Half-Life 2

Half-Life 2

Volkolak's HL:A Missing Assets
8 kommentarer
Unit-045 27. okt. kl. 6:58 
I need a gmod port of this.
JackOof  [ophavsmand] 10. mar. kl. 18:34 
I made a proof of concept of like if the maps were edited and designed to be made with these assets in mind but other than that I can't do much, here's that proof of concept: https://images.steamusercontent.com/ugc/58088580062384016/815294364DCC67F15181A77D59546F0D02B59ABB/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
dustbowlgaming2007 10. mar. kl. 18:33 
ok
JackOof  [ophavsmand] 10. mar. kl. 18:32 
> how about the TV model seen in the Apartments?

Volkolak has not ported the TV model from HL:A so no
dustbowlgaming2007 10. mar. kl. 18:28 
how about the TV model seen in the Apartments?
JackOof  [ophavsmand] 9. mar. kl. 20:13 
>Nice, that reminds me, can you replace the missing model from Jay's Project Borealis port (https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3439510792) where the supply crate model was not included called "item_beacon_crate" from ep2? Here is the picture: https://ibb.co/dHY9b8Q

I didn't make these models nor did i port them, Volkolak made these but these assets are missing from the current version of his HL:A Assets Port. I believe Jay will most likely do that themselves.
CJTech01 9. mar. kl. 19:45 
Nice, that reminds me, can you replace the missing model from Jay's Project Borealis port (https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3439510792) where the supply crate model was not included called "item_beacon_crate" from ep2? Here is the picture: https://ibb.co/dHY9b8Q
eidonabramm 9. mar. kl. 10:54 
I love this thank you for merging them together