Unturned

Unturned

[2.4_anti-materiel]Delta Force Weapons Pack(Original Modern Weapons Armory 3.0)
134 kommentarer
hyj  [ophavsmand] 16. nov. kl. 18:10 
可以
youngrobotic 16. nov. kl. 14:54 
我可以把它用在我的伺服器上嗎?
🌴Teddy Bear🌴 15. nov. kl. 8:31 
Nice! :bgt_heart:
᲼⁧⁧IDWest65 14. nov. kl. 0:32 
:iloveu:
` shiratsuyu 10. nov. kl. 12:07 
:LIS_star:
玖歌 1. nov. kl. 0:29 
制作者您好,我下载最新版发现复合弓竞赛版和复合弓瞄准镜ID重合了
☥ Death ☥ 30. okt. kl. 16:36 
:extralife:
hyj  [ophavsmand] 25. okt. kl. 2:41 
hi,十点差三分,订约了其他枪械包导致口径冲突了
十点差三分 24. okt. kl. 21:19 
为什么有些武器无法识别弹弹匣,卸了之后无法装弹
kal· Zeloste 20. okt. kl. 22:48 
铜矿刷新概率有些低了,可以适当增加一些,另外我个人不知道是脸黑还是怎么回事,AR蓝图我玩了十好几个小时愣是没有一张
Canadian American 19. okt. kl. 11:55 
im confused what relation does this have to MWA3.0?
hyj  [ophavsmand] 18. okt. kl. 12:44 
hi,kal· Zeloste,和原mw3的刷新表不一样,我们的铜矿是在地面上刷新的,在矿井地区的地面上
kal· Zeloste 18. okt. kl. 9:17 
铜矿刷新是不是有bug?原mw3挖铁矿就有铜,单加三角洲就挖不出来。
MASTERPHEEM 18. okt. kl. 2:48 
oh I installed both of Modern Weapons Armory 3.0 and this Delta pack, Its conflict?
hyj  [ophavsmand] 18. okt. kl. 0:21 
HI, MASTERPHEEM, Maybe it conflicts with other firearm modules
MASTERPHEEM 17. okt. kl. 23:45 
I cant reload or add an attachments even detached from the same gun, is that a bug?
Titor404 12. okt. kl. 3:46 
感觉枪械模型美术风格有点割裂,明明枪械部分细节刻画精细,但是却没有导轨细节模型导致整把枪光秃秃的一点奇怪,可以学习Nordic Armory一样吧导轨细节做出来,并且持枪视角有问题导致镭射指向和画面中心过于偏离,这些是建议改进的地方
hyj  [ophavsmand] 6. okt. kl. 23:30 
hi,chase,That's how it was set up
chase 6. okt. kl. 18:10 
all guns spawn with 0 ammo and magazines with 1 bullet how do i fix this ?
Aimer 6. okt. kl. 3:43 
:simplepinkheart:
BuggyBlueJay 4. okt. kl. 7:18 
Fair enough, I was playing around with the mod, I noticed the idea of new bullet types, but not moveable parts, I thought that was from the original mod. Good job on this btw, the added stuff is really well done.
hyj  [ophavsmand] 3. okt. kl. 23:14 
The most important point is that in modern arsenals, all guns and their components are stationary. And the parts on my version of the gun are all movable, and the magazine is also movable. My version allows for free modification of the setter. And the explosion effects no longer use the original pixel style explosion effects. I have created multiple new explosion effects. My version has graded bullets, each with a different level, and different levels of bullets have different explosion damage. I have also added many new accessories, some of which have innovative functions, such as the flashing flashlight with flashing function and the laser pointer that can emit real laser light.
BuggyBlueJay 3. okt. kl. 21:43 
So um, what exactly does it do differently? Like, why should I choose this over Modern Weapons Armory 3.0 I guess?
hyj  [ophavsmand] 3. okt. kl. 20:14 
hi,BuggyBlueJay ,This is a branch version, which can be said to have nothing to do with the original Modern Weapon Library 3.0
hyj  [ophavsmand] 3. okt. kl. 20:13 
hi,Cecilia,可以去修理店看看
BuggyBlueJay 3. okt. kl. 17:12 
So, just a quick question, is this a continuation of modern weapons armory 3.0, or a branch edit version of it?
Cecilia 3. okt. kl. 9:14 
作者 你好 想詢問一下 關於硫磺的部分怎麼取得ˊ?
hyj  [ophavsmand] 30. sep. kl. 15:42 
hi,Glen Quangmire ,感谢反馈,已经修复
Glen Quangmire 30. sep. kl. 4:50 
你的热成像瞄具出问题了变成普通瞄具了
mad8ad 29. sep. kl. 9:23 
<3
I LOVE SOA SO MU 27. sep. kl. 19:26 
Rate & Fav :HealthSD:

