Black Mesa

Black Mesa

BMCE:R Addon - Black Mesa Character Expansion Revised Advanced
218 kommentarer
unforseen consequences 13. nov. kl. 12:12 
also i think i installed something wrong but I don't know what? On the menu the HECU soldiers have error textures on their helmets and Inbound is only playable for about 40 seconds before it crashes, and all the background npcs do this thing where they like bend over and levitate every few seconds
Romus  [ophavsmand] 13. nov. kl. 11:08 
@useless engineer, this doesn't change and/or touch any zombie models so it would work
unforseen consequences 13. nov. kl. 10:39 
does this work with the new zombie mix mod
bonk atomic scout 5. nov. kl. 6:38 
Currently I don't have it installed at the moment I'll send you a screenshot once I get the stuff
bonk atomic scout 5. nov. kl. 6:37 
I'll send them to you if you want if you want me to add you
Romus  [ophavsmand] 5. nov. kl. 6:36 
I don't know, I can't see which mods you installed. I already wrote instructions too understandable as possible
bonk atomic scout 5. nov. kl. 6:21 
do i uninstall the mods?
bonk atomic scout 5. nov. kl. 6:19 
i did install the mods that was stated in the instructions
Romus  [ophavsmand] 5. nov. kl. 6:05 
Some conflicting mod
bonk atomic scout 5. nov. kl. 6:02 
for some reason the security guards just have their regular oufits on and the scientists do to i installed it for and it's not changing the oufits
[BKH]no-please 3. nov. kl. 8:10 
Ok Thanks anyways
Romus  [ophavsmand] 3. nov. kl. 7:30 
@[BKH]no-please, unfortunately it's not possible to just replace female characters in manifest. It needs or implementation of those like Ellie with her own model by replacing to male scientist NPC via mapping; or those adding into female scientist model as more bodies
[BKH]no-please 3. nov. kl. 7:24 
Hey! I’m working on a character manifest for your mod for Blue Shift and ran into a bit of trouble. I’m trying to swap out Patrice for a female admin character, and the laptop lady for a female reporter, but I can’t seem to get it to work. Any chance you could help me out? Thanks!
Romus  [ophavsmand] 27. okt. kl. 6:28 
I will, just must also found other bugs to make update more reasonable, I already updated this mod almost 40(!) times, vast majority are unnecessarily many
Bonk Man 26. okt. kl. 9:17 
Are you going to update the mod to use the new features in the Power Up Overhaul update?
Gunslinger ☢ 3. okt. kl. 1:31 
If you wanna be technical, the HECU Robots exist because depicting killing humans in Germany wasnt allowed, so HL1s German version made them a thing to work around it, They are canon in a different side of the world, and also exist in all versions as Multiplayer Deathmatch Playermodels.
Bonk Man 26. sep. kl. 18:04 
@Kazzy I mean all of BMCER is completely lore innaccurate since Black Mesa was established in the 70s in actual canon, they are nowhere near as competent as in this and the HECU robots don't exist and certainly aren't Aperture products. But I do agree about Gina and Colette being dead being lame, though you can edit them out in the character manifest
Kazzy 26. sep. kl. 11:54 
Not lore accurate. Colette and Gina did not die on xen. The Gina on xen is a cheaple model reused for a standard female hev scientist. Randy Pitchford's tweet is not canon either.
The Kid From Brooklyn 26. sep. kl. 10:05 
When I do this it will spawn any random female scientist or office worker. It does not select a specific model and instead just randomly selects one. Same for male scientists and security.
Romus  [ophavsmand] 26. sep. kl. 1:21 
@The Kid From Brooklyn try either "npc_create npc_human_scientist_female model models/humans/reporter_female.mdl"
The Kid From Brooklyn 25. sep. kl. 16:00 
Sorry could you explain how I would do that?
Romus  [ophavsmand] 25. sep. kl. 15:52 
@The Kid From Brooklyn, unfortunately "npc_create npc_human_scientist_female" command can't spawn women with custom models from first time. You're need or set model of NPC again in console, or reload character manifest (also in console)
The Kid From Brooklyn 25. sep. kl. 15:47 
So I want to spawn npcs while playing and it works with most of them but the female models do not ever spawn besides scientists, office workers, and security. How would I be able to have reporters or admin for example spawn with "npc_create npc_human_scientist_female" in the console?
ЭндрюГОр 22. sep. kl. 5:25 
спецэпизод https://youtu.be/6Z1hVoSjgPg
Romus  [ophavsmand] 21. sep. kl. 14:15 
@José de Nazaré it was true, there one script had been written with small error resulting screwed up appearances. Now it's fixed.
José de Nazaré 21. sep. kl. 14:02 
Is it just me, or does the first guard appear injured now? The guard that say Morning Mrs Freeman, looks like you're running late
ЭндрюГОр 21. sep. kl. 5:01 
ясно дело но главные изменения будут в том что появятся новые карты с новыми врагами и персонажами
Romus  [ophavsmand] 21. sep. kl. 3:04 
@Yamcha this is now fixed.

