Torchlight II

Torchlight II

TL1CP
283 条留言
peach4hubby69 9 月 15 日 上午 1:33 
Explosive Shot skill of Vanquisher class is bugged started with tier 2 (rank 10). It consumes mana but doesn't actually do any damage. (it shows the character shooting but no animation for the skill)
revangrimm 9 月 1 日 上午 11:58 
The Destroyer doesn't seem to gain Fury by damaging enemies. Is it now bugged?
peach4hubby69 8 月 29 日 上午 5:12 
Some skills are bugged or just don't work at all. The ember sentry being one of them. Depending on mod order and/or mods list the starting skill for destroyer doesn't do any damage to enemies that get closer unless you right click every single one of them. Not sure if there are other bugs.
HiFive 8 月 12 日 下午 3:27 
I'm just starting to use the classes in this mod, beginning with the Alchemist, and loving it! A lot of attention to detail in the implementation of the skills, as well as the graphics and sounds. It's really nice to get to play this character on TL2.
VeMines 2024 年 6 月 15 日 上午 12:41 
My Vanquisher get 100 cirt after save, is it a bug
Torchlight2 Plus 2024 年 6 月 4 日 下午 2:22 
@peach4hubby69 @all:
Today I Found the way to extract, edit, add & merge the code of the characters making it work with General Passives.

The Alchemist class is already done. I post the modification with some DIY code guide* in the change log later on when I posted the complete version.

* A way to add General Passives yourself to every class you like! Also quick fixed the 16skill cap** after loading General Passives in GUTS. (**GUTS removing some code)
peach4hubby69 2023 年 9 月 11 日 上午 1:22 
too bad general passives do not work with it.
Metamorphosis 2023 年 9 月 9 日 上午 12:12 
Awesome build professor87!
Professor87 2021 年 12 月 12 日 上午 2:11 
This build makes you become one punch man. Shield Slam can deal up to 1M damage. High defense with a shield make you unbeatable.

The only problem is to fight the final boss where you need to quickly kill the tentacles. You can use Devastate for this fight (this skill allows you to move freely despite being pulled by the tentacles).


Very fun build, work very well with the SynergiesMod. Highly recommended
Professor87 2021 年 12 月 12 日 上午 2:10 
Just finish SynergiesMod Elite with the Destroyer Class.

Build:

8 Holy Angelic (best defense sets) + 4 Tempered Brimstone (+3000 Fire damage).
75% for DMG reduction, Block and dodge rate
100% Critical Chance, +450% Critical Damage
over 80 missile reflection chance (with shadow bowman)
Vit = 999, Str, Dex and Focus around 400
Physical Armor over 30K
Hp over 30K (in Darkness fall)

Skills:

Stampede (movement skills)
Devastate (for fighting the final boss)
Myrmidon
Shield Slam (this skill makes you become one punch man)
Frost Shield (+defend)
Shadow Bowman (for missile reflection)
Second Wind (best healing skill)
Entropic Aura (-armor of the enemy)
Spectral Decay (+damage)
Spirit Bond
Ancestral Favor
SacredSpirit1337 2021 年 9 月 24 日 上午 10:40 
"Moving this from the discussions tab...

Posted by SacredSpirit1337
19 Jun, 2018 @ 11:32am

Models
Why do these new classes not have the actual models of the old classes?"

So was this ever answered?
Broez 2021 年 8 月 29 日 下午 11:52 
love this mod especially destroyer class . I tested it on Elite synergies , early game is hard but late game it melted face
Бун 2021 年 4 月 17 日 下午 3:20 
If the classes for pets are like Druids or Necromancers, and then you want to disperse the pet and not yourself ...
Silas Inservio Pax 2021 年 3 月 15 日 下午 8:13 
These are all 3 well crafted classes, great skills and i want to especially shout out the different tiers. They all make sense. I need to ask though, alchemists elemental damage from his skills does not scale up with increasing focus? the lvl 1 ember bolt is still a static damage, even if i increase focus.
Beleu 2021 年 1 月 27 日 下午 8:55 
very good
gltndkfkd 2021 年 1 月 13 日 上午 8:03 
No other mods with this one, I'm having a problem with vanquisher. First one is a missing projectile for explosive shot skill when skill level 10+. Second one is minor one its duration of reducing movement speed when skill level 3. It is 10 seconds while being 3 seconds for all other skill level.
Thanks.
Dr. Manhattan 2021 年 1 月 9 日 上午 12:27 
oh don't bother. the crash has something to do with a synergies item I equipped, as soon as I unequip it, the game continues just fine.