Fred Sep 25 @ 7:38am
is this compatible with escalation?

Waffles Sep 23 @ 8:27am
:MagicalClick::Speech_Love:

Hyp Sep 23 @ 6:07am
<3

hyj [author] Sep 22 @ 1:36pm
hi,从黑夜到白昼 ,没有制作法国的生成

从黑夜到白昼 Sep 22 @ 11:26am
法国不支持生成嘛

Nevermore Sep 20 @ 9:54am
:wnheart:

hyj [author] Sep 8 @ 5:49pm
hi,shizuku ,Is there a creative workshop for adding generated tables on the server
TheSurikato 26. sep. kl. 16:19 
Rate & Fav :HealthSD:
John 25. sep. kl. 5:38 
is this compatible with escalation?
Waffles 23. sep. kl. 6:27 
:MagicalClick::Speech_Love:
H 23. sep. kl. 4:07 
<3
hyj  [ophavsmand] 22. sep. kl. 11:36 
hi,从黑夜到白昼 ,没有制作法国的生成
从黑夜到白昼 22. sep. kl. 9:26 
法国不支持生成嘛
Nevermore 20. sep. kl. 7:54 
:wnheart:
hyj  [ophavsmand] 8. sep. kl. 15:49 
hi,shizuku ,Is there a creative workshop for adding generated tables on the server
shizuku 8. sep. kl. 15:39 
"Please tell me, why is it that when I install your weapon mod on my local server with its weapon addon, there are no weapons in the spawn? The map is Washington and it's listed in the current maps. Thank you very much for your response."This appears to be a question about a gaming mod (likely for a game like Unturned, given the mention of Washington map and weapon spawns) where someone is having trouble getting modded weapons to appear on their local server.
valhardy™ 2. sep. kl. 9:43 
🖤🖤🖤
Skelly 1. sep. kl. 21:33 
cool mod man using it on my server
hyj  [ophavsmand] 23. aug. kl. 10:43 
问题太多的加我联系方式说
hyj  [ophavsmand] 23. aug. kl. 10:41 
僵尸的掉落和地上的刷新调用的都是同一个表,如衣服,裤子,刀,枪,子弹
避税太多,调查一下 23. aug. kl. 10:29 
@hyj,大佬,我把生成表里的Modern_Ammo_Parts的无烟火药刷新率改高了,但好像没什么效果,还有怎么修改僵尸掉落物的概率?
hyj  [ophavsmand] 23. aug. kl. 8:05 
而且,一般pvp服务器都会把刷新倍数改成3倍或者更高,而pve服务器就会改成1倍或者更低
hyj  [ophavsmand] 23. aug. kl. 7:58 
上方简介有:在原版单人/多人游戏中部署并游玩本模组,请参阅:“原版游玩指南”
这里有说明生成表ID,你可以在游戏主界面的 创意工坊/刷新库 里输入ID来尝试修改
避税太多,调查一下 23. aug. kl. 7:51 
说到底至少还是把弹壳和火药的掉率改高,或者发一个改的教程之类的,不然枪用起来扣扣索索玩着很难受
避税太多,调查一下 23. aug. kl. 7:48 
@hyj,但总量来说还是少,我新开的俄罗斯档打了至少得有10小时左右,9x19攒了800多发,但762x54R和5.45都是200多左右,弹壳掉率也勉强够,但火药掉率很少,硫磺和煤炭也不知道从哪搞,我这还是调成了小丧尸掉3物品BOSS掉10物品的结果
hyj  [ophavsmand] 23. aug. kl. 6:42 
那这设定还很合理,俄罗斯应该俄制子弹掉得多