Barotrauma

Barotrauma

NT Cybernetics Enhanced
211 kommentarer
Lobotomy Gaming 12 nov @ 15:22 
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Tupid 9 nov @ 16:04 
can damaged cyberorgans be repaired? I have a couple 1% organs, are these just for decon?
Pixels 2 nov @ 9:40 
Hey somehow, even with a cyberlimb, i can receive blunt force trauma from thrown items and dislocate my arm? Any chance there's a fix?
toetruckthetrain 19 okt @ 20:19 
90% sure this mod prevents you from loading steel into the scrap cannon because it changes steel
ValTheMadLad 18 okt @ 13:54 
i just wasted 2 hours of my life trying to find the sole cause of why i was getting gangrene all the time until i realized i had sepsis and treated it with broad-spec antibiotics...
ValTheMadLad 18 okt @ 12:24 
i replaced the cyberarm yet i still get gangrene? any way to fix this?
ValTheMadLad 18 okt @ 11:58 
nvm the crowbar is the tool to do it
ValTheMadLad 18 okt @ 11:51 
how do i remove a cyberarm? one of my dudes got gangrene on a cyberarm and i gotta replace it
blazescott202 14 okt @ 1:09 
How many organs do you need to get psychosis I have 4 limbs and the tier 3 organs and still don't have any yet
ZacryZean 13 okt @ 21:59 
Could you add it so random non crew npcs have a chance to spawn with cybernetic enhancements?
vNightmare I 5 okt @ 1:17 
Why is it when I give myself tier 2 cyber organs, the organs are 100% dmged even tho I just bought/made them?
Drakeslayer 21 sep @ 12:01 
I installed a tier 2 heart and lungs and waterproof cyber arm, and now im walking funny. Is there a way to resolve this or am I just a Big Steppa now?
Fake Sunbro 18 sep @ 9:38 
neurotrauma claims all eventually
ZacryZean 17 sep @ 20:51 
baroverhaul* not barotraumatic sry
ZacryZean 17 sep @ 20:50 
wouldnt a barotraumatic clown with every cybernetic augment just be literally unkillable monstrosity?
R1tzo 17 sep @ 14:52 
The latest update somehow makes waterproof cyberlegs take damage during airlock cycle. not in the water, neither on land, but specifically when a water is pumped out.
Kaofan 12 sep @ 10:36 
@Nebual

Hello, I'm the author of the "Robotrauma Remake" mod. I have an important question: will this mod be updated in the future?
Gold_N_Bones 5 sep @ 10:38 
hello, can you please release an update for compatibility with the NT infection mod
RekleAtom 5 sep @ 0:21 
if this mod is not abandoned, add titanium cyber bones and spine
ryangoslinglover306 20 aug @ 13:08 
is this mod overpowered?
Coltonjay14 16 aug @ 15:52 
@Grand Regent Tragg
Press f3 and type in "enablecheats" and press enter. then type in "revive" and press enter.
Grand Regent Tragg 16 aug @ 14:56 
How to restore broken cyber-organs 3 tier.
Coltonjay14 16 aug @ 2:56 
P Y S C H O C Y B O R G C L O W N O N 12 P A C K S O F M E T H
CobbleSansPyro 11 aug @ 11:45 
I cannot remove the cyberlimbs after death.
jekypoutin 24 jul @ 10:23 
where do you get cyberorgans?????
Alfred ⁧⁧Glitchcock 24 jul @ 7:40 
Guys, you need to use the scalpel twice. The first use is for a quick organ swap the organ already in the body will be deleted during this process. So if you want to keep the organ, make sure to use the scalpel twice
Yukiko 22 jul @ 14:35 
шалом , подскажите как заменить сердце и почку на кибер аналоги , пытался вырезать почку но почему то все время вырезается только печень
Alfred ⁧⁧Glitchcock 20 jul @ 7:12 
@Freeman You can fix it yourself the GitHub link is provided.
Freeman 19 jul @ 8:08 
fix this ♥♥♥♥
Anigelete 17 jul @ 6:27 
When fix? The NT Cybernetics addon stopped extracting organs after changing the logic of organ extraction. The organs just disappear. This needs to be fixed ASAP.
Blume 17 jul @ 0:58 
Is it possible to remove cybernetic limbs without losing them?
PBL 14 jul @ 11:17 
organ removal worked fine for me a few days ago. i couldnt get the arms or legs of dead people, but i didnt know i needed a crowbar
Bobingabout 12 jul @ 17:12 
Not sure if it's this mod or Neurotrauma, but NT changed the way organs are removed.

