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Rapporter et oversættelsesproblem






_Tipvel NaN consoles spam during the Finale is fixed
_Inconsistent Ledge Hang and Fall Damage is fixed
However, these bugs may have some outside influences, like mods, or server setting. So please inform me if you encounter any bugs during your play through.
최근에 업데이트 했는데 재밌게 플레이 했습니다
Both you and your friend's got good taste
my gameplay are unique due to many mods but its fine
https://youtu.be/64qPRXNuf6E
I'll look forward to the actual campaign itself.
So this is just a beta campaign?
Ojala alguien que sepa le de un ataque creativo y le agregue las texturas y puedo decirt que seria un exelente mapa para campaña-
but final is bad, too small for fight with tank
quite distinctive
if 1 survivor fell into the water. those survivor bots start trying to get ur loot to die in water
The Update;
_Cola insert duration reduce by half from 1.97 to 0.8
_Once you enter an event battle field, all infected will stop spawning until you trigger the event
_Add an additional Cola to each map
_Snack machine rework, now will drop 3 items that have separate RNG queue
*Queue1: Medkit, Pill
*Queue2: Medkit, Pill, Adre
*Queue3: Medkit, Pill, Defib, Adre
So the average pull will now drop a medkit with 2 pill
I hope these change improve on your experience with the map.