Half-Life 2

Half-Life 2

Fixed Level Geometry (Vanilla++)
48 kommentarer
Gordon Freeman 19. nov. kl. 10:57 
Honestly, at this point, we really do just need a whole Uprising overhaul. Most rushed segment of the retail game, and it shows.
Piggo5 16. nov. kl. 13:07 
Pretty cool pretty cool
I <3 Identity Theft 13. nov. kl. 3:13 
Idea wise it's better than what's in retail but the execution is pretty bad, the console next to the unifitting metrocop uniform attached isn't on the ground like every other console and I think the room could've used more of the Combine blue-gray walls
marcos.a.feijo 12. nov. kl. 18:30 
exactly, soo looks nice 👍
andreakutzke0207 9. nov. kl. 5:52 
looks nice 👍
Reggie Xaivior Castor 8. nov. kl. 21:40 
Guys someone made a complete one for this
marcos.a.feijo 8. nov. kl. 16:28 
he could make one Fixed Level Geometry (Vanilla++) in Anticitizen One, Would be Cool.
Dr. Scondon Breenman From HL3 8. nov. kl. 9:11 
why
Lapa_20 8. nov. kl. 3:07 
TheDesertRoad is right you should if you're able to edit other maps because of some of them just fell unifnished and half-baked (i think that means the same thing)
Reggie Xaivior Castor 8. nov. kl. 1:40 
Considering what desert said is true
TheDesertRoad 7. nov. kl. 22:58 
you should make this for the rest of the uprising chapters, because there are areas that look AWFUL and empty
Knight Terror 7. nov. kl. 21:20 
It's beautiful
Drag0n 7. nov. kl. 15:46 
It;s funny because I actually know exactly the spot this is; that's how bad it is.
justdeltaxd 7. nov. kl. 5:59 
unfortunately incompatible with follow freeman sunset
Reggie Xaivior Castor 5. nov. kl. 4:48 
But take your time i will wait
Reggie Xaivior Castor 5. nov. kl. 4:47 
cuz it kinda sucks but its nice i love the beta maps and blah blah yes i luv it.
Reggie Xaivior Castor 5. nov. kl. 4:47 
I WISHED MAN the beta maps in RaveHolm were a bit better
Reggie Xaivior Castor 5. nov. kl. 4:43 
ooo
KlaymatorKulprit 4. nov. kl. 19:24 
I know this was twenty years ago but the leak is the likely culprit rushing it then. It seems as though the cuts were for just pacing and performance while the leak itself threw development into overdrive.
Metrocop  [ophavsmand] 4. nov. kl. 18:56 
the most likely reason is because it was rushed
Cloudsful Sky 4. nov. kl. 17:37 
Gnome, the models are shared through the game files, so removing some from a map won't decrease game size, since the assets are still in the game and not unique to this particular map.
Reggie Xaivior Castor 4. nov. kl. 14:41 
Thanks metrocop
Reggie Xaivior Castor 4. nov. kl. 14:41 
True but awesomeeee
KlaymatorKulprit 4. nov. kl. 12:46 
It could have been Gaben cutting detail out to decrease the game's overall download size.
Gas Mask citizen 4. nov. kl. 8:17 
honestly i feel like the HL2 beta if it werent leaked HL2 would still probabaly be retail but have more details if valve wasnt so rushed
Lapa_20 4. nov. kl. 6:17 
im not surprised these maps are of such low quality as valve was rushing to finish half life 2 by this point in development.
Retrofuture 4. nov. kl. 4:22 
i have a strong theory VALVe got so ♥♥♥♥♥♥♥ lazy when designing the Follow Freeman chapter
Phantom 3. nov. kl. 23:36 
maybe you should replace the dead metrocops with soldiers and the dead cop outside the room behind the barrier to be an elite
MyDude 3. nov. kl. 21:59 
I don't know if I did something wrong, but there's this random square on the wall on the left that has the metrocop texture on it for some reason. Other then that, I like the mod. Nicely done! :steamthumbsup:
Phantom 3. nov. kl. 18:49 
this looks really good, but yeah the metrocop vest looks a bit out of place i must say. gave it an award though since it does save my eyes from the amalgamation that is the retail version of this
ceebee 3. nov. kl. 11:19 
tbh idk if the metrocop vest on the wall really fits, other than that the mod looks great!
Боуньк 3. nov. kl. 4:52 
eidonabramm 3. nov. kl. 0:58 
I love it.
unbakedrhyme575 2. nov. kl. 14:38 
Great addon! The metrocop vest texture on the wall in the starting area looks a bit strange, but other than that this is great
SnipeyDimey 2. nov. kl. 11:00 
Shame it’s not compatible with the sunset for follow freeman mod
marcos.a.feijo 2. nov. kl. 10:25 
great mod dude, You could do the same with other maps from the chapter of Half-Life 2 that are more extended and large.
marcos.a.feijo 2. nov. kl. 10:23 
What is the name of this Gordon Freeman arm viewmodel mod?, it looks remeshed.
marcos.a.feijo 2. nov. kl. 10:20 
you could do Fixed Level Geometry (Vanilla++) in Nova Prospekt, City-17, Citadel, Follow Freeman!, Anticiten One, Our Benefectors, Dark Energy, Point Insertion, red letter day (kleiner's lab), route kanal, santraps, Entanglement, highway 17, we don't go to ravenholm, water hazard, black mesa east and Episode One, Episode Two Maps in Future, Etc, It's a good idea, right?
STIKI228 URF.IM 2. nov. kl. 10:15 
Now it looks logical and cool.
It's just that it deserves a gooood fix with all the visual details missing around it, and it's kind of awkward to see empty spaces between the buildings the more you look closely.
Just a quick question, are you going to make a version of their previous map that followed it?
web_page 2. nov. kl. 9:34 
like tomarrow or like later?
web_page 2. nov. kl. 9:33 
YAY!
Metrocop  [ophavsmand] 2. nov. kl. 9:29 
@web_page Yes actually
web_page 2. nov. kl. 9:28 
are you gonna make onther one like this for other parts of maps?
SnipeyDimey 2. nov. kl. 9:05 
great mod dude, follow freeman always felt a little clunky but this really builds up the map
Metrocop  [ophavsmand] 2. nov. kl. 9:03 
You are very welcome
matthewwwww 2. nov. kl. 9:03 
thank you bro, this part of the map looks like absolute unadulterated ass