Space Engineers

Space Engineers

Guided Vanilla Rockets (Vanilla+)
Počet komentářů: 46
Seff 22. říj. v 17.46 
@Orion I made a mod that makes Flare Gun magazines into decoy flares. I set it as unlisted while just playing around with it, but just made it public.

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3424373266
Harbinger Ace  [autor] 7. čvc. v 17.46 
Anyone who prefers this mod to function differently is free to reupload it and make the appropriate changes. The creator of Vanilla+ has a modding Discord where plenty of modders, myself included, would be happy to help anyone.
Phoenix 6. čvc. v 11.29 
Dont seperate them please. Guided handheld rocket is awesome. Who wouldnt want that?!!
sir.ghostington 4. čvn. v 7.35 
heyo, might I use your script in the mod I am making, proper credit will be given, and if you want, I can list you as a contributer
Orion 26. dub. v 22.42 
@Seff that would be SO sick.
Seff 3. úno. v 18.06 
Would you be willing to expand this by adding decoy/flare properties to Flare Gun Magazines/Fireworks launchers, so we've got countermeasures for guided rockets?
Veratisu 27. led. v 4.06 
Missile landed on me when I was behind a wall. ♥♥♥♥ works.
WingZeroZXT 17. led. v 15.08 
Ive discovered a painful catch 22 with this mod. With this mod IN drones get auto guided rockets which is good but you cant change targets or toggle guidance which is bad. Also handheld weapons are now guided no matter what and it cant be toggled in game which is bad. So ill have to figure out when i need the niche of all rockets guided all the time with no control or not. Is there anyway to seperate these things out?
Bigos72 29. pro. 2024 v 2.09 
Excuse me, but how can turret targeting be turned off now? The previous method no longer works, also the change to “UseTurretTarget = false” apparently does not work.
Philwhore 3. lis. 2024 v 10.23 
what Bandet suggested would be really cool!
John Battlefield 24. čvn. 2024 v 18.58 
Can you make flares launched from fireworks launcher disable tracking?
titanius anglesmith 19. čvn. 2024 v 19.49 
can you make the nuke weapon mod work with this ?
Syphond 16. čvn. 2024 v 11.18 
Also what is the range on these? I didnt see it listed but may have missed it.
Syphond 15. čvn. 2024 v 12.09 
Does this affect Npcs, giving them guided rockets?
Harbinger Ace  [autor] 24. kvě. 2024 v 16.39 
@LasrinPrime
Please read the end of the description.
LasrinPrime 24. kvě. 2024 v 16.31 
Any chance you can upload this to Mod.Io ?
Spartan 21. kvě. 2024 v 22.02 
Can you make the "PRO-1 Rocket Launcher" guided ?
Harbinger Ace  [autor] 21. bře. 2024 v 0.43 
@Abyss
Yes. In the file AmmoDefinitions.cs, removing the text which says "TurretTarget" will disable guidance for all turrets, but leaving it for fixed weapons. I won't be doing that for this mod, but feel free to reupload it and make the change yourself. The file can be opened with any text editor.

@Fuzzygamer
Are you locking on to targets using the Target Lock functionality in a cockpit? Excluding raycast, that is the only way to make the missiles home onto a target.
Fuzzygamer 19. bře. 2024 v 17.18 
i could not get this mod to work on my dedicated server.
Abyss 17. bře. 2024 v 16.46 
Anyway I can make this so only a specific rocket launcher has tracking? I run a plane parts world with my friends and we want it so that the turrets don’t have tracking but block weapons do.
Flapjack117 8. bře. 2024 v 4.58 
@Jzuken @YungPro @Jack Schitt @Harbinger Ace
tested and can confirm the handheld launchers do home, though jankily.
A Majestic Dwarf 8. bře. 2024 v 1.23 
Been testing this in a survival playthrough, and can confirm these guided rockets are great for shooting down small grid ACS drones. Great job mate!
Harbinger Ace  [autor] 6. bře. 2024 v 18.20 
@Jzuken @YungPro @Jack Schitt
I'm grouping y'all together for a collective answer. All blocks that shoot the vanilla Rocket have guidance enabled, fixed and turrets. I have no clue if this works for handheld launchers, but I did enable raycast guidance, so it's possible just by pointing a launcher at something, but I haven't actually tested this.

