Garry's Mod

Garry's Mod

Headcrab Takeover (Zombie Overhaul)
1.019 kommentarer
East Michigan 12. nov. kl. 19:16 
they always turn into the current zombie on infection
MisterTwister 10. nov. kl. 22:26 
Coolio
MisterTwister 10. nov. kl. 22:26 
That's so cool!
Samatar 9. nov. kl. 18:27 
FilipP necrosvideos made a vid on it just watch that
15十五 (Jyugo) 9. nov. kl. 17:20 
@FilipP
I'd like to see you do it, smartass
Unless you're all talk and no work, stupid -ass-♥♥♥♥♥
@FilipP
stfu
Mactownsniper86 8. nov. kl. 9:32 
Why do FilipP be calling the maker of the mod dumb if he didn't make the mod and do all the calling.
FilipP 2. nov. kl. 11:46 
dude are you dumb? make a tutorial cause i cannot do anything, they only inffect Ragdolls, they do not even Infect NPCs they just Deal damage but not Zombify them. same with Me doesnt even work so Make up a tutorial
黑山力量 2. nov. kl. 5:41 
這個模組讓我的遊戲變得更有趣了。:dodcp:
Elżbieta Pablo Morales 1. nov. kl. 5:45 
very nice crab
:steamthumbsup:
Da bomba 31. okt. kl. 2:43 
[Headcrab Takeover (Zombie Overhaul)] lua/includes/extensions/net.lua:142: bad argument #1 to 'pairs' (table expected, got nil)
1. pairs - [C]:-1
2. WriteTable - lua/includes/extensions/net.lua:142
3. v - lua/autorun/server/headcrab_takeover.lua:2527
4. unknown - lua/includes/modules/hook.lua:102
5. TakeDamageInfo - [C]:-1
6. ExecuteMeleeAttack - lua/entities/npc_vj_human_base/init.lua:3018
7. unknown - lua/entities/npc_vj_human_base/init.lua:2883
Looks like VJ base causing errors again... any fix?
QJCool56 22. okt. kl. 12:46 
plz fix the mod
xXawesomesauceXx 20. okt. kl. 12:55 
too many errors
 OfficerΞeeb  17. okt. kl. 17:03 
custom bodygroups cause the zombie to be stretched from the hand and head
BungerWOWanator 12. okt. kl. 12:56 
Thare are errors with some playermodels and some npcs
CoolSkeleton95 6. okt. kl. 0:25 
so this doesnt really work with custom headcrab models..
shortblack1908 3. okt. kl. 22:55 
i like the mod but the latching animation needs more animations pls i love the mod
15十五 (Jyugo) 28. sep. kl. 21:37 
can someone call the creator to fix this bug, they're working fine but i don't think their fingers stretching out of the map is part of their feature...

if he did fix it, will you let me know? thx
Gordon, GORDAN! 25. sep. kl. 20:20 
@Outland Specialist

They have a chance to spawn instead of Fast Zombies.
hery75us 22. sep. kl. 17:12 
Thefish just install simple reskins that only replace the textures and not the models
hery75us 22. sep. kl. 17:11 
You idiot settings
willturd09 22. sep. kl. 16:36 
how to enable headcrab latching
THEFISH 20. sep. kl. 3:19 
hey can you please fix the reskin problem i am using an addon that transforms headcrabs into that bread from tf2 and for normal zombies it bugs out for fast and poison it destroys the textures and stretches their body
OutlandSpecialist 17. sep. kl. 3:43 
I can't seem to get the fast zombine, is there any way to fix that?
[Mar] Boss 14. sep. kl. 9:20 
baby headcrabs is seperate mod
joshrodriguez25121 13. sep. kl. 19:24 
how do i get baby headcrabs???
Blitz 6. sep. kl. 23:32 
why dosent it work it cant infect anything dont know why please help me
little_boi 6. sep. kl. 3:10 
would you add a lifespan feature example: they grow into gonoms then they become gonarchs
KannedKielbasa 26. aug. kl. 20:20 
Headcrabs themselves deal 0 damage lmao
ArcherThe2nd 26. aug. kl. 17:02 
fast zombine cant use grenades for me
Specneo 25. aug. kl. 15:40 
This mod. i have to say this: When that Zombie cop is taken over, all the other zombies, except for the base zombies and zombines. will attack the zombie. and I know I had some ZBase mods installed
kyle4350 25. aug. kl. 15:29 
how to enable fast zombie rotting
superkaybo 22. aug. kl. 10:15 
does this work with npcs not from the base game?
artful 20. aug. kl. 22:55 
my 2th favorite addon
Bankai_IDK 20. aug. kl. 3:57 
i'd like to report an error on this mod, it keeps giving lua errors such as :

[Headcrab Takeover (Zombie Overhaul)] lua/entities/takeoveranimation.lua:408: bad argument #1 to 'ManipulateBoneScale' (number expected, got nil)
1. ManipulateBoneScale - [C]:-1
2. CreateServerRagdoll - lua/entities/takeoveranimation.lua:408
3. unknown - lua/entities/takeoveranimation.lua:570
Charpet 17. aug. kl. 21:33 
my number 2# favorite addon
YourLocalBuffoon 16. aug. kl. 22:55 
epic
salsa_picante 14. aug. kl. 9:19 
is this compatible with ReAgdoll? It would be pretty neat if this addon had additions if it was installed along with ReAgdoll
holberry20 12. aug. kl. 11:30 
idk why thats an error when a headcrab infects a stormtrooper npc
holberry20 11. aug. kl. 10:48 
[Headcrab Takeover (Zombie Overhaul)] lua/entities/headcrabbonemerge.lua:235: attempt to index a nil value
1. unknown - lua/entities/headcrabbonemerge.lua:235
Kectsup 9. aug. kl. 11:15 
Would you port this to Half Life 2? Just make it where the player and important characters not get taken over?
ruthlesskiller442 7. aug. kl. 5:12 
why are the headcrabs just shadows
HiggsBugson2015 7. aug. kl. 3:00 
nm rong
HiggsBugson2015 7. aug. kl. 2:59 
hard worker
HiggsBugson2015 7. aug. kl. 2:58 
i love it
HiggsBugson2015 7. aug. kl. 2:58 
noceeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
MosinNagant 6. aug. kl. 13:53 
i don't think its updated any more
Delabane 6. aug. kl. 8:01 
can you make a setting where you can disable the blood after the transformation?
t51 enjoyer 5. aug. kl. 17:07 
i wish any headcrab zombie could become a gonome
man, I'm dead 4. aug. kl. 9:43 
100000000% you did great but can you add it too raising the bar: redux snpcs 1/3 2/3 3/3 pls so i can have even more fun with this mod