Garry's Mod

Garry's Mod

Authentic Counter-Strike: Source SWEPs
244 kommentarer
ElDou's1 7. nov. kl. 13:08 
tf u mean theres no knife damage multiplier bruh
Mas 4. nov. kl. 21:58 
why does the gross vj base sounds gotta overwrite my beautiful css sounds
Mas 4. nov. kl. 21:57 
i love vj base and i love this mod. vj base includes weapons i hate and nobody uses that make the ak and m4 sound gross. i want to keep vj and keep this. help me.
SoulFishst 24. okt. kl. 20:31 
is there a way to adjust the weapon volume? some weapons are really loud
󠁳⁧⁧Roddler 23. okt. kl. 1:15 
the one thing i'm going crazy about is that everyone wants counter-strike: source weapons as close they can get but no one wants day of defeat: source weapons! RAHHHGHHFASFAW IM GOING ULTRA [REDACTED] [REDACTED] [REDACTED] [REDACTED] AND GONNA [REDACTED] [REDACTED] ALL OF YOU!!!!!!!
Sunw5w 17. okt. kl. 8:15 
if you can put scoped rifles to slot 3, sniper rifles and m249 to slot 4 in sandbox slots mode that would be great.
Wontairr  [ophavsmand] 14. okt. kl. 16:47 
@Digi

if you wish to list any inaccuracies, please report them to the "INACCURACY REPORTS" discussion page. Thank you!
MightyX3N ✝ 10. okt. kl. 18:23 
could you maybe add wall banging on thin walls like it was in CSS
mingebag 10. okt. kl. 2:06 
WHAATT I was having the same problem too! It jumpscared me to close gmod. It made me thought i was in a gmod arg:steamfacepalm:
Spider09 8. okt. kl. 20:09 
i guess i should mention this happened while i was testing the guns out on rp_downtown_v2, everything was fine, (the weapons are really accurate to css btw congrats on that)
then a pop up showed up like when i quick save on HL2
if that wasnt this mod i wonder wtf it couldve been instead
Wontairr  [ophavsmand] 8. okt. kl. 20:04 
@Spider09
nope, that's really weird.
Spider09 8. okt. kl. 19:59 
does your mod make the game "auto save"?
i installed this and out of nowhere the "game saved"
ive played garrys mod for 300+ hours and never seen this before, only after installing this
Wontairr  [ophavsmand] 8. okt. kl. 5:57 
@sApieNz it's a weird issue that I don't know how to fix with the "CalcViewModelView" function where once you modify the angles of the viewmodel, that small issue occurs.

The adjust option was added since gmod's default viewmodels are already out of wack, and it was just a small feature to try and combat it.

Here are some mods that replace the gmod viewmodels with more accurate ones (or switch to non c-hands):

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3538083185&searchtext=authentic+knife
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3232283841
sApieNz 8. okt. kl. 3:14 
They tilt only with "adjust c_hands" option
sApieNz 8. okt. kl. 1:07 
I've noticed that some weapons (knife, deagle) have a weird tilt depending on your vertical view angle. Looks kinda out of place for the addon's 'Authentic' name
El Bananero 7. okt. kl. 17:21 
when i throw a grenade it fly
Just A Mango 5. okt. kl. 9:40 
NIKEZ4EVER 4. okt. kl. 20:26 
Downloaded just because of the video XD
hntrrandal 4. okt. kl. 19:10 
downloaded, then realized my friend doesnt have css (i think) but then remembered css and episodic content now come with gmod :steamhappy:
galesdeloscien 26. sep. kl. 11:13 
oh okay then, thanks for the aclaration
Wontairr  [ophavsmand] 26. sep. kl. 5:57 
naw the grenades are just really poorly coded. idk when ill get back to them though, im in no comfortable position right now to make any updates to this mod.
galesdeloscien 26. sep. kl. 0:11 
Tbh i really like this mod, one of the best and simple ones for me ngl.

Tho i have a small and very funny bug with the grenades and it was that for some reason, when i threw them in anh direction besides the floor, they would literally start flying lol, happened with all the three of them.