thank you for the awesome mod
Dr. Manhattan 2021 年 1 月 8 日 下午 3:45 
Playing as Vanquisher, game crashes when I put points on stats... any hits? (tl1cp + synergies only)
SacredSpirit1337 2020 年 12 月 8 日 下午 5:54 
Where did you move it to? I forgot if that question was answered or not.
TOG | Phanjam  [作者] 2020 年 12 月 8 日 上午 5:50 
Moving this from the discussions tab...

Posted by SacredSpirit1337
19 Jun, 2018 @ 11:32am

Models
Why do these new classes not have the actual models of the old classes?
TOG | Phanjam  [作者] 2020 年 12 月 4 日 下午 11:16 
Hey @SnowLeo. Sorry i didnt answer right away. If u still want help with translation, @Awkward can help u in the torchmodders discord ;)
SnowLeo 2020 年 11 月 19 日 上午 9:40 
Hey @T☢rchM☢dders. Can I translate this mod into another language, in particular Russian? And how to do it, if there is an instruction somewhere? :steamhappy:
Raven Stargazer 2020 年 9 月 9 日 上午 3:39 
You just made my Day ^w^
Raven Stargazer 2020 年 9 月 9 日 上午 3:38 
O.O it gat a update
JmmyWyatt 2020 年 7 月 27 日 上午 3:31 
Well-balanced class mod ever! Thanks guys:steamhappy:
gltndkfkd 2020 年 6 月 22 日 上午 5:04 
Load this mod before ECE or mod doesn't work
TOG | Phanjam  [作者] 2020 年 6 月 14 日 上午 3:11 
Updated to v.192. Pls see the Change Notes tab for details
TOG | Phanjam  [作者] 2020 年 6 月 11 日 上午 12:26 
Updated to v.189. Pls see Change Notes
TOG | Phanjam  [作者] 2020 年 6 月 7 日 上午 10:41 
Hi guys! TL1CP has been updated to version 186, thanks to co-author Anarch16sync. This update fixes some bugs with the skills (like the one in the previous post) and also tweaks many skills to improve their usefulness. Pls read the change notes for a complete list of the changes.
Thank you very much Anarch!
Anarch16Sync  [作者] 2020 年 5 月 3 日 下午 5:26 
The Blight is a high risk/ high reward style of charge, you get passive bonus the more charge you build, but when you overload the chargebar you trigger an Avatar like state for a short time but that drains your HP when it ends.

On Emberbolt that's a bug with the firs few levels, the skill scales properly after level 4.
drewrobi 2020 年 5 月 3 日 下午 5:21 
Just trying this mod out with the Alchemist. Fun, but hard to know how to build the character a bit. Can't find any documentation on what the blight actually is.

I'm commenting here as I think there is a bug. The Ember Bolt level 2 is worse than level 1, higher mana cost but lower damage. At experience level 7 the skill at level 1 does 13-15 damage but level 2 shows 12-14 damage (same DOT damage reported of 27-34). Level 3 shows 11-13 damage as well as level 4. Are the skill damages reversed or is it just and issue with levels 1-4?
peach4hubby69 2019 年 12 月 9 日 上午 8:10 
Thanks sir, It works with with both your class pack and additional classes right @
Froooom 2019 年 12 月 9 日 上午 6:18 
Hello!
The mage's PET damage cannot be increased:steamsad:
mad dog. 2019 年 11 月 27 日 上午 7:14 
@lokiju

My Vanquisher's Build -> On LAO III: 3-2 Dex-Vit. Otherwise full dex.

Marksman: Seeking Shoot 15, Seek and Destroy 10.
Rogue: Wind of Justice 1 (escape), Eviscerate 15
Arbiter: Smoke Bomb 1 (escape), Flame Trap 15, Shock Trap 15, Flechette Trap 15, Inner Fire 15, Rapid Deployment 15, Mechanical Expertise 15.

Hard to build, but fun to play, specially if you know how to put the traps against bosses. They usually will melt. Seeking Shoot it's just personal taste.

You can go with Ricochet or other skill if you want to.
TOG | Phanjam  [作者] 2019 年 7 月 8 日 下午 10:47 
Hey @lokiju , sorry for the very late reply.

