MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Melee for King Crab
9 kommentarer
Vendeka  [ophavsmand] 24. okt. kl. 4:49 
Fat Spiderman 24. okt. kl. 2:05 
Hell ya, looking forward to it!
Vendeka  [ophavsmand] 23. okt. kl. 23:59 
Yeah, it's strange that Bounty Hunter's Marauders can't punch, but I guess it's because of slot limitations. Modding it will be trivial though since original model can punch.
Fat Spiderman 23. okt. kl. 9:46 
Now just to include the Marauder ... :)
Quantity + Quality 9. okt. kl. 22:49 
This is exactly what I wanted - put those giant claws to use.
Cursed Hawkins 3. okt. kl. 19:48 
@ArchSeraph
They're technically speaking gun shields for the autocannons that are commonly installed in those arms, HOWEVER pilots have modified King Crabs into being completely melee focused.
ArchSeraph 3. okt. kl. 13:47 
i mean to be fair melee looks a little goofy in the game in general lol, still glad you made the mod though
Vendeka  [ophavsmand] 3. okt. kl. 13:35 
There are animations for punches in game files (I use them), and even claw animations (as separate model) for some cinematic. I think devs didn't prioritize that enough to actually finish it, and as punching with open claw looks goofy they just decided against melee entirely.
ArchSeraph 3. okt. kl. 13:04 
i always thought it was dumb that they cannot melee considering thats literally what the claws are for.