Crusader Kings III

Crusader Kings III

Immersive Holdings
165 kommentarer
Nasansoturi 24. nov. kl. 11:09 
@fornad working with ck3 atleast just fine
@chomping_Blades you can play current version just fine, but the edges of the map might be black
Chomping_Blades 23. nov. kl. 9:22 
I can't play ck3 without this mod, doesn't feel right
Chomping_Blades 23. nov. kl. 9:22 
Hope you update soon!
Holly 23. nov. kl. 8:33 
Başarılı bir mod <3
Fornad 23. nov. kl. 3:11 
As I understand it, this mod is incompatible with other graphics mods such as MA and COW3?
Knight Nestor 23. nov. kl. 0:50 
pls Byzantium
Nasansoturi 22. nov. kl. 12:19 
@deusiflack I concur, this issue is happening for me aswell. No table, sea of black around map
Nasansoturi 22. nov. kl. 12:18 
@mateusg working just fine for me
mateusg 21. nov. kl. 20:19 
This Mod for me, crashes the game at the start when playing with DLC All Under the Heaven.
Raydox 19. nov. kl. 15:09 
why are the log forts the same as the curtain wall forts?
TheChosenSquirrel 18. nov. kl. 20:06 
I am not sure how practical it is but in 867 and 1066 England did not have the traditional Mont and baily Castles , it was introduced by William the Conqueror after his conquest as England. After which he built the mont and baily castles you made with such amazing detail. In order to control the population.
I will also add that in existing saves , purple lines are at all boarders , and on new ones the zoom out room aethetics seem to be broken, your mod was the only mod I added to my list when I noted the change.
Cool mod though
tkessler0012 18. nov. kl. 18:44 
Tried the mod on a vanilla save game by itself and it ran but had a pink outline around all of the holdings
AstroCat 17. nov. kl. 14:31 
@Frem74 set up patreon or something, I'm sure you'd get support. ;)
deausiflack 16. nov. kl. 20:53 
Also wanted to flag an issue. At the moment, this mod causes the black table bug, so the map appears to be floating in a sea of black
Fenragon 16. nov. kl. 17:44 
I have the same issue as @Alzen.
Take your time updating though.
MrFurious26 16. nov. kl. 11:53 
After seeing this mod, it's clear the vanilla holdings need an update. In the meantime, thank you for putting in so much work!
Thorn-Exile 16. nov. kl. 8:53 
Please , this need update !
ninjitsu_ 14. nov. kl. 12:43 
I never leave comments to mods, but this is what the community needs, thank you
Chad does what Chad wants 13. nov. kl. 23:54 
if u add norse region this will be the best mod in the workshop
Czechs Mix 13. nov. kl. 19:52 
@Frem74 Put up a Patreon you coward
JamieStylez 13. nov. kl. 16:58 
does this work with the current game version or does it need an update? I can't tell from the comments
Frem74  [ophavsmand] 13. nov. kl. 14:53 
If yall paid my bills, I would prioritize making mods xD
Gretschory 13. nov. kl. 8:33 
Aaah this one was the one crashing my save game ;)
Johnny 12. nov. kl. 22:10 
oh wow so work is more important than updating a random CK3 mod? I see how it is smh my head :jawafrown:
Frem74  [ophavsmand] 12. nov. kl. 16:42 
Hey all, I'm swamped with work atm but should be able to find time around thanksgiving for the map stuff.
Black Snake 12. nov. kl. 10:53 
update or im burning all my pants. i currently have only socks on
Angelus 12. nov. kl. 10:41 
update pls or im gonna riot
Toda Hiromatsu 11. nov. kl. 12:43 
@realsomedude & @Frem74 - So I tried out the mod with Medieval Arts, Unique Buildings Plus and Cities of Wonder and it definitely did not work together properly. I was not able to load a game at first and after two attempts it loaded a new campaign for me and Burges models (from CW3) were not visible on the map and also Burges modifiers/status indicators (purple) were not visible either in the UI. Additionally the Mediterrenean holding models went back to default as well. This is a great mod, it would be fantastic it these mods could function together!
Alzen 11. nov. kl. 6:13 
This mod is great, but the map overlays are a bit messed up, changing the colors of the map, and fog visibility.
Sgt. Slamcakes (UFO builder) 11. nov. kl. 4:52 
I love this minus the map texture change :steamsad:
BBB 9. nov. kl. 10:23 
hope can fix black table bug
santiixd 9. nov. kl. 7:32 
you mad an incredible job, my congrats. just one little recomendation, the walls of Nicea overlaps with the walls of the main castle
Ozare 8. nov. kl. 22:55 
To the guys with the table being blackened out you can easily fix it. Go to settings and choose a table theme other than default and you have everything visible again
Fennekii 8. nov. kl. 12:22 
not sure if this isn't compatible with some of the I would say 'top 10 mod' of ck3. but the game works its just when you zoom outwards you cant see the table the map is on or anything.. its all black.
realsomedude_ 6. nov. kl. 8:21 
@Toda Should be, just load this mod above those.
Toda Hiromatsu 5. nov. kl. 6:28 
@Frem74 First of all this is a fantastic mod, I really love the idea to give holdings some variation, they get pretty bland to look at after a while and this adds a beautiful angle to it. Thanks for making this, you're great!

One question, others have asked it before but had not yet heard back, is your mod compatible with Medieval Arts and also Cities of Wonder (COW3)? I know Valadaar has reached out to you to work together, I'm just curious if you guys will? I'd love for both of these to work together, the map would be so, so much more variable that way and it would be nice if your models could exist side by side with Burges and special holding/city models!:crusader_helmet:
Piksel777 4. nov. kl. 12:59 
please eastern europe!!!
EasyAce 4. nov. kl. 12:09 
I have the same issue as:

Dark Falz 19 hours ago
I'd like to say great mod although I have one itsie bitsy problem with it. https://ibb.co/GQhTjQpp
Falvick 4. nov. kl. 12:02 
also interested is it compatible with medieval arts and more holding graphics
Knight Nestor 4. nov. kl. 2:56 
Will there be an update with models of fortresses and cities for tribal states?
HazDev56 3. nov. kl. 23:36 
the only way to know that is to try ourselves, I'm about to do that, I will report after I've done that
CB .Edwin 3. nov. kl. 17:38 
is this compatible with Medieval Arts ?
Dark Falz 3. nov. kl. 16:15 
The holdings are nice though.
Dark Falz 3. nov. kl. 16:14 
I'd like to say great mod although I have one itsie bitsy problem with it. https://ibb.co/GQhTjQpp
Just48King 3. nov. kl. 14:22 
+1 on the table graphics being blackened out, same as @Ozare.
Willelmus 3. nov. kl. 6:15 
For Iberia, can you try to make it so the Catholic ones don't look quite so Islamic? It's one thing to have Andalusi architecture in Catholic-ruled southern Spain, but having it in Galicia, Cantabria, Catalonia, is pretty jarring. If anything, these cultures should use Mediterranean models, they already look pretty early Medieval Iberian.
CB .Edwin 3. nov. kl. 4:28 
感谢更新
Alpha-Q 3. nov. kl. 1:54 
Thanks for the update!
Eru 3. nov. kl. 1:13 
good
Ozare 2. nov. kl. 20:43 
Just 1 small gripe, when I use the mod the table and everything on the background is all blackened out. It's just the map and the void