MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Melee for King Crab
9 条留言
Vendeka  [作者] 10 月 24 日 上午 4:49 
Fat Spiderman 10 月 24 日 上午 2:05 
Hell ya, looking forward to it!
Vendeka  [作者] 10 月 23 日 下午 11:59 
Yeah, it's strange that Bounty Hunter's Marauders can't punch, but I guess it's because of slot limitations. Modding it will be trivial though since original model can punch.
Fat Spiderman 10 月 23 日 上午 9:46 
Now just to include the Marauder ... :)
Quantity + Quality 10 月 9 日 下午 10:49 
This is exactly what I wanted - put those giant claws to use.
Cursed Hawkins 10 月 3 日 下午 7:48 
@ArchSeraph
They're technically speaking gun shields for the autocannons that are commonly installed in those arms, HOWEVER pilots have modified King Crabs into being completely melee focused.
ArchSeraph 10 月 3 日 下午 1:47 
i mean to be fair melee looks a little goofy in the game in general lol, still glad you made the mod though
Vendeka  [作者] 10 月 3 日 下午 1:35 
There are animations for punches in game files (I use them), and even claw animations (as separate model) for some cinematic. I think devs didn't prioritize that enough to actually finish it, and as punching with open claw looks goofy they just decided against melee entirely.
ArchSeraph 10 月 3 日 下午 1:04 
i always thought it was dumb that they cannot melee considering thats literally what the claws are for.