RimWorld
4,955 평점
Vanilla Social Interactions Expanded
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Mod, 1.4, 1.5, 1.6
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3.319 MB
2021년 3월 29일 오전 6시 23분
2025년 10월 2일 오후 12시 43분
업데이트 노트 26개 (보기)

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Vanilla Social Interactions Expanded

Oskar Potocki님의 2 모음집
Vanilla Expanded
아이템 111개
Vanilla Expanded - Empire playthrough
아이템 148개
설명


[www.patreon.com]







See change notes

3/29/2021: Release



Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have. This mod alters what pawns do in their spare time, puts some extra emphasis on relations tab and adds many mechanics that breathe fresh air into otherwise boring and stale game. Pawns now also have aspirations that can be fulfilled to gain powerful mood buffs, and the whole inspiration system is also changed.

Many new mechanics are added and each of them can be individually disabled if you dislike it, through the power of mod options. We are constantly looking to improve, so if you have any feedback, don’t hesitate to leave a comment and let us know!

We spent a lot of time working on this mod and even more time testing it, but if there are any issues you encounter, please make your way to the Known Issues section for instructions what to do.




















[forms.gle]



Authors:

Oskar Potocki, an artist and a designer, responsible for most of the artwork and visual imagery as well as mod design and xml.

Taranchuk, a programmer responsible for all the code in this mod.

Smash Phil, a programmer who helped with transpilers.

Chowder, a sponsor of the dating mechanic.

(CC BY-NC-ND 4.0)[creativecommons.org]



Q: Is this mod compatible with Combat Extended?
A: Should be, I hope.

Q: I dislike X mechanic, can I disable it?
A: Yes, mod options.

Q: Do I need Vanilla Expanded framework for this to work?
A: Absolutely.

Q: Does this mod work with Psychology/other mods that change pawn traits etc?
A: Yes, they should.

Q: Can I add it to an ongoing save? Can I remove it?
A: Yes, you can add it whenever you like, however bear in mind removing a mod from an ongoing save is bad practice and can result in save corruption. Always back up your saves when adding new mods!

Q: Does this work with other mods changing inspirations?
A: If another mod changes vanilla inspirations, chances are our mod will be incompatible.




Check out our collection at:


[discord.com]

[www.patreon.com]

인기 토론 모두 보기(44)
5
2025년 10월 30일 오후 3시 19분
Exception while recalculating VSIE_IsRoyalty thought state for pawn
Bardez
9
1
2024년 7월 18일 오전 12시 58분
Issues with inspirations/aspirations
trouter
10
2025년 7월 30일 오전 10시 25분
Bug Reports
Endeo
댓글 978
MerLatus 2025년 11월 11일 오전 5시 06분 
I have encountered the loop error of has null relation-return dummy relation twice. The object was a faction that has never appeared before and cannot be found, after I ended a map with enemies.
SSS-class Warlock 2025년 11월 3일 오전 10시 09분 
Every day we stray further from God - and every save I run ultimately suffers from cripping malfunction amplified or caused by the Vanilla Expanded series. I mean, why on Earth does this mod here mess with raid generation so bad? Does every single one of the 253 undead raiders need a complex backstory and social relations?
Slides 2025년 10월 30일 오후 6시 42분 
Does anyone know how long the "Pawn went berserk. I can never feel safe around them." -20 debuff lasts? Or is that a permanent thing? If it is can is there an option to disable that?
Bramblefire 2025년 10월 30일 오후 12시 21분 
The description for saving/treating a pawn's spouse uses the wrong title. basically wife and husband are swapped. I also saw this applied to a pawn not in a relationship. It just said cured my "pawn name". I will always be grateful. This isn't really a bug, just something weird I noticed
Feba 2025년 10월 1일 오전 9시 58분 
not sure if this is intended or not: IngestedHumanFlesh is worsening my game. a pawn ate human flesh in a critical situation (without me even knowing) and now, after years, everybody hate him. i think this could be modified to be a year long situation instead a pemanent one.
is there a way to manually fix this without disabling 'social environment thoughts' alltogether?
Oskar Potocki  [작성자] 2025년 9월 30일 오전 10시 15분 
Please report bugs using our google form.
Bearzapt34 2025년 9월 30일 오전 6시 37분 
@waning find a fix yet? came here for the same thing
Leenday 2025년 9월 19일 오전 2시 47분 
Skill chitchat is nice, venting is nice.
Parties are ridiculously bugged (two pawns drink like 100 beer one after another developing addictions).
Inspirations suck and CANNOT BE EXCLUDED (idk check other comments same bug i think) also they take over vanilla pool because of their bloat so my pawns are on flirting frenzy 99% of the time.
Developing traits is mind boggling. I don't think you can even really play with it. At least THIS can be turned off.

Dunno. Kinda nice mod but I think it aged and it shows (with some bugs), I mean it is hard to keep pace with the base game getting so many updates compared to 7 yrs ago.
I mean even the mod menu is bugged, cmon.
Waning 2025년 9월 18일 오후 5시 29분 
I got the standing still bug. Seem to be due to a null reference somewhere.

System.NullReferenceException: Object reference not set to an instance of an object
[Ref D56CD9B7]
- POSTFIX OskarPotocki.VanillaSocialInteractionsExpanded: Void VanillaSocialInteractionsExpanded.GetStatValue_Patch:Postfix(Thing thing, StatDef stat, Boolean applyPostProcess, Single& __result)...
小月猫 2025년 9월 14일 오전 8시 47분 
also, i looked through the defs, do you not know what the [pronoun] variable is? for the 1.6 defs you have every def copied twice for the male vs female pronoun variations, just... use [pawn_pronoun] instead ... soooo many defs