Total War: WARHAMMER III

Total War: WARHAMMER III

Old World Rites - WH3 Edition [BETA]
293 kommentarer
Tobias Ents 3. nov. kl. 15:19 
Cathay trade rite is not unlocking for me (recruited 2 carvan masters already).
Lost In Draft 16. okt. kl. 18:46 
@Ubermorgen Fair enough was just curious because I'm an Ogre Kingdoms fan, but great work regardless and still a fantastic mod!
Ubermorgen  [ophavsmand] 12. okt. kl. 2:43 
@deltahost: Both effects were affecting all provinces (factionwide). The difference was just in the description text. Nonetheless I aligned them for consistency.
Ubermorgen  [ophavsmand] 12. okt. kl. 2:41 
@Lost In Draft: Most WH3 factions already have their own kind of rites, so probably not.
Ubermorgen  [ophavsmand] 12. okt. kl. 2:40 
@Lenodiac: I included the script and xml files from Rhox again to add a vertical scroll bar to the rites panel. Can't remember why I removed them but it works again.
deltahost 11. okt. kl. 15:23 
Hi there, great mod! One thing: for the Cathay rite, Power of Yin, the Yin Harmony is +1 factionwide, while the Power of Yang, Yang Harmony is +1 all provinces. Thanks!
Lost In Draft 11. okt. kl. 0:11 
Any plans to include the other Warhammer 3 factions?
Lenodiac 10. okt. kl. 11:51 
Hey there! Is there any way to have both SFO and Old World Rites together? Cause the Old World Rites push the SFO's far from menu and makes them unclickable...
Ubermorgen  [ophavsmand] 3. sep. kl. 4:06 
updated for 6.3
Leonardo 10. juli kl. 9:39 
Just tried it, it is reproducable without your mod even. I'll notice Mortrau.
Ubermorgen  [ophavsmand] 10. juli kl. 8:45 
@Leonardo: Can you reproduce the bug with only "Black Sun Fleet" enabled or is it only occuring in combination with Old World Rites?
Leonardo 10. juli kl. 4:11 
Sorry about the false bug report. took me a bit to test my mod list in the free time I get and I've found that the "Black Sun Fleet" mod is causing the disabled UI on the screen. I've reported the issue to Mortrau.

