Starbound

Starbound

Working Spawners
25 kommentarer
TheSilentAngryCat 18. aug. 2024 kl. 1:46 
no command in dec
Fuyuno 29. juli 2017 kl. 13:01 
furious fleet, yes. they're in the glitch main story-line. one piece is inside the cave before you leave through the door (to the right) - another piece is contouring OVER the cave all the way to the left... the last 2 are in boxes inside the castle
K-Fed 29. juli 2017 kl. 12:55 
Are there any wizard clothing in the base game if not is there a mod that can help
lego brick 25. juli 2017 kl. 23:02 
I've tested this in vanilla. They work, you just have to leave the area. (Teleport to your ship or away from your ship)
blackkanye 20. sep. 2016 kl. 18:19 
Does this make it possible for the monster spawners to spawn more monsters? I'm looking for something like that
omNomios  [ophavsmand] 27. aug. 2016 kl. 2:42 
Yea I noticed that after I released the mod. I wanted instant NPCs though.
Tymon 25. aug. 2016 kl. 22:53 
Uh... The spawners work perfectly for me even without using this mod... They function exactly as they did pre-release only the spawners aren't destroyed upon npc being spawned... basically, you set down the spawner, walk away from it, (or beam down/up) and when you come back there will be an NPC there.
Foreck 23. aug. 2016 kl. 16:17 
do you have any more plans for this mod?
Uncle Spunky 21. aug. 2016 kl. 11:24 
Where can i get the spawner i cant find it and im admin 0.o
Wereplush 8. aug. 2016 kl. 23:56 
ok thanks alot
omNomios  [ophavsmand] 8. aug. 2016 kl. 23:29 
RTFM.
http://starbounder.org/Commands
http://starbounder.org/Spawner

or;

/spawnitem spawnerapex 1
/spawnitem spawneravian 1
/spawnitem spawnerfloran 1
/spawnitem spawnerglitch 1
/spawnitem spawnerhuman 1
/spawnitem spawnerhylotl 1
/spawnitem spawnerguard 1
/spawnitem spawnerwizard 1
/spawnitem monsterspawner 1

Are the only ones I've tested.
Wereplush 8. aug. 2016 kl. 21:57 
Tell us the command how are you going to make a mod and not tell us how to use it
Sableoak 8. aug. 2016 kl. 20:46 
what are the commands @omNonmios
omNomios  [ophavsmand] 8. aug. 2016 kl. 5:04 
The monster spawner wasn't deactivated. So it works as normal.
Svart815 7. aug. 2016 kl. 20:37 
Can it spawn enemies?
Fuyuno 7. aug. 2016 kl. 11:52 
create-a-friend is an added mod that you can customise stuff. this just enables spawners which were previously added in the game, but had since been deactivated by CF
o'night 7. aug. 2016 kl. 11:16 
What's the difference from Create-a-Friend ?
Fuyuno 7. aug. 2016 kl. 9:29 
mellow, it's the vanilla id's
spawner<word>
replace <word> with station, wizard, guard, chef, or any of the main 7 races
Star~Verse 7. aug. 2016 kl. 9:14 
u went offline without telling us howto get it
Star~Verse 7. aug. 2016 kl. 9:08 
how to spawn em in with admin
i know /spawnitem but the id
omNomios  [ophavsmand] 7. aug. 2016 kl. 7:38 
The spawners are in the game; but they were disabled. So this mod makes them work again.

I might work on getting the crafting back as well.
Sableoak 7. aug. 2016 kl. 7:17 
Then what's the admin command
Fuyuno 7. aug. 2016 kl. 7:01 
any plans for it to be craftable?
Tanksy 7. aug. 2016 kl. 6:25 
Isn't this mod pointless when the spawners are still in the game?
Solzucht 7. aug. 2016 kl. 6:12 
a craftable version would be highly preferable :)