RimWorld
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Prosthetic Combat Framework
   
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Mod, 1.2, 1.3
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129.367 KB
1 mrt 2020 om 2:52
24 jul 2021 om 3:10
8 wijzigingsnotities (weergeven)

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Prosthetic Combat Framework

Omschrijving
WIP

this is currently only a port to 1.1 and 1.2
might rewrite this at some point in the future (when i'm done with MSE)
This is a library, it does nothing by itself.


Credit goes to IndoOreno https://github.com/IndoOreno/ProstheticCombatFramework, I just didn't want to see it die.

(CurrentRepo)https://github.com/JonM0/Prosthetic-Combat-Framework---Revived
33 opmerkingen
Mlie 4 okt 2024 om 11:40 
delta23 23 nov 2022 om 3:36 
up?
Ralathar44 2 nov 2022 om 18:30 
1.4 when you get a chance :)
bearhiderug 24 feb 2022 om 22:59 
The convert action still works.
The mod still works.
You just have to manualy stop the conversion
=/
I can take it, untill fixed.
So do not think the mod is not working, bc it is.
Valikdu 25 sep 2021 om 17:07 
What they said, targeted ideology abilties like Convert are broken
plantman 24 sep 2021 om 16:12 
i am also have the ideology power problem as well
trapbuilder2 27 jul 2021 om 7:51 
Can confirm the ideology power issues, removing this mod allows them to function as normal
Maximusfive 27 jul 2021 om 6:26 
Having the same issue as Xeldren, Kollege, and Nekuromu. I think its safe to say theres something borked.
Mr. Nekuromu 26 jul 2021 om 22:20 
I haven't had them actually attack, but I have noticed when they are in close proximity it will work as intended but seems to have a broken cool down so it'll just keep doing the action. (Convert over and over for example)
Kollege X 26 jul 2021 om 2:31 
@Xeldren can confirm. They not only say they are attacking but if they carry a ranged weapon and the target is in range they actually do so.