Men of War: Assault Squad 2

Men of War: Assault Squad 2

ASV Entanglement: HECU Military Unit + Xen and Race X Factions Expanded
57 kommentarer
delcastillodaniel56 26. nov. kl. 10:10 
so i found it but i think i have a mod where you could reactive the vanilla factions and thats dawn of the dead, i just want to see modern vs ww2 vs zombies
delcastillodaniel56 26. nov. kl. 9:59 
yo, i remember the previous version of this mod, and one of the requirement was a map with zombies, im currently trying to find that map
FederalEmergencyBroadcastAgency  [ophavsmand] 24. nov. kl. 11:01 
@chemicalmaster1 Here is the Google Drive version if you are having issues. Just drag and drop into your MOWAS2 mod folder and activate it after ASV Mod Platform and UMW40k. Don't have USW installed with it since it's files are already in it.

https://drive.google.com/file/d/1lDZVSdsha7zubowwFNkBWQgX6XTEoyzd/view?usp=sharing
chemicalmaster1 24. nov. kl. 0:40 
This mod has many problems, it doesn't appear in-game, neither in the game files.
🍎 20. nov. kl. 19:52 
is the mod you just installed at the bottom
FederalEmergencyBroadcastAgency  [ophavsmand] 20. nov. kl. 19:49 
@🍎 Look at the mod.info to find it it's in one of the folders I can't tell you the specific one on your PC
🍎 20. nov. kl. 19:48 
im at the 244450 part which one is it
FederalEmergencyBroadcastAgency  [ophavsmand] 20. nov. kl. 19:03 
@🍎 I had to name the folder "a" in order to get it updated. You can find it in Steamapps (Mine is in E:\SteamLibrary\steamapps\workshop\content\244450 for example) find the folder and ether rename it [asv-3] entanglement v0.8 or just drag it's files into ASV Entanglement and replace. It needs to be named [asv-3] entanglement v0.8 or multiplayer won't work. That's an ASV thing.
🍎 20. nov. kl. 19:00 
whats the name of the mod ingame i cant find it
FederalEmergencyBroadcastAgency  [ophavsmand] 19. nov. kl. 14:02 
I recorded gameplay of a battle between the expanded HECU vs expanded Xen factions in multiplayer for you guys!

https://www.youtube.com/watch?v=21ZuVSNXsks
FederalEmergencyBroadcastAgency  [ophavsmand] 18. nov. kl. 19:47 
@Marlon Harrison Yes the bots work with A.I. you need to delete the maps folder if you plan to play with others live that's because the First Person/Third Person mod is on
Marlon Harrison 18. nov. kl. 19:42 
is there any way to host it as a multiplayer session with ai or no?
FederalEmergencyBroadcastAgency  [ophavsmand] 18. nov. kl. 19:37 
@Marlon Harrison Glad it's working for you! Enjoy the mod.
Marlon Harrison 18. nov. kl. 19:31 
what i had to do i had to load the first 2 mods and start it then load the last to not crash Thank you tho! cant wait to play this mod looks good
FederalEmergencyBroadcastAgency  [ophavsmand] 18. nov. kl. 19:30 
@Marlon Harrison That's an UMW error. Did you do the right load order?

- ASV Mod Platform
- ASV UMW 40k
- ASV Entanglement
- This mod (If for any reasons you have problems just overwrite the files from this mod into ASV Entanglement)
Marlon Harrison 18. nov. kl. 19:28 
APP_Error:File not found- resource/interface/text/text/warhammer/desc/units/single/emperor's_eternal_fist.inc (elORepository.cpp,3328)

EIP=768ddd62 [main_loop]

ultimate mod warhammer 40.000- v3.262.1 standard 2019.10.11
FederalEmergencyBroadcastAgency  [ophavsmand] 18. nov. kl. 19:17 
@Marlon Harrison What does your error say?
Marlon Harrison 18. nov. kl. 19:14 
i use all 3 mods but i keep getting an error and the game just crashes no matter what i do
FederalEmergencyBroadcastAgency  [ophavsmand] 18. nov. kl. 17:50 
@delcastillodaniel56 I will look into making the vehicles stronger no worries. I've added a few new vehicles tonight as well.
delcastillodaniel56 18. nov. kl. 5:40 
like is half funny seeing a armored military asset get destroy by pistol and smg
delcastillodaniel56 17. nov. kl. 12:19 
well, now i gotta play it seeing how rebel with only pistol and smg destroy my stryker apc, happened to me
FederalEmergencyBroadcastAgency  [ophavsmand] 17. nov. kl. 8:48 
@delcastillodaniel56 I like the armor the way it is I've decided. It's way too much work to convert all of the vehicles to a new armor system just getting them to work with ASV was alot of work.
delcastillodaniel56 16. nov. kl. 19:40 
so how is the armor conversion going also, hope you added penetration conversion too
FederalEmergencyBroadcastAgency  [ophavsmand] 16. nov. kl. 14:57 
@The last bullet 25 I just added Emplacements and am updating the mod now!
FederalEmergencyBroadcastAgency  [ophavsmand] 16. nov. kl. 7:35 
@delcastillodaniel56 In the future I can ook into that (doing WW2 Factions vs other mod factions) I will also see into converting the armor system soon.

