安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






It's registered as a raid and the engines also destroy the map tile after you leave. That's all Odyssey related, I ain't touching Gravships!
It works now, you damn legend.
This won't change your mod list and takes like 10 seconds to do.
(I’m fairly new to playing games that use the steam workshop for mods)
Sorry if this gives you a headache, I just really appreciate this mod and want it to work with the debug menu.
It worked fine yesterday and I haven’t installed anything since then.
That whole 'Assign Seats' dialog needs to be redesigned. Though for aerial vehicles, yea the only way to load them would be through the gizmo. So everything should be working as intended yea? Let me know if there are still issues. Thanks!
Everything else is working perfectly!
VF uses the vanilla dialog now, so if you're patching that already then you should be fine to just remove the VF compat dll entirely.
@FkYoSht That would include working around Odyssey's whole "Landing the gravship directly at a faction base is a hostile act/raid" thing AND the gravship damaging the tile after it leaves the map, making it unvisitable. Those are more make Odyssey less meanie changes than Visit Settlement involved. But you can pretty much already drop directly in with a shuttle!
@xuelin Gotta be more specific than that bud. But trading items in settlements worked fine in testing, as well as changing the traded items via settings!
Thanks to you, I have to look at it again when I get out of this silly little goblin trap or it'll drive me crazy!! I HAVE TO FIX IT! AAAAHHH!!! I HATE CARS I HATE THEM!!! AAAAAAHH!
(I don't actually hate you ThaLordBalor)
It looks like this mod more or less does the same things as this one! I think it's vehicle framework compatible, but it might be a little more performance heavy as he mentioned.
@тетеря, блин No!
i have alway installed every VE mod yeh i know im crazy for it and used this mod for a long time and never have notice any issues with VBGE what exactly is the issue with these to mods? should i be concerned lol