Half-Life 2

Half-Life 2

Half-Life 2: Additions [FINAL UPDATE] (CANCELLED)
1,005 条留言
The Pissman 11 月 25 日 上午 8:12 
I love this mod, I'm being so for real. I'm excited for the spiritual successor and I'm really curious what it's gonna be like or what it's even gonna be about
Reggie Xaivior Castor 11 月 24 日 上午 3:18 
Oh okay
Pyrotion  [作者] 11 月 23 日 上午 7:18 
I like the mod, and I like helping people with the mod. :)
Reggie Xaivior Castor 11 月 23 日 上午 5:09 
what are you still doing here tho?
Pyrotion  [作者] 11 月 17 日 下午 6:38 
Glad people still like this mod. :)
daniel.88.00 11 月 12 日 下午 5:18 
I'm glad you guys kept this mod on the steam workshop instead of taking it down once it was cancelled. :steamhappy:
Pyrotion  [作者] 11 月 9 日 上午 8:14 
You mean the mod on steam?
rubí 11 月 9 日 上午 8:12 
Yeah, I was thinking if these maps are compatible with that mod
Pyrotion  [作者] 11 月 9 日 上午 8:11 
HL2 update?
rubí 11 月 9 日 上午 8:09 
Are these compatible with hl2 update?
11 月 7 日 下午 12:14 
i love map mods
Pyrotion  [作者] 11 月 4 日 上午 9:21 
If you're looking for another great mod like this Toyoprev on YouTube is uploading previews of a great mod with a similar feel to this mod that will be uploaded to the workshop when finished
Gas Mask citizen 11 月 4 日 上午 8:21 
the concept of this mod was genuinely amazing sad it has to be cancelled but you all did amazing work! and i hope this mod can spark more creativity and help other modders to be inspired and make mods similar to this the work for this mod pack was great and i hope it doesn't go unseen
SnipeyDimey 10 月 31 日 下午 2:25 
Did this help?
Pyrotion  [作者] 10 月 30 日 下午 12:54 
Hmm. I'll look through this. Thank you!
SnipeyDimey 10 月 30 日 下午 12:49 
in the console its says

Loading game from //MOD/save/d3_c17_03.HL1...
ERROR: couldn't open.
Error reading weapon data file for: weapon_oldmanharpoon
material models/player/puntleycmb/cmbworker_sheet has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/player/puntleycmb/cmbworker_sheet_orange has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/player/puntleycmb/cmbworker_sheet_orange2 has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