Now in our mod set, we no longer get organs when we try to remove them.
Море водки 7 jul @ 20:07 
Bug report:
July 7: The NT Cybernetics addon stopped extracting organs after changing the logic of organ extraction.
The exact description: The organ removal process itself takes place as usual, but the organs themselves are not given out, the old organs have not disappeared before the update.
[EXPENDABLES] 0 21 jun @ 7:14 
Anyone know how to remove a brain chip?
MopxyxH 17 jun @ 5:41 
In my mod the brain will not receive damage (as the author originally intended, as I can judge by the code), only the lua error has been fixed
Archer 15 jun @ 13:13 
not work
MopxyxH 8 jun @ 9:46 
For those who don't want to wait for the EMP damage to the brain to be fixed, I made a small fix version of the mod. You need to replace the original with this one. It does nothing except fix this issue.

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3495550489
MopxyxH 6 jun @ 5:18 
I also noticed that it was the problem. I reproduced the bug with only two mods (cybernetics and neurotrauma), sent the logs to the neurotrauma discord. I hope it helps.
Echo 6 jun @ 3:56 
I have noticed the same issue.
Characters with a Cyberbrain implant taking EMP damage crash the server because of the sheer amount of Lua errors.
MopxyxH 6 jun @ 3:21 
When characters with cybernetic organs take EMP damage, the console throws a bunch of errors. If there are many characters with such organs and the EMP damage source is constant, this eventually leads to serious problems on the server.
Makinno 4 jun @ 3:55 
After using some limbs they don't seem worth it.
Constantly taking small chunks of damage to be constantly repaired.
Good for combat, not good for just chilling.
New organs cool.
froggx 3 jun @ 18:31 
@ ❤♥Коничуа♥❤
put in a lot of cyber limbs and you end up psychotic all the time. using autoimmune inhaler (i think that's what it's called) will prevent it from happening as long as it's active (you can see it in the health scanner and stuff). normal psychosis treatments will handle the symptoms, but autoimmune inhaler is more cost effective since you can use it multiple times.
FloxyNine 2 jun @ 21:12 
how cyberppsychosis work?
OST 29 maj @ 4:41 
Crafting cyber Organs 3 tier doesn't work even with the super soldier skill.
Disturbed_Rat_Sexer 28 maj @ 18:57 
After a friendly spawns in the body turns into a bodybag, how do you get the organs off of that
FRAG TOSS 15 maj @ 12:46 
Are the cyber limbs supposed to bleed? I just noticed they were bleeding for some reason. Bandaged them up and it was fine, but I don't think they're supposed to do that.

Also, the cybernetically enhanced organs I think are unobtainable, or maybe are just buggy. At the start of each round they give an error message, something along the lines of the organs (regular kind) not being found, as they are put in as a tag in the crafting recipe, instead of the actual ID for the item. That's what I gather at least.
Batata da Tadala 10 maj @ 19:13 
Is there any problem adding the mod to a game already in progress? I'm playing with my friends, and they're hosting
Duraj 10 maj @ 13:22 
Why can't my doctor give me ANY blood if I have cyber-enchanced kidney? The blood is lost, but the blood loss doesn't improve at all
Stagnatio 8 maj @ 23:30 
Hey wicked mod! Cyber organs were always something I thought NT needed. A couple small issues though.

The limbs are commonly available early, but deconstruct into fulgurium, and this feels exploity once crews get a good chunk of credits. (idk how this was in Mannatu Cybernetics but just calling it how i see it). I'm okay with still needing fulg to craft, but i propose either removing it from the deconstruct rewards or just not have the limbs available until later.

Also did the affliction locations change for underskilled limb attaching? The trello says 20% internal damage on the limb, but Ive been seeing always bleeding on the torso, and even got an aortic rupture from a particularily unlucky attach.