Garry's Mod

Garry's Mod

271 ratings
TF2 Resource Mounting Fix
   
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Content Type: Addon
Addon Type: Tool
Addon Tags: Build, Cartoon
File Size
Posted
Updated
30.065 MB
Jun 30, 2020 @ 12:21pm
Aug 22 @ 1:23am
25 Change Notes ( view )

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TF2 Resource Mounting Fix

In 1 collection by InvalidVertex
Matt's Hangout | GMod
72 items
Description
My attempt at fixing the mounting issues GMod has with Team Fortress 2.
You should disable/unsubscribe from any other TF2 mounting fixes before subscribing to this.

This dynamically replaces the conflicting textures when you load a Team Fortress 2 map, meaning you won't have to deal with disabling the addon on HL2 maps and re-enabling it on TF2 maps.
It also includes fixes for the particle mounting, a small fix for maps that used voice lines from before TF2 changed them to .mp3 files, and a fix for the TF2 shotgun using the textures if the HL2 shotgun.

Note: If you're on a TF2 map and the texture fix doesn't automatically apply for some reason, use the console command "tf_applyfixup" This can also be used on non-TF2 maps, though it isn't recommended






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Popular Discussions View All (3)
3
May 5, 2024 @ 6:26pm
Unloaded thundermountain bridge (possible mount error?)
Scanner Man
0
Feb 18 @ 11:39am
trains?
ProGaming122
148 Comments
pepitos Nov 14 @ 12:22am 
I was looking for such an addon and somehow it exists !
This is a godsent !
Also concerning the bugs in 2fort, i don't see any problem i think ? Maybe it's an addon conflict ?
InvalidVertex  [author] Nov 2 @ 6:05am 
Odd, I'll look into it, see if I can figure out what's going on
Retrofuture Nov 2 @ 5:40am 
no
InvalidVertex  [author] Nov 2 @ 5:35am 
Seems to be working on my end, does running tf_applyfixup fix it?
Retrofuture Nov 2 @ 3:13am 
2fort the glass windows are the dirty window texture
also the room that leads to the intel room near spawn with the big fan above the door is messed up
InvalidVertex  [author] Oct 31 @ 8:50am 
On which map?
Retrofuture Oct 31 @ 4:25am 
the spawn doors still use hl2 textures
InvalidVertex  [author] Sep 4 @ 1:05am 
It does, in fact, it was developed on that branch
Durt Sep 3 @ 11:29pm 
does this work with the 64 bit branch?
Scanner Man Aug 29 @ 4:09pm 
I have also noticed that when reloading a game, if it has some animation props with particles set with the advanced particle controller, the game crashes. I don't really know how to find a solution to that, or maybe you can fix it in a future update.