@killguard32
Load order shouldn't matter. Vanilla+ will detect this mod's configs automatically. In the case of conflicting mods, I would remove either the conflicting mod(s), or this one.

@Spartan
Yes! Missiles guide and will visibly track on dedicated servers.
Spartan 6. bře. 2024 v 15.50 
Works on Dedicated Server ?
Flapjack117 4. bře. 2024 v 4.32 
Finally, a reason to use missiles over assault cannons.
Jack Schitt 3. bře. 2024 v 20.49 
This mod makes the 200mm Missile Rocket Launchers fire a guided missile?
lordlongsdale 3. bře. 2024 v 1.22 
"target and forget" here i come!!!
alex_sun 2. bře. 2024 v 22.28 
finally , i think that such a high cost of missiles in vanilla is due to the fact that they should be homing. there is no other point. now everything is in its place))) not even 10 years have passed)))))
Stratus 21. úno. 2024 v 17.00 
Y E S !
CynicDragon 14. úno. 2024 v 2.53 
Does that deal with the hand weapon, turret, or block weapon of rockets? The picture doesn't show what is shooting the actual rocket
killguard32 12. úno. 2024 v 14.30 
Does this mod go above or below other weapon mods in the load order? By the way thanks for this, it should be vanilla years ago lol.
Jzuken 11. úno. 2024 v 10.34 
Does it work with hadheld launchers? Is it possible to make it work with hadheld launchers?
ZEN_2255 11. úno. 2024 v 0.17 
it's a bit unfortunate that this is not in vanilla, at least it would justify their cost on the same PCU
Harbinger Ace  [autor] 10. úno. 2024 v 18.22 
@Patrick In terms of gameplay, it works the same way as Cython's mod. The differences are entirely under the hood; this mod uses Vanilla+ Framework, which guarantees compatibility with nearly every other mod using it, such as laser weapons, proximity-detonating shells, decoy flares, jump drive inhibiting weapons, and more.
L0R4X 10. úno. 2024 v 16.37 
Good job. This should be vanilla functionality.
Reavvr 10. úno. 2024 v 12.14 
Love it, you're a real one
[BR]SharkStrike 10. úno. 2024 v 9.19 
It works exactly as I always imagined it should.
Thanks for this awesomeness independent of Weapon Core.
DrakoMT 10. úno. 2024 v 9.10 
They work perfectly and you can use them as VLS missiles xD
Patrick 9. úno. 2024 v 13.48 
How does this compare to "Vanilla Homing Missiles" by Cython?
Artorias 9. úno. 2024 v 10.55 
Awesome to see a public version of this style mod :D
Wacky 8. úno. 2024 v 23.47 
dOeS tHiS wOrk WItH wEapOncORe
(I'm kidding, I read the description. Good mod)
Harbinger Ace  [autor] 8. úno. 2024 v 22.18 
@Manshima This mod makes vanilla rockets your definition of homing missiles.

In general missile nomenclature, "homing" refers to a group of different guidance methods generalized as "homing guidance," such as passive and active homing. Other forms of guidance exist, such as various forms of line of sight guidance, beam riding , and several others. As for this mod, the closest form is semi-automatic command off line-of-sight with the only manual requirements being to look at a target, and right-click to initiate lock-on.
Phantim99 8. úno. 2024 v 20.23 
In before the wave of "Does this work with Weaponcore" comments.
Glad to see a homing mod that doesn't need it, though. Thanks!
Manshima 8. úno. 2024 v 8.31 
It is Guided - player controlled, or is it Homing - follows the locked target as it moves? Very big difference.
TORGMASTER 7. úno. 2024 v 23.30 
yes a better version finally!
Stratus 7. úno. 2024 v 6.03 
YESS!!!