安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Will you be including one. Doing a new Extreme survival series and just noticed there wasnt a block to use.
One question: Ist it me, or do we not have a "floor" only block? We have extensions for floor+ceiling, only ceiling, but not only floor?
Regardless, Thank you very much for these passages, they are awesome!
@Sensational Being - The Half Passage Corner was re-made to look like the regular Passage Corner just without the Pillar. It gives a bit more room and was easier to work with for the lighted variant. I could add another corner variant that has the diagonal wall instead.
I rebuilt every block (Except doors and ladders I'm still troubleshooting those) from scratch, no more editing keen's blocks which should result in cleaner looking blocks (and easier for me to work with).
Lighted Passages now have actual lights on them as well as terminal access points, this should help out drastically when you need to change that one passage out of hundreds!
A shorter Passage Stair for those more confined on space.
New LCDs take up most of the passage side and are square in shape.
The long requested Passage Walls! Taller Passages are now possible!
The textures of this mod may be old, but they work great for Star Wars style builds!
Is this a known bug or something general of Space Engineers? I've never seen it and since it doesn't seem to affect the vanilla lights and the only others I am using are the passage lights of your mod, I wanted to ask if you know this issue perhaps.
Best regards,
EK/PlsNerph