fire LRMs below their normal minimum range but they don't seem to do any damage when fired like this. Not sure if anyone else has had this problem.
Evil Mouse 11 月 10 日 下午 11:40 
looks like cooling lines no longer improve the efficiency of heat exchangers since their move to the miscellaneous tab. Unsure if this is intended behavior.
Zephys 11 月 9 日 下午 4:50 
Hi! Curious if anyone else is running into trouble trying to play co-op with this mod installed? Every time my group tries to play instant action with the mod installed the host is fine but everyone joining is in a black void with no UI and no ability to ready up or edit 'mechs. Any help with this would be appreciated. This has been happening since the DLC 7 update dropped.
Mad Larkin 11 月 6 日 下午 9:46 
I think moving Exchangers from Heat management tab to the misc tab broke their interaction with Coolant Pumps, not sure if that is intended or not.
MORDALE 11 月 1 日 上午 5:08 
Thank you for update. This mod is great!
SirFallsDownALot  [作者] 10 月 31 日 下午 3:01 
I will look at the issues tomorrow. Sorry for the delay
Maniac 10 月 30 日 下午 4:06 
And there's a new game update that's just come through as well.
Maniac 10 月 30 日 下午 3:19 
Mine comes and goes but is mostly gone now. The only work around that still seems to work is clicking on the individual boxes for to install the items you want to add and buying them so that if they get destroyed i can replace from what i have already bought.