does this help?
Pyrotion  [作者] 10 月 30 日 下午 12:27 
@SnipeyDimey, yeah. It shouldn't be. I was just throwing ideas out there. I don't believe it is. I think it's an issue with the mod or the engine.
SnipeyDimey 10 月 30 日 下午 12:25 
ima have a little dig around try find the issue, it shouldn't be a hardware issue
Pyrotion  [作者] 10 月 30 日 下午 12:16 
@SnipeyDimey, that's quite interesting. It may be a hardware related issue? Probably just an engine problem though.
SnipeyDimey 10 月 30 日 下午 12:06 
sorry for the late reply Pyrotion, that's strange i've got nothing else installed beside this mod
Reggie Xaivior Castor 10 月 28 日 下午 3:23 
Pumpkin
Reggie Xaivior Castor 10 月 28 日 下午 3:23 
I love weed and this is weed :D
Pyrotion  [作者] 10 月 28 日 下午 2:58 
Sadly, no. But I think if you put d1_town expanded above this mod and load it up, you'd be much happier. This mod doesn't replace much in d1_town, so it's probably way more fun to have the expanded replacement.
andreakutzke0207 10 月 28 日 下午 2:51 
does it work with d1_town expanded?
Pyrotion  [作者] 10 月 28 日 下午 2:48 
There's a little section in the first zombie area that's been expanded upon. There's a ladder up to a desk and some crates. Originally there was nothing up there and it was kind of just a random ledge.
andreakutzke0207 10 月 28 日 下午 2:46 
what does it replace in d1_town 1?
Pyrotion  [作者] 10 月 25 日 下午 10:20 
I know the mod has some bugs on disabling AI when loading saves. Maybe restart your game as well? Also checking the troubleshooting section might give you a little help.
Pyrotion  [作者] 10 月 25 日 上午 9:45 
@Sebastian, that's odd. I might have to test that. Maybe try and put the command "ai_disable 0" in the console? As for the wood_crate.scraperough error, I think that's just a basic error put out by base HL2.
Sebastian 10 月 25 日 上午 9:18 
I have a problem at the end of the chapter 'Sand Traps' where you shouldn't step on the sand. I kill an ant, and a Vortigaunt appears and just stands there. What should I do? And yes, at the very end, this appears: (No caption found for 'wood_crate.scraperough')
Pyrotion  [作者] 10 月 22 日 上午 10:16 
@SnipeyDimey, I've just looked at 03 with a fresh install with only a couple of unrelated mods. It works perfectly. It may be that you have another mod installed that replaces that map.
dimid 10 月 17 日 上午 10:11 
Well, what can I say, I liked the mod, it's really cool, I like it. changing the game directly through mapping is aerobatics. I hope you will not forget about the mod and will continue to develop your mod. You need to keep making the mod, it will be cool. :steamthumbsup:
Jay0Jantern  [作者] 10 月 17 日 上午 10:00 
probably not but there will be alternate mods with different things so maybe
Pyrotion  [作者] 10 月 17 日 上午 9:43 
@Fundyk I am unsure if the spiritual successor will include that or not. As I am currently not on the team. As for this mod, sadly it is still cancelled as of now so I don't think we will be making any more updates.
Fundyk 10 月 17 日 上午 7:04 
Pyrotion  [作者] 10 月 16 日 下午 1:56 
It'll probably be easier to wait for the spiritual successor.
SnipeyDimey 10 月 16 日 下午 1:49 
thats a shame, but thanks for looking
Pyrotion  [作者] 10 月 16 日 下午 1:29 
I'll see. But it probably won't be fixed. Since the mod is cancelled and I'm the only one working on it.
SnipeyDimey 10 月 16 日 下午 1:25 
missing texture where a crashed apc is and I’ve noticed d3_c17_03 is also bugged. Strider won’t move and all the metrocops are the normal variant. But other than that I’ve not noticed a single other bug.
Pyrotion  [作者] 10 月 16 日 下午 12:44 
What was broken on 02 @SnipeyDimey?
SnipeyDimey 10 月 16 日 上午 6:04 
Did you guys fix d3_c17_02?
Pyrotion  [作者] 10 月 8 日 下午 12:18 
@Fundyk, unfortunately I don't know. I advise to look at the troubleshooting part of the description, other than that I'll try to provide assistance but this mod may be a bit broken due to lack of updates.
Fundyk 10 月 8 日 下午 12:13 
Why is my game crashing?
Reggie Xaivior Castor 10 月 7 日 下午 4:27 
Aight thanks man
Pyrotion  [作者] 10 月 7 日 上午 5:38 
@reggiexaviercastor I don't believe it would go well, as both this mod and that one replace the maps of the campaign. So they would probably conflict. You would probably have Beta Content replace all of the maps that it replaces, but any maps it doesn't replace would be replaced by this. It's technically compatible if that's what you want. But you may be missing out on some maps. I'll have to try that combination to see if it's worth it.
Reggie Xaivior Castor 10 月 7 日 上午 5:33 
Can this be paired with the beta mods like beta content reimagined and its maps?
Pyrotion  [作者] 9 月 28 日 上午 9:35 
@Jaxon, I recommend checking the troubleshooting part of our description. I will attempt to provide further assistance but I warn you that this mod is no longer being updated. So any bugs due to the mod itself may not be fixed.
Jaxon 9 月 28 日 上午 9:01 
it just crashes and kicks me outof the game
georgegiblets 9 月 27 日 下午 12:32 
could there be a version with just the map edits plz
Pyrotion  [作者] 9 月 9 日 下午 10:31 
Again, thank you @Unit 3650, as I've been unable to comment recently so it helps me out when people spread the word.
Pyrotion  [作者] 9 月 9 日 下午 10:30 
@Unit 3650, thank you for the comment. It is true that the team is moving away from this mod. Most troubleshooting help can be found in the description. But I may update the mod if a gamebreaking glitch is found.