Dystopika

Dystopika

Helldivers Vehicle & Emplacement Collection
33 Komentar
Exit.9B 6 Nov @ 5:13pm 
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Aufschwung  [pembuat] 21 Okt @ 5:10pm 
np
Theholyone90 20 Okt @ 6:40pm 
I guess it's a little more advanced than I thought. Thanks for explaining the process!
Aufschwung  [pembuat] 18 Okt @ 1:33pm 
Hello Theholyone90, I download the models from the Helldivers Archive on Discord.

I load them into Blender and slowly optimize the model by removing bits that are not visibly seen from a distance.

Then, I export the model to Unity and set up the necessary mod properties to make it function in Dystopika.

Finally, I compile my mod and export it to Dystopika.
Theholyone90 18 Okt @ 10:08am 
If I understand this correctly, you're just taking the models straight from HD and putting them in some form of program that is more complex then French and the...exporting it into Dystopika? I have no idea how it works so please correct me daddy
Aufschwung  [pembuat] 17 Okt @ 6:07pm 
AFAIK, they are accurately proportioned and sized to the scale of Dystopika.

Before I add this in, I recommend positioning the Super Destroyers to be closer to the city than at its maximum height if they seem small.

It is a matter of perspective, the biggest things can appear small and the smallest things can appear big.
F16 Enthusiast 17 Okt @ 5:36pm 
Yes I would like the super destroyers to be props, they just seem a little small.
Aufschwung  [pembuat] 17 Okt @ 2:38pm 
Hello F16 Enthusiast, I do plan to add the Eagle-1 as a prop after I finish my Tokyo-3 District.

The Super Destroyers—which are buildings—are not capable of being scaled or up-sized yet. Are you asking if you want the Super Destroyers to be props?
F16 Enthusiast 17 Okt @ 12:09pm 
Add Eagle-1 and allow us to upsize the destroyers, they're a bit small from a city perspective.
takeshi_the_gekko 14 Okt @ 2:54am 
MY LIFE FOR SUPEREARTH!!!!!!!!!!!
Aufschwung  [pembuat] 11 Okt @ 11:20pm 
No probs.
RRCaul 11 Okt @ 11:16pm 
Amazing! Thanks a ton! :)
Aufschwung  [pembuat] 11 Okt @ 10:25pm 
Scratch that, I can confirm the incompatibility. This is a result of the flags having the same name throughout the mods, this will be fixed in the next update.
Aufschwung  [pembuat] 11 Okt @ 10:22pm 
Hello RRCaul, may you send screenshots or a video of this incompatibility with the Ace Combat mod?
RRCaul 11 Okt @ 6:04pm 
also some stylised ships would be really cool, like the ones from marteci
RRCaul 11 Okt @ 6:03pm 
the flags in this mod are incompatible with your Ace combat mod, as the Ace combat flags overwrite the ones in this one
Nevada_Man 10 Okt @ 11:42am 
good to know
Aufschwung  [pembuat] 10 Okt @ 11:27am 
Hey Nevada_Man, wanted to give you and the rest of the subscribers a heads-up that I am currently working on refining and modding in the emplacements since the 1.6 update.

But, it will be a while and they will be tiltable.
Nevada_Man 7 Okt @ 8:33pm 
Ah, cool
Aufschwung  [pembuat] 7 Okt @ 6:08pm 
Hello Nevada_Man, it is planned, but I am currently occupied on creating my first district mod.

Emplacements, such as turrets, were withheld for the upcoming 1.6.0. update, where tilt can be added to props.

In other words, player-controllable barrel angles.
Nevada_Man 7 Okt @ 5:09pm 
Can we get a strategem jammer, gunship fabricator, and bulk fabricator please?
ghost 1 Okt @ 5:53am 
great stuff, thanks!
F16 Enthusiast 28 Sep @ 6:36pm 
It's.. it's PEAK!!!
OrnateTurnip 17 Sep @ 5:03pm 
TAKE OUT THE ENEMYS
SAROMON 16 Sep @ 1:47pm 
For Democrace
Antonio L. 14 Sep @ 1:32pm 
Hell Yeahhh
Aufschwung  [pembuat] 12 Sep @ 1:55pm 
No problem.
Joan 12 Sep @ 11:43am 
Thanks for adressing it! Now, finally, democracy and freedom!
Aufschwung  [pembuat] 12 Sep @ 8:36am 
It should be fixed now.
Aufschwung  [pembuat] 12 Sep @ 8:11am 
Hello Joan, I will fix this ASAP.
Joan 12 Sep @ 4:37am 
the mod sadly doesn't work
aaronehehron 11 Sep @ 5:56pm 
HELL YAH
OverlordTankRacer 11 Sep @ 5:03pm 
cinema