Garry's Mod

Garry's Mod

STMagazines Rewrite
21 kommentarer
Gleeb Norp 17. sep. 2022 kl. 9:18 
Thanks i'll try that.
SweptThr.one  [ophavsmand] 16. sep. 2022 kl. 23:13 
you could do
lua_run Entity( 1 ):GiveMagazines( "typeOfMagazine", 5 )
in server console, where 5 is however magazines you want and typeOfMagazines is obviously the type of magazines
Gleeb Norp 16. sep. 2022 kl. 22:14 
I did try grabbing more through spawning the same weapon but that didn't seem to do anything when trying to pick it up. I ask simply cuz I dig these kinda modifications to the old hl2 weapons. Thanks for your time though.
SweptThr.one  [ophavsmand] 16. sep. 2022 kl. 18:12 
i think you gotta middle-click to spawn more of the weapons, but maybe not. regardless, this is kinda poorly made
Gleeb Norp 16. sep. 2022 kl. 17:56 
How does one get new magazines once their original mags have been depleted?
SweptThr.one  [ophavsmand] 13. dec. 2020 kl. 10:52 
maybe, except a lot ♥♥♥♥♥♥♥♥
Tango 13. dec. 2020 kl. 10:51 
So is this similar to the CW2.0 magazine system?
Manckeynaut 23. juni 2019 kl. 18:44 
Update when I like the mag system pls bb
oranchecsgo 3. juli 2018 kl. 19:55 
Also, idk if youd actually take suggestions, but i think there should be magazine entities, if theyre already arent.
oranchecsgo 3. juli 2018 kl. 19:53 
Where should i spawn the magazines, if thats possible?
SweptThr.one  [ophavsmand] 15. aug. 2017 kl. 19:52 
i honestly didnt think anyone used this and its packs lmao. i guess since i was wrong, i should get to fixes the people want
jhon "angar" thor 13. aug. 2017 kl. 13:57 
I understand,but,can I at least hit something once lmao,without being at point blank range. Oh also in your stealth pack the pistols are more accurate than the sniper when it comes to the STM base versions.
SweptThr.one  [ophavsmand] 13. aug. 2017 kl. 13:55 
one reason is because at the time i was making it, i couldnt figure out how to make the recoil work how i wanted, so instead, i just made the spread high to compensate for not having to compensate for the recoil. it really shouldnt be a problem that you cant hit something EVERY time, thats what i like to call overpowered and unfun.
jhon "angar" thor 13. aug. 2017 kl. 11:49 
Why is the accuracy of every single gun for this base so far about the same as a shotgun? Not even the CSS awp can hit anything consistently,I'm better off if I use these as melee weapons
SweptThr.one  [ophavsmand] 13. juli 2017 kl. 9:28 
yknow how the m9k base works? same thing but st_mags_base and a couple other things
Patrick the Legendary 13. juli 2017 kl. 0:21 
How Does this Work
crump 21. apr. 2017 kl. 0:59 
Thanks man! I wasn't expecting to have those updated yet!
SweptThr.one  [ophavsmand] 19. apr. 2017 kl. 13:38 
alright i updated the stealth weapons pack to include STM variants. i did this pretty quickly, so if anything seems wrong, just comment on it.
crump 19. apr. 2017 kl. 4:28 
this is really great, only having two mags at a time really makes strategy important! can you please remake your stealth pack for this? I would love that!
MInionfan2006 16. apr. 2017 kl. 17:04 
Great Mod
fiber optic cable 16. apr. 2017 kl. 11:01 
This is pretty good, you've got a follower!