https://steamcommunity.yuanyoumao.com/workshop/filedetails/discussion/3154002627/4206993639700641623/?ctp=4
Ubermorgen  [ophavsmand] 9. juli kl. 9:29 
@Leonardo: What exactly is the issue? Could not reproduce anything from your bug description. Try forcing steam to download the mod again or disable rite animations via MCT, maybe it works.
Leonardo 9. juli kl. 4:03 
Hi, it's seems the UI issue with buttons being disabled after moving character are back with update 6.2.2. Would appreciate it if you could have a quick check on it.
yahatamaru 19. juni kl. 9:35 
i would never play without this mod thx
Ubermorgen  [ophavsmand] 18. juni kl. 6:14 
updated for 6.2
Kerrberos 20. maj kl. 13:30 
omg thank you. I see it now. most expensive appear first!
Ubermorgen  [ophavsmand] 20. maj kl. 11:52 
@Kerrberos: It is only controlled by the costs of the rites
Ubermorgen  [ophavsmand] 20. maj kl. 11:51 
@NorscanWarlord: Khorne factions already have rites in vanilla
Ubermorgen  [ophavsmand] 20. maj kl. 11:51 
@Stale Memes: Sounds like a bug or mod conflict. I made a note and will look into it when I get back into modding
Kerrberos 20. maj kl. 11:24 
Do you have any idea what table or loc entry controls the order in which the rituals appear? I can't seem to find anything.
NorscanWarlord 13. maj kl. 14:11 
Does Skarbrand not yet have rites available?
Stale Memes 21. apr. kl. 10:32 
I don't know if this was reported already or if it's a mod conflict.
I started a campaign as Isabella on a whim, and despite being almost level 20 with her now the Rite of Dominance hasn't become available. According to the tooltip, I would have only needed to reach level 10 for it to become available.
Canadian Leaves 1. apr. kl. 16:07 
Thank you for an update!
Noodliest 1. apr. kl. 11:44 
Alright. Fairly sure that fixed it ! Thank you !
Noodliest 1. apr. kl. 11:24 
OK no worries. I will try that !
Ubermorgen  [ophavsmand] 1. apr. kl. 11:13 
@Noodliest: I can no longer reproduce it with the newest version so I bet it's just the usual steam workshop shenanigans. Unsubscribe, restart steam, resubscribe.
Noodliest 1. apr. kl. 10:59 
Broken UI bug is still there :(
Ubermorgen  [ophavsmand] 1. apr. kl. 8:43 
Thanks for the bug report, should be fixed now.
SoulCoughin 1. apr. kl. 3:05 
@omletinaomletina exactly the same problem here.
Canadian Leaves 31. mar. kl. 17:12 
Yep, repeated problem with freezin' UI for commanding armies and operatind with settlements - it occurs after u open the rites UI (try as HE, Imrik)
Canadian Leaves 31. mar. kl. 12:01 
I don't know, but something after clicking on rites as Empire, blocking to choose settlements, actions of your armies : attack, move (try as Karl Franz), and applying rites, if don't apply the rite
kellym 31. mar. kl. 4:23 
can confirm werks again yay
Ubermorgen  [ophavsmand] 31. mar. kl. 4:17 
updated for 6.1
Noodliest 26. mar. kl. 17:21 
:(
kellym 26. mar. kl. 17:13 
they released updates and it got derped! = *(
Ubermorgen  [ophavsmand] 25. mar. kl. 15:47 
I'll try to update the mod tomorrow but no promises.
Flying Fish 25. mar. kl. 13:01 
causes ctd in 6,1
Ubermorgen  [ophavsmand] 15. mar. kl. 5:20 
@unless specifically stated: I changed it to a recruitment time reduction for Black Orcs, thanks for the suggestion.
Ubermorgen  [ophavsmand] 15. mar. kl. 5:19 
@Stale Memes: Thanks for the feedback, however I don't want to create new rite just to remove that effect.
unless specifically stated 27. feb. kl. 23:35 
Hi! Greenskin Rite "Effigy of da big WAAAGH" reduces Big'un recruitment by 1 turn, but they already have 1 turn recruitment in WH3 by default. I suggest changing it to affect Black Orcs or just give -1 local recruitment turn for everything.
Stale Memes 30. jan. kl. 4:08 
I'm not sure if this is already documented, but one of the rites for the Empire grants Prestige...to Elspeth, who doesn't use Prestige. Not sure this is the case for the other Empire factions, but it's something I remembered from my campaign before the latest hotfix just now. Hope this helps!
´EE`∞EternaL 29. jan. kl. 15:07 
I must be blind, thank you very much!
Ubermorgen  [ophavsmand] 29. jan. kl. 14:45 
@´EE`∞EternaL: effect_bundle_to_effects_junctions, look for the effect wh_main_effect_force_all_campaign_movement_range
´EE`∞EternaL 29. jan. kl. 13:41 
hey, in which table/folder can i set the movement range to 0 for the rite effects?
Ubermorgen  [ophavsmand] 16. dec. 2024 kl. 9:46 
update:
- New Rite for Ungrim and Malakai to buff Slayers
- Potential fixes for a couple of unlock conditions
- reduced costs for many rites
- small balance adjustments

check the change notes on the right side for details
Aristocratic Astorian 13. dec. 2024 kl. 3:36 
Thank you
Ubermorgen  [ophavsmand] 12. dec. 2024 kl. 15:14 
updated for 6.0
Peter Schniepel 29. nov. 2024 kl. 7:52 
Sorry Ubermorgen for the late late reply, but I had some time for testing. OVN Araby was for me the conflict because of the basar mechanic. Also messes with the forge from dwarfs and the plutocracy from TEB, so heads up.
Ubermorgen  [ophavsmand] 3. nov. 2024 kl. 12:45 
@Peter Schniepel: I cannot reproduce this. Hammer and anvil sounds like an item crafting mod, you got one of those active?