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Disable Gill Rot
If checked, it will make Gill Rit impossible to happen under any circumstances.
I like the idea of it, but I keep getting colonists who are Fishermen with zero Animals skill or passion, which is annoying and kinda silly.
Thanks!
"Could not resolve cross-reference to Verse.WorkTypeDef named VCEF_Fishing (wanter=mechEnabledWorkTypes)
Could not resolve cross-reference: No Verse.WorkTypeDef named VCEF_Fishing found to give to AIRobot.X2_ThingDef_AIRobot+RobotWorkTypes AIRobot.X2_ThingDef_AIRobot+RobotWorkTypes." Looked all over for a patch. Is there one I am missing? These two mods seem like they would be used together a lot. Or is this error harmless?