Imma see if its a compatibilitie probelm tho idk.
Wontairr  [ophavsmand] 14. sep. kl. 12:33 
This mod does not include any npcs sorry. There are only weapons that you can find in Weapons -> Counter-Strike Source.
augustoriofrio988 14. sep. kl. 8:42 
tengo algunos errores sobre los npc no me aparecen en la lista una ves suscrito deberian aparecer y no aparecen porfavor solucionar problema gracias
Wontairr  [ophavsmand] 12. sep. kl. 13:26 
the glock doesn't have recoil, thats how it is. idk about the deagle prop thing though. busy rn so cant do any updates
sho 12. sep. kl. 12:16 
For some reason glock doesen't have recoil and deagle doesen't have prop push power
ShiRo926 12. sep. kl. 2:33 
Can you add icons for css ammo? so that it works seamlessly with hud mods like css hud mod
veskoyellowblock 6. sep. kl. 5:14 
I am not sure if this is the best CSS Weapon addon, but you definitely nailed it. It has the CSS Icon in the spawn menu like the default HL2 Weapons have it (and some Portal addons), enough amount of entities (as opposed of having a few for a single entity category), it has a plenty of customizable options, third-person animations for 2 silencers and the 2 burst-fire modes, a muzzle light, the knife is not so tilted to the left, fun additional-extra weapons, amongst other subtler details. Of course, I have adress some issues in the Inaccuracy reports discussion, but from what I've observed, this is what I am going to use. Thank you, and wish you the best and a good luck on further coding for anything.
morarivaleriu6 5. sep. kl. 8:39 
thank you for accepting us left handers
British Bafoon 4. sep. kl. 9:00 
:O
Wontairr  [ophavsmand] 4. sep. kl. 9:00 
@H.E.V.Y. maybe in the future
ً77px 4. sep. kl. 6:43 
No, thank you! Appreciate the speedy response and actioning my request :cool_seagull:
British Bafoon 4. sep. kl. 6:41 
bomb???
Wontairr  [ophavsmand] 4. sep. kl. 6:28 
thank you for the message! I have just added a toggle in the server settings that allows you to enable +zoom.
ً77px 4. sep. kl. 6:18 
I'm unable to use the standard zoom (+zoom) while using these SWEPs. It has been that long since I have played Counter-Strike: Source so can only assume this is more of a feature to further this mods 'authenticity' (within what you could make it) with comparison to the weapons as they appear in CS:S? It is on this assumption as to why I did not log this under "BUG REPORTS".
Otherwise, is there any way functionality, minor as it is, could be considered for +zoom?

Apologies if this has already been raised. While I read through the Bug Reports discussion (just in case), Steam comments do not benefit light reading, being limited to 10 comments/page.

Thanks for your work and contribution to the workshop. Minus the above, this works as intended with no issues or bugs to report.
British Bafoon 3. sep. kl. 11:06 
can you add the bomb?
FL87 29. aug. kl. 14:33 
epic
block 28. aug. kl. 9:43 
video tutorial is absolute gold
musti2b 27. aug. kl. 11:05 
keep up with the great work this is awesome
Wontairr  [ophavsmand] 27. aug. kl. 10:30 
it's still here, check your server settings and check the force multiplier, or disable all other mods and see if it still happens.
beastonlooker17 27. aug. kl. 9:22 
what happened to the weapon knockback? :(
Wontairr  [ophavsmand] 22. aug. kl. 15:54 
Theres a setting in client settings that changes viewsway. if you set it to 0 it'll disable the modded sway, and should fix your issue.
exactly 1 knight 22. aug. kl. 13:55 
Sorry I've worded this poorly I'm having a weird day
exactly 1 knight 22. aug. kl. 13:54 
I'm not certain if I've commented about this before, but if you use this mod with a viewmodel lagger walking resets its position back to the default and I think it has something to do with the accuracy of the walking animations. Could you see if what's breaking this could be made a toggle?
Wontairr  [ophavsmand] 22. aug. kl. 10:13 
do you have use c-arms checked? if so then in client settings you can turn off adjust c-arms.
♿tuff asf cat 22. aug. kl. 7:31 
i have animation replacements and stuff and some guns look weird. pretty nicely please
♿tuff asf cat 22. aug. kl. 7:30 
can U add viewmodel offset settings kinda like in csgo, cs2 please.
Wontairr  [ophavsmand] 22. aug. kl. 6:03 
it's an old reskin of mine
mirosubi 21. aug. kl. 21:06 
why does the glockinator not use the CSS glocks
Wontairr  [ophavsmand] 19. aug. kl. 18:43 
NEW UPDATE:

Added W.I.P Basic TTT Support