@ЭндрюГОр, и ещё имей в виду что этот мод постоянно исправляется
ЭндрюГОр 21. sep. kl. 2:43 
ЭндрюГОр 18. sep. kl. 19:38 
ЭндрюГОр 18. sep. kl. 5:57 
альтернативная 2-я серия https://youtu.be/HL1VHY8qT60
Yamcha 17. sep. kl. 10:16 
Playing through Forget About Freeman seems the first response guard female has some missing animations. when she opened the door or turn off the radio.
Pr0bl3m4t1c 14. sep. kl. 10:05 
Same might apply with the Xen one
Pr0bl3m4t1c 14. sep. kl. 10:05 
Nice.
Romus  [ophavsmand] 14. sep. kl. 10:03 
@Pr0bl3m4t1c I agreed, it was one script of Surface Tension sounds, later I'll include supporting patch for Sound Design Overhaul
Pr0bl3m4t1c 14. sep. kl. 9:31 
@Yamcha, that was the problem for you?
Yamcha 14. sep. kl. 8:31 
@Pr0bl3m4t1c Let me guess, You're using Sound Design Overhaul - Earthbound
Romus  [ophavsmand] 14. sep. kl. 2:26 
On me works everything good, seemingly you still have been subscribed to Workshop
Romus  [ophavsmand] 14. sep. kl. 2:11 
Add to launch options "+workshop_disable 1"
Romus  [ophavsmand] 14. sep. kl. 1:54 
@Pr0bl3m4t1c generally yes, recommended to run with "No Workshop" option
Bonk Man 13. sep. kl. 17:26 
@Romus yeah I do. No clue what's going on
Pr0bl3m4t1c 13. sep. kl. 15:13 
Is it possible having mods both at the custom folder and at the workshop folder would cause conflcts like this?
Pr0bl3m4t1c 13. sep. kl. 15:10 
I check my list, there are no conflicts. No mods that would conflict with this.
Romus  [ophavsmand] 13. sep. kl. 15:02 
@Pr0bl3m4t1c seems some mod is conflicting
Pr0bl3m4t1c 13. sep. kl. 14:59 
Guard after getting the Hivehand has female V.A. despite being male mixed in with standard lines. I also haven't come across any alive female guards.
Romus  [ophavsmand] 13. sep. kl. 1:52 
@Bonk Man have you both OC Chapter Overhaul and its patches?
Bonk Man 13. sep. kl. 1:48 
For some reason, in Office Complex, the map after the radio transmission guy (the one with the cafeteria/freezer and the alt route that disables a turret) is completely ♥♥♥♥♥♥ up. It has the node graph broken and if you reload the map after first visiting it, be it through going back to the previous map or just reloading a save, the AI gets completely disabled. Can someone explain why this happens? Not saying it's BMCERA's fault, but I'm genuinely shocked as to why it's broken, maybe the base map in the chapter overhaul is broken
Songbird 12. sep. kl. 15:01 
Wow that was fast, thanks a bunch.
Romus  [ophavsmand] 12. sep. kl. 14:02 
Already it's truly fixed