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Rapporter et oversættelsesproblem






Should now include every merchant.
I just installed the mod and started a clean save, works fine.
Important: Not every merchant has 20.000, but most of them.
I'm thinking about an update that includes every merchant in the game.
Are you using any other mods that might change merchant values?
Unfortunately it does because those are the private chests from merchants or bandits who robbed merchants.
I have a quick question, does the MOD also modify the content of the chests? Did I find 20k in a chest at the Singismont camp?
Like I said before: The mod doesn't alter actual game files, only static values.
They will have a complete empty trade inventory.
What exactly do you mean?
This mod doesn't interact with game files or savegame.
It only changes static values of the merchants.
true about " but play vanilla at first I'd say. " but the game itself is just like oblivion remastered
for some reason all merchants are godawful broke
But let's be honest, no one can play the game vanilla at first since some devs can't do ♥♥♥♥ right, either by optimization or things like this,
that's why even when a game is released right now, if the game is popular, within a day or two you will see mods with over hundreds of thousands of downloads ( most #1 is optimization mod if game is made on unreal sh1t 5 )
This mod was made for people who have played it once without mods.
First run it's kinda part of the experience to struggle with your money.
I just started my third playthru and just after reaching the blacksmith at Tachov I find a dead Odd Trader with 20K grochen on him. Then I found another. I have 40K grochen only a few hours in. The mod perhaps needs to only add extra to the Kuttenberg master smiths etc.
I kind of prefer the KCD1 economy TBH. If you sold a bunch of stuff to the Rattay smith he would make a bunch of money and then have more credits. Not perfect, but somewhat dynamic.
Should be area specific and only a select few merchants should have this much ♥♥♥♥♥!
It would be better and cooler if they had a random value in a range ebtween 12,000 - 24,000