XCOM 2
305 ratings
[WOTC] MGR Customization Pack 2022 (v1.1)
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File Size
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46.359 MB
Dec 30, 2021 @ 10:42pm
Mar 28, 2022 @ 10:20am
5 Change Notes ( view )
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[WOTC] MGR Customization Pack 2022 (v1.1)

In 3 collections by Max
[X2 WOTC] Max's Cosmetic Collection
136 items
[X2 WOTC] The MGR Collection
12 items
[X2 WOTC] Cooked Remasters
20 items
Description
This is an updated version of Astery's Metal Gear Rising Customization Pack with cooked assets and some new additions of my own.

This was done without explicit permission, so if Astery sees this and requests that i take it down, i'll comply without issue.

Visit the original mod to see screenshots.

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FEATURES:
  • Everything included in the original mod (with a handful of slight tweaks), with cooked assets for reduced file sizes and faster load times.
  • NEW - Raiden's head with full facial animations, available under Race 0. Requires the Community Highlander for it to function correctly.

Requires Invisible Body Parts For All so soldiers don't get the decorative options stuck on them with no way of taking them off.

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KNOWN ISSUES:
  • None that i know of.

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CHANGELOG:

VERSION 1.1 (3/24/2022)
  • Added Raiden's head
  • Added new visor options to fit Raiden's head (note that selection is limited at this point)

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CREDITS:
  • Astery - Original creator of this mod.

  • Ninja Nub - Creator of the Garry's Mod item which i've used to extract Raiden's head assets from, and can be found here.

  • Kojima Productions - Creators of Metal Gear Rising.

All copyrighted content belongs to their respective author(s) / owner(s), all rights are reserved for them.
19 Comments
MY EARS ARE RINGING, TO THE SOUND
Max  [author] Sep 11, 2024 @ 3:18pm 
That's how his head came, unfortunately. Dunno how feasible it'd be to construct a new neck for him as i haven't worked on this in 2 1/2 years.
Dick Justice Sep 11, 2024 @ 3:03pm 
The head is missing a neck, so it doesn't work well with the suit or other customization items.
Not_Naia Sep 22, 2023 @ 10:19pm 
was curious about the female version if you plan to do anything with them
Dragonlord Jan 12, 2023 @ 2:31am 
Just a note but you have both the magnetic and beam versions of the HF Blade as 0 tier. Was trying to understand why colored tier didn't picked them up. Just something to check.
Four Sep 13, 2022 @ 4:48pm 
Based gedeonro for that lwotc help
Amber Jul 4, 2022 @ 10:24pm 
being tracked by a starving beast
QueeniExMachina May 10, 2022 @ 4:46pm 
Two thumbs up! Can you also add bare face version with no cybernetics on his jaw?
gedeonro Jan 11, 2022 @ 3:43pm 
inside XComMGRBlade edit it to your liking
gedeonro Jan 11, 2022 @ 3:42pm 
[LW_Overhaul.LWTemplateMods]

; New costs/requirements for blades.

+ItemTable=(ItemTemplateName="HFBlade_CV", Slots=0, Starting=true, Infinite=true, Buildable=false)
+ItemTable=(ItemTemplateName="HFBlade_MG", Slots=0, Starting=false, Infinite=false, Buildable=true, RequiredTech1="AutopsyAdventStunLancer",RequiredTech2="", SupplyCost=20, AlloyCost=1, CrystalCost=1, CoreCost=0, SpecialItemTemplateName="CorpseAdventStunLancer", SpecialItemCost=1, TradingPostValue=8, RequiredEngineeringScore=20, Tier = 142, PointsToComplete=100)
+ItemTable=(ItemTemplateName="HFBlade_BM", Slots=0, Starting=false, Infinite=false, Buildable=true, RequiredTech1="AutopsyArchon", RequiredTech2="", SupplyCost=35, AlloyCost=2, CrystalCost=3, CoreCost=1, SpecialItemTemplateName="CorpseArchon", SpecialItemCost=1, TradingPostValue=15, RequiredEngineeringScore=40, Tier = 144, PointsToComplete=200)