@The last bullet 25 I'll add emplacements in the next update! :D
delcastillodaniel56 15. nov. kl. 8:55 
hey, do you think you can make mods to reactivate vanilla factions for skimish for others mods, asv already have ghost of terra
The last bullet 25 15. nov. kl. 7:16 
This mod had everything I wanted. And it's so close to being peak, and exactly what makes it deliver some things I would have loved to see maybe perhaps being added in, perhaps not, and the things I would love to see are emplacements like a heavy MG or a mortar emplacement, if possible.
delcastillodaniel56 13. nov. kl. 6:18 
yeah, do you think you can give the penetration system of ASV to the new vehicles
delcastillodaniel56 12. nov. kl. 11:18 
i think the one that deserves more the balance is the hecu new vehicles to be able to penetrate the own armor system of the ASV mods while also increase the own armor of those vehicles too and also helis should able to have vision since when they enter into a part where the fog is active they will not do anything even when there is enemies are on there
delcastillodaniel56 12. nov. kl. 11:14 
the ar2 normal fire damaged the wheels of a stryker
FederalEmergencyBroadcastAgency  [ophavsmand] 12. nov. kl. 11:13 
@delcastillodaniel56 Glad to hear! I have not balanced the Combine yet will look into it for sure!
delcastillodaniel56 12. nov. kl. 11:11 
It works, yay, tho i think a few vehicles deserves more armor penetration and armor because why a big heli missile cannot damage a normal combine apc
delcastillodaniel56 11. nov. kl. 16:05 
i need to try later in tomorrow
FederalEmergencyBroadcastAgency  [ophavsmand] 11. nov. kl. 15:44 
@delcastillodaniel56 Is it good now?
delcastillodaniel56 11. nov. kl. 14:35 
weird errors always infest my games when downloading workshop stuff
FederalEmergencyBroadcastAgency  [ophavsmand] 11. nov. kl. 14:08 
@delcastillodaniel56 So strange. I'm not getting that error at all. The round.inc file is from Call to Arms...I just added it to the mod. I hope it works for you now. I'm updating it now. I don't know why it would need that.
delcastillodaniel56 11. nov. kl. 10:11 
file not found resource/properties/shadow/round.inc
FederalEmergencyBroadcastAgency  [ophavsmand] 11. nov. kl. 9:09 
@delcastillodaniel56 No problem! If you have any other issues let me know i will fix them.
delcastillodaniel56 11. nov. kl. 8:45 
thank you
FederalEmergencyBroadcastAgency  [ophavsmand] 11. nov. kl. 8:31 
@delcastillodaniel56 I believe I just fixed the issue. I did indeed see it was missing the vision file for Heli_Gunner and Heli_main. On my end it was not causing the error but when I reactivated the mod it was. I fixed it and am updating the mod now.
delcastillodaniel56 11. nov. kl. 6:53 
i did delete the entire entaglement file and let only yours install alongside with the mod platform, it give the heli_main error, also i cannot afford call to arms and my laptop isnt strong for call to arms
FederalEmergencyBroadcastAgency  [ophavsmand] 10. nov. kl. 22:11 
@delcastillodaniel56 I told you not to have both versions delete the mod and just have this mod the one mod.

If you are still having problems I just got done bringing the mod to Call to Arms.

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3603686445
delcastillodaniel56 10. nov. kl. 12:52 
i install both that you told me to install, but when i try to skirmish, during the load of the round i got a crash about vision heli_main not found
FederalEmergencyBroadcastAgency  [ophavsmand] 9. nov. kl. 10:58 
Hey guys I'm about to update the mod! I have added all of the Xen and RaceX Creatures + fixed targeting. I animated the ones that were not completed in the original mod like the Race X Strooper, Pitdrone and Xen bullsquid ;) The only creatures not yet done are the Garg and Gonarch which I am still messing with from the original mod (I'm seeing if I can make the Garg walk and shoot out flames like a Flamethrower unit) I am adding them to multiplayer as well for the Xen faction!

https://www.youtube.com/watch?v=kodMiJkH6Zo
FederalEmergencyBroadcastAgency  [ophavsmand] 2. nov. kl. 21:28 
@delcastillodaniel56 Delete the entire mod. Don't download ASV Entanglement. It overwritten your files. Just download this one and ASV Mod Platform. That's all I can say man.
delcastillodaniel56 2. nov. kl. 17:48 
im just bad luck
delcastillodaniel56 2. nov. kl. 14:59 
is like your mod and entaglement accidentally combined together on the mod resources mount of men of war
delcastillodaniel56 2. nov. kl. 14:58 
i told you, your mod is nowhere to be found in the files i only have the asv mod platform, umw 40K, entaglement, dawn of the deads and those previews, template and tools and yes, im subcribed to your mod
FederalEmergencyBroadcastAgency  [ophavsmand] 2. nov. kl. 14:47 
@delcastillodaniel56 I mean try it without having the original ASV Entanglement activated. Name this mod that.