RimWorld

RimWorld

Addie's Power Armor Retextures
20 kommentarer
The Lost Cake 24. okt. kl. 22:42 
I'd prefer it as a style
tide{S}haper industries 9. okt. kl. 4:57 
Just a heads-up as you proposed/suggested, I added your retexture to my TSIND Power Armor QA as optional re-texture. Thx for the permission - I hit you up on the RW Discord about some additional things already, but if you want me to link to something else besides the mod and your Steam WS profile, feel free to give me any link to socials or similar you want it to link to.

I also found some misaligned masks for some of the prestige armors, on top of some already reported missing masks. Fixed a few of them (poorly) on my end but ideally will replace them with properly made ones. If you need help to find all cases just hit me up on Discord - it's hard to spot without proper test-environment due to different bodytypes.
эпилептоид)) 4. okt. kl. 18:51 
where Addie's Sanguine Arsenal ???? :d2tidehunter::d2tidehunter::d2tidehunter:
Farmer_John 11. sep. kl. 1:45 
great mod:steamthumbsup: with a little suggestion:
the textures are a little bit unclear, but the ones in picture 5 look much better(?)
i guess you upload the wrong textures?
Addie Van Winters  [ophavsmand] 12. aug. kl. 20:02 
i'll get on that, i think i messed up texture paths
Somni_ 12. aug. kl. 19:07 
This is a great retexture. I have been looking for mods that change the way prestige armors look, and this is by far my favorite. All the other armors look great too, with Locust armor getting wings being an especially cool cherry on top.

Three issues I have noticed (after disabling all other mods to make sure it wasn't a conflict issue):

-Standard cataphract helmet/ Prestige marine helmet retextures both appear to be missing.

-Standard marine helmet appears off-center. This is especially noticeable on Odyssey outfit stands, but also fairly noticeable on pawns facing the camera.

-Prestige cataphract helmet seems to be a bit too small to fit comfortably on vanilla heads. The chin sticks out a bit, especially on thin heads. This isn't really an issue for me, as the face mod I typically use didn't have that problem, but I thought it was still worth mentioning.

Thank you for the mod :steamthumbsup:
Azerbaijan_Technology 12. aug. kl. 8:21 
This is nice, I've being looking for a retexture of specialist power armour and it was driving me up the wall.
squidd 12. aug. kl. 4:26 
you may wish to add <li>VanillaExpanded.VTEXE</li> to <loadAfter> to sort after vanilla textures expanded. thank you for the mod :er_heart:
Addie Van Winters  [ophavsmand] 11. aug. kl. 18:24 
i'll try and fix that when i have the chance
Zundamon at Arms 11. aug. kl. 18:14 
It looks great, but when a male with a normal body wears the Recon Armor without a helmet and turns sideways, the entire collarbone is exposed — just a minor issue.:steamhappy:
infected07 11. aug. kl. 14:14 
looks good
+1 on making this a style instead of a retexture
possibly adding it into techist
Orbit 11. aug. kl. 8:36 
No one does it as good as you keep up
Addie Van Winters  [ophavsmand] 11. aug. kl. 7:36 
at the moment, not really since i'm already working on another ideology style. i might make a small pack of new vanilla+ power armors in the future though
Orbit 11. aug. kl. 7:25 
Do you also have plans to retexture other armors?
Blob [FBI] 10. aug. kl. 18:06 
This would make such a sick ideology Style!
These textures are awesome
ZX Zero 10. aug. kl. 10:45 
very good art :steamthumbsup:
Addie Van Winters  [ophavsmand] 9. aug. kl. 16:52 
i might
OghuzKhagan 9. aug. kl. 7:17 
suggestion: You could expand this retexture mod into an Ideologion-style pack. That way, it’s not limited to just the armors players would have the freedom to use it however they like. It could work as a classy optional upgrade, especially since your retexture style gives off a cultist–mechanic hybrid vibe (at least from my perspective).

very good retexture mod, they look absolutely stunning!
TAWM 8. aug. kl. 19:59 
cool
5150 8. aug. kl. 13:28 
Awesome