Left 4 Dead 2

Left 4 Dead 2

Walkers [XDR - V-Script]
229 kommenttia
Cuba  [tekijä] 24.11. klo 23.45 
Yeah, the charger and some other SI share speed values with the commons :mansob:
Don Dovahkiin 23.11. klo 13.12 
This makes charger useless, ultra mega nerf speed. i was wondering what addon made him like that :j7:
I like very much this addon for resident evil but something happened to charger' speed :sad_seagull:
LexXxaR 15.11. klo 9.05 
something is wrong with the female walkers, some of them randomly move at a walking speed, but they have the same animations as normal running zombies, this doesn't happen with the male walkers
Jackeiro Van Der Bell II 11.11. klo 22.19 
Is it possible to get a version of this that doesn't change the speed? I have my own CI speed mod and I would love to put these animations on top of it. God bless.
Cuba  [tekijä] 10.11. klo 21.09 
yeah
daniel.88.00 9.11. klo 18.07 
does this work with mods that replace the CI?
tokinad 30.10. klo 11.15 
bruh it call walker for reason ever see the walking dead series they slow as hell
realsanek 30.10. klo 6.57 
its a bit sad people can't read, "too slow" its walker you dummies. And anyways why are yall trying to play with this on vanilla when it wasn't even made for that
The Midwesterner 29.9. klo 17.20 
Like one of the other commenters said, this mod seems to inhibit the Charger's movement, he still charges, but he doesn't actually walk or run after targets, he just stands there and angrily vibrates.
Mapleleaf11 26.9. klo 13.36 
good for lone gunman and general common infected bs you deal with all the time
nxjs 1.9. klo 10.32 
the addon seem to bug charger's pathfinding or ai for some reason? it still charge on sight but it doesnt seem to move, just twitches around in place
high-value target 19.8. klo 18.20 
Can you make CIs move a little bit faster ? Maybe even in combination with a different mod but right now they are just way too slow to be a real threat even with super hordes and such. Looks cool tho.

PS: I like this mod a lot, just cant figure out how to make the game harder.
The Midwesterner 18.8. klo 19.40 
Combine with the "Super Hordes" and "Headshot Realism" mods and it makes for a pretty authentic shambling zombie experience.
Super Isaak Singe 14.8. klo 6.58 
Yeah. Always worked for me
Cuba  [tekijä] 7.8. klo 23.20 
The mod always worked. if you use other scripts that change movement speed it will most likely conflict
LeftOnRead 7.8. klo 15.17 
did they fix the speed issue or is it still crap
Super Isaak Singe 5.8. klo 5.11 
The Stalker 26.7. klo 17.53 
There is an error. Which makes zombies float while frozen. Also not slow. Really dont know what causes this.
Jiggly Wiggly 25.7. klo 10.15 
it doesn't work! They are coming like a ghost:steamfacepalm:
mikecj9 22.7. klo 16.37 
the women walk is a bit weird sometimes and it could be nice to have with this , the attack movement be the infected trying to grab and bite with some blood coming out of the survivors if sucessfull
ISuckAtGames 22.7. klo 1.39 
he animation doesn't work for me they just kind of do a little shimmy towards me am i missing something?
nicks husband coach 20.7. klo 6.17 
twd military be like: oh no i cant stop infected people who can only be killed by headshots
Jureiii 19.7. klo 7.49 
lowk goated
KRUGERMANN 19.7. klo 6.14 
why did the military got overrun but this guys in TWD ?
Orion 18.7. klo 5.13 
Aw jee, it doesn't apply the speed.
Tom Nook 17.7. klo 0.48 
"Too slow" mfs when using a mod that makes the zombies slow :steamsad:
Robsonski 28.6. klo 9.44 
"Zombies cannot run." - George Romero
birdLover8968 8.6. klo 14.27 
too slow
ZeddoDesu 26.5. klo 17.13 
Works just fine. Plug and play as mentioned, but TOO SLOW
76561199134983354 14.4. klo 6.20 
great mod, but charger and sometimes hunter get stuck, unfortunatelly
Lukio 4.4. klo 17.57 
it works but the hordes should appear closer to the player
Cuba  [tekijä] 29.3. klo 15.26 
It does
TCN_535 29.3. klo 12.42 
Should've had more animation variety
toolazy 18.3. klo 4.54 
this mod is way too op because it make the zombie very slow plus this also effect special infected as well only one is charger for some reason he stood still that it the rest fine but this mod would be good for walking dead roleplay
Jasager 22.2. klo 15.58 
This mod doesn't seem to work, even with no other mods installed. I've tried on local server and singleplayer, campaign and realism. Commons just sort of stand there, or they glide very slowly. Also, for some reason, when enabling Tactical Movement, then this mod disables entirely, and commons go back to running as normal.
ConceptuaL 14.2. klo 10.55 
could we get one that makes like 20% of the common walkers and the rest move at normal speed?
Wolfboy1020 12.2. klo 16.52 
"this mod is meant to be included in modpacks and other total conversions,"

What modpacks would you reccomend?
Wolfboy1020 12.2. klo 16.50 
Is "Mutation" a local server?
MetalEmperor 4.2. klo 3.24 
If they were slightly faster then the commons would be punishing i think, along with the other mods i mentioned below.
MetalEmperor 4.2. klo 3.21 
It's just too easy. tried tactical movement speed mod, easy. increased health for common, easy. triple the hordes mod... too easy
Cuba  [tekijä] 28.1. klo 4.18 
It will be another mod changing the same values
Digital_Revenant 28.1. klo 4.02 
I've having the same problem, the v-script part of this mod doesn't work for me.
I tried getting help but Cuba has yet to provide any.
Puffy the Destroyer 27.1. klo 19.49 
Yeah for some reason, the script stopped working after a while. I wonder what could've caused it?
mrslash231 18.1. klo 18.33 
Is it possible for you to make a version where its only commons. And no tank spawns. I think finale tanks are forced. Is it possible to modify the tanks speed to the default?. Thanks this deserves an award.
Henry_Batuli 17.1. klo 13.40 
litterally no more room in hell lol:spiffo:
Digital_Revenant 16.1. klo 0.47 
The script part of it.
Cuba  [tekijä] 15.1. klo 23.29 
Whats not working?
Digital_Revenant 15.1. klo 20.25 
I can't seem to get this to work.
It's not showing as conflicting with anything so hints as to what might be causing it?
Puffy the Destroyer 15.1. klo 9.18 
Interesting. (makes that mutation that spawns 20,000 chargers a smidge easier, for sure).