Garry's Mod
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[SWCS] CS:GO Weapons
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Тип дополнения: Оружие
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1.076 GB
11 авг. 2020 г. в 1:03
9 окт в 18:01
Обновлений: 90 (просмотреть)

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[SWCS] CS:GO Weapons

В 2 коллекциях, созданных homonovus
tactical ttt
Предметов: 33
csgo hvh
Предметов: 12
Описание
Simply, unapologetically, CS:GO weapons in GMod.

Feature requests, bugs, issues?[gitlab.com]

Q: Do I need CS:GO Legacy/CS2 mounted for this addon to work?
A: No, see below.

Q: Why is the addon so big? / Why don't I just mount CS:GO instead?
A: The CS:GO models had to be recompiled, or they wouldn't work in GMod and would use the wrong textures. We've made sure to trim down on some things while still giving plenty of features to play with.
CS2 with the CS:GO Legacy branch is also ~80GB.

Q: How do I inspect weapons?
A: Enable your developer console, then put in
bind [KEY] +attack3


To closer mimic CS:GO, there is the swcs_weapon_sync_seed convar to desync spread from the client and server.

Features:
  • Correct CS:GO spray patterns.
  • Correct CS:GO shotgun spread patterns.
  • c_ hands support.
  • All grenades from CS:GO.
  • All knives from CS:GO.
  • Ability to desync spread to combat cheaters.
  • CS:GO's bullet penetration model.
  • CS:GO's hitbox-damage scale model.
  • CS:GO's armor damage model.
  • Some (sexy) particle effects ported from CS:GO.
  • Trouble in Terrorist Town support!
  • Import/export CS2 crosshair codes!
  • StatTrak and Nametags on your weapons!

Looking for more? Check these out!
Original CS:GO Weapon Sounds
CS2 Weapon Models
Extra CS:GO (Alpha/Beta) Weapons
Danger Zone Entities
Noble Strike (Halo) Weapons
M72 LAW Launcher


Credits to Valve for original CS:GO code and models.
Credits to soupstream for lua-5.1-bigint[github.com]
Credits to akiver for csgo-sharecode[github.com]
Популярные обсуждения Просмотреть все (12)
120
24 окт в 20:11
ЗАКРЕПЛЕНО: Issues & bugs
homonovus
3
24 окт в 8:08
How to make bullet casings fly out of a gun instead of candy
Трамп
56
17 окт в 14:08
ЗАКРЕПЛЕНО: Suggestions & requests
homonovus
Комментариев: 660
RealBigFloppa 30 окт в 16:25 
nevermind fixed it by doing swcs_hl2_ammo 1:steamthumbsup:
RealBigFloppa 30 окт в 16:07 
why isn't my ammo displaying
homonovus  [создатель] 29 окт в 17:39 
in that case, I would use the built-in CS:GO hands options, because who knows what the model creator did to the model to get it into GMod
xXzeldapro05_Xx 29 окт в 16:58 
@homonovus i dont have anime models installed i was using a CSGO SAS model but ok
homonovus  [создатель] 29 окт в 15:32 
@Falc0n the weapons are marked to be spawnable from sandbox menu, they also have a mechanic to remove themselves (like HL2 grenades & CS:GO) when out of ammo.
maybe somehow the grenade isn't getting ammo when spawned?
maybe your game has too many different ammo types registered from different addons, and so the engine-side of the weapon gets confused about what kind of ammo it's supposed to have?
homonovus  [создатель] 29 окт в 15:30 
@xXzeldapro05_Xx unfortunately I am not a modeller & lack the knowledge to edit the hands' skeleton to accommodate all of these different anime & cartoon character player models
Falc0n ||| 1# 29 окт в 11:23 
i got a question why cant i use a flashbang or utility
xXzeldapro05_Xx 27 окт в 23:30 
some of the c_hand proportions are sort of off on certain models
Falc0n ||| 1# 25 окт в 3:30 
why cant i reload
turkeymaster 23 окт в 8:55 
can you add so when you place the bomb it says "bomb has been planted" like in cs2?