If you come by the Runic discord, there are more users there who may be able to offer better build advice ;)

https://discord.gg/MfpStGU
TOG | Phanjam  [作者] 2019 年 7 月 8 日 下午 10:44 
Hi @Grit! We're not going to be building that capability into TL1CP in the foreseeable future, and I don't think the General Passives mods are being updated anymore :(

But you might look into using the Skill Expansion mod by doudley instead ...
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=924025867
peach4hubby69 2019 年 5 月 29 日 上午 7:19 
Will this ever work with general passives ? That will be awesome :)
Atari 2600 2019 年 5 月 29 日 上午 4:39 
Hey all, just found this and want to start a Vanquisher. Can someone share their builds for bows/xbows? I sometimes have trouble figuring out which skills work best with which weapon types, plus what stats to focus on based on the skills. Strength & dex? Focus & dex? No dex at all with pure ST or Foc? Thanks for any views/opinions.
SacredSpirit1337 2019 年 3 月 26 日 下午 2:51 
Ah, I see...well, if possible, even if it takes a long time, I'd like to see the original class models in TLII! Good luck with whatever you decide to do!
TOG | Phanjam  [作者] 2019 年 3 月 15 日 下午 11:38 
Hi @Extremegamer29.
The plan was to complete one wardrobe set coming from the classes TL1 armors, for each TL2 wardrobe level. We got about 50% of that done.
A lot of the original team do not mod anymore, plus this particular mod kinda took a lot out of us. A few of us add little fixes now and then, but I'm afraid I can't say with any certainty when the original wardrobe plan will be realized.
TOG | Phanjam  [作者] 2019 年 3 月 15 日 下午 11:32 
Hi @F430! No we didnt change any of the graphs used by the game for the vanilla experience
TOG | Phanjam  [作者] 2019 年 3 月 15 日 下午 11:30 
Thanks very much @Cavinton92!
I do hope youre enjoying the pack (pls pardon the long-delayed reply)
TOG | Phanjam  [作者] 2019 年 3 月 15 日 下午 11:29 
Hi @Black Knight.
It would have been great to use the original meshes! Unfortunately that would have meant a lot of work on those meshes (a) to make them compatible with the TL2 wardrobing system and (b) to give them new wardrobe meshes under the TL2 wardrobing system.
Instead we decided to go wth the TL2 meshes, but port over a few of the more iconic armor meshes from TL1 and make them class specific.
TOG | Phanjam  [作者] 2019 年 3 月 15 日 下午 11:25 
Hi @Grit.
With that many mods enabled it's very difficult to isolate which one is causing your problem. I can tell you that this mod on its own does not cause that kind of problem even in multiplayer.
What you can try is to remove the mods one by one until the problem goes away, and leave that mod out of your order. Or try moving it downward in your order, again until the problem goes away.
Hope this helps.
F430 2018 年 12 月 1 日 下午 3:19 
does this pack change any vanilla data, especially graphs like HP/damage?
cavinton92 2018 年 11 月 23 日 上午 10:51 
This is awesome. I loved T1, the Alchemist was my favourite and I got a tiny bit disappointed when found out that this is not available as a class in T2. Anyway, I am extremely curious about this. Gonna try out tomorrow. Also I'm not much of a fan of the Embermage class, in T2 for the original classes I prefer the Engineer.
76561198071872375 2018 年 11 月 1 日 下午 2:49 
Will there be anymore unique item sets added in the future for each char? Also will you be adding legendary sets as well?
SacredSpirit1337 2018 年 8 月 29 日 下午 6:16 
Unfortunately, the Alchemist and Destroyer are never named. I gave them the real names of the Sorcerer / Summoner and Barbarian (Barbarian was a guess based on supplementary information) from the Diablo series. I gave the Alchemist the name Jazreth, as both he and the Sorcerer are heroes who become corrupted, and I named the Destroyer Kehr, because that’s the Barbarian name I found from one of the short stories, and, being a sort of tribalish, barbarian-like character, I felt it fit the Destroyer well.
peach4hubby69 2018 年 7 月 14 日 上午 10:55 
Lol good question, i really wish our chars looked like in the first game( including the items equiped).
SacredSpirit1337 2018 年 7 月 14 日 上午 9:12 
Why do these new classes not have the actual models of the old classes?