RimWorld

RimWorld

472 betyg
BiomesKit
2
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Mod, 1.1, 1.2, 1.3, 1.4
Filstorlek
Lades upp
Uppdaterades
8.619 MB
3 jul, 2020 @ 20:15
21 okt, 2022 @ 12:50
12 ändringsnotiser ( visa )

Abonnera för att ladda ner
BiomesKit

Beskrivning
About BiomesKit
Note! BiomesKit does not add anything new on its own. It's intended to be used by other modders to more easily add new Biomes.

BiomesKit is a framework for the placement of biomes on the world map at worldgen. Previously, modders needed to utilize C# to add new biomes to rimworld. With BiomesKit, placement of a biome can be controlled with XML tags in the BiomeDef itself.

With BiomesKit as a dependency, you too can make your own biomes mod with minimal hassle! Features of BiomesKit includes but are not limited to:
* Spawning biomes based on factors like elevation, rainfall, hilliness and more!
* Restricting your biome to spawn only on specific vanilla biomes, or even biomes from other mods!
* Changing the hilliness of a tile to a specific level, or even randomizing it!
* Custom world map tile graphics for your biome!

BiomesKit works by adding tags in the BiomeDef through a modExtension. For example, here's how I did it on the tropical island for Biomes!
<li Class="BiomesKit.BiomesKitControls"> <randomizeHilliness>True</randomizeHilliness> <usePerlin>True</usePerlin> <perlinCulling>0.5</perlinCulling> <allowOnWater>True</allowOnWater> <minTemperature>15</minTemperature> <minRainfall>600</minRainfall> <frequency>5</frequency> <materialPath>World/MapGraphics/TropicalIsland</materialPath> <materialLayer>3509</materialLayer> </li>
BiomesKit manual[github.com]

Credits to:
Oskar Potocki for the BiomesKit logo
Everyone in #Mod-Development on the rimworld server for helping me learn C#
Populära diskussioner Visa alla (1)
0
15 jan, 2023 @ 14:45
Unable to comment, so doing a discussion instead
jwrichards1982
68 kommentarer
RoyalFox 11 jun, 2024 @ 17:19 
It's very unfortunate to see this fall into the bloat of Regrowth, guess I can do without.
grijnskat 23 apr, 2024 @ 22:57 
@Helixien: Lovely to hear that. ReGrowth is already a must have and it becoming THE biomes mod series is awesome. 💜
Helixien 22 apr, 2024 @ 23:25 
Hello everyone!

After talking with Odeum yesterday he and I came to an agreement, starting with 1.5 and going forward BiomesKit, as well as the World Map Beautification Project will be integrated into ReGrowth: Core. Of course with a setting to disable the changes to the world map.

The BiomesKit functionality will stay the same for any modder who uses it in their mods!
otw_Da 20 apr, 2024 @ 4:25 
Can't wait for the update <3
LHB 18 apr, 2024 @ 8:48 
We love BiomesKit and we need an update :)
Ziggun 15 apr, 2024 @ 6:24 
Any news on this? :)
Reel 11 apr, 2024 @ 16:36 
Just leaving a comment here for when this gets updated
Lailani01 9 apr, 2023 @ 6:35 
@Odeum Thanks!