tModLoader

tModLoader

TerraGuardians Mod
774 kommentarer
NeckOtheNeko 14. nov. kl. 5:58 
after a while for search when i claimed there was a "bug" where guardians will shoot there guns when i click and hold them out permanently...

welp you was 100% correct cus i found out that it was calamity overhaul mod that was causing them to do that and a simple fix was to disable a setting called weapon overhaul.

idk why it taken me so long to figure that out :steamfacepalm:
なかの31  [ophavsmand] 9. nov. kl. 12:22 
When inventory is open, under it has the head of the companions. Click the head, and then click the bag icon that appears under. That will open their inventory.
Blume 7. nov. kl. 13:50 
hi sorry to bother you, but i cant find out how to look at a companions inventory, how do i do it? i tried looking up some videos of it and it was at the companion menu, but i dont see the inventory option there, just info
なかの31  [ophavsmand] 6. nov. kl. 5:44 
That companion will be bound to you, and both your character and that companion will get stat boost based on how little companions are in the party.
And yes, picking a companion as buddy is permanent for that player character.
CaptainCrazeh 5. nov. kl. 2:28 
What happens when I make a companion a Buddy? What happens? And is this selected buddy permanent for my character?
euidaehan 26. okt. kl. 7:05 
OH,Thanks for ur reply.I just have reinstalled ur mod and this problem has been solved.But I don't think it is the bug of incompatibilities.Because I have detected all the mods except urs,but this did't work.I had a try to play it again just now and to my surprise,the bug has gone.(But I cannot sure whether I will meet it again next time)
なかの31  [ophavsmand] 26. okt. kl. 6:54 
Check for mod incompatibilities. Some other mod might be interfering on using boss summon items.
euidaehan 25. okt. kl. 22:58 
OK,I found another bug. I cannot summon the Slime King by using summons or using the Hero's mod. I even detect all the mods except yours to have a try. But the time I use the summon,there would be nothing but the boss'yawl.Please help me.......>_<
なかの31  [ophavsmand] 25. okt. kl. 19:52 
Weird, I wonder if is mod incompatibility.
euidaehan 25. okt. kl. 19:44 
Oh sorry u may misunderstand my mean.The word "master" in my country is used to praise & respect someone who does excellent work.Now I have found the "bug",it is just the "Halloween"option. But I'm not good at Eg so I don't know wt happened at the first time.
なかの31  [ophavsmand] 25. okt. kl. 18:20 
Wait, what you mean by that of the pc turning dark red and making strange yawl? Also, I'm not your master.
euidaehan 25. okt. kl. 8:17 
Hello master,your mod is so interesting but it has a serious "bug" (because i don't know whether it is a characteristic).My PCscreen would turn to the dark red and PC would make strange yawl.
なかの31  [ophavsmand] 23. okt. kl. 19:21 
Seems like incompatibility with other mod.
NeckOtheNeko 23. okt. kl. 19:19 
idk if anyone else has this issue or a mod is responsible but whenever i give my companions a gun they all start to only use the gun at the same time when i click even if im not holding a weapon (and ones that isnt my companions but has a gun will start shooting as well)

for most they just always have there gun out glued to there chest and ofc fires when i click.
なかの31  [ophavsmand] 20. okt. kl. 19:37 
Yep. In my planning, they were intended to actually be kinda bigger. They just aren't as bigger as I intended because of limitation on my drawing skills.
Partnerbot 19. okt. kl. 16:15 
do they have to be that big?
なかの31  [ophavsmand] 3. okt. kl. 6:47 
That's definitely some weird bug. I wonder if happened some mod incompatibility, which somehow got fixed by reinstalling.
Kara9 30. sep. kl. 20:13 
i know that, but like, when i press E to use the hook, instead of me using the hook, the companion uses, and gets stuck on the place i aimed to use the hook, and i noticed that when he uses the same item i have on the hotbar, and i use the item when i'm close to him, my character not use it and instead the companion use it, well...i kinda fixed it by unistalling both mod and installing again
GlitchSans240 30. sep. kl. 19:35 
@Big b Then she can join you on your adventures!
GlitchSans240 30. sep. kl. 19:34 
@Big b Just defeat Queen Bee, and she'll appear in your towns from time to time, iirc.
なかの31  [ophavsmand] 30. sep. kl. 18:43 
The companion followers are pulled towards you when they get too far away or get stuck.
In the mod settings, there is a setting that allows changing that to a teleport instead.
Kara9 30. sep. kl. 13:35 
i'm getting sick and idk what to do, for some reason my companion starts using the hook when i get close to him, and he get stuck, idk what i pressed that made he start doing that-
ThatOneSylveonGirl 3. sep. kl. 12:43 
That would be awesome if you did, would gladly add it to my own packs as well so that multiplayer actually feels more fun too.
なかの31  [ophavsmand] 3. sep. kl. 12:30 
People have been asking me that for a while. I might end up doing that at some point, but I can't make any promisses.
ThatOneSylveonGirl 3. sep. kl. 12:24 
Speaking of multiplayer, do you think you would make a standalone version of the knockout system for it? I honestly would've liked that for it, but I understand if you don't want to.
なかの31  [ophavsmand] 3. sep. kl. 11:29 
That's in the plan, but to be fair, I kinda fear beginning working on that due ot how the mod works.
Rixk 3. sep. kl. 9:25 
make it compatible with multiplayer please
Big b 26. aug. kl. 22:28 
so just what is the ghost fox for as i want to help them but do they dissaper after?
ThatOneSylveonGirl 14. aug. kl. 18:58 
Ah, ok! Glad to know that's in the works.
Also wow, same typo mistakes XD
なかの31  [ophavsmand] 14. aug. kl. 18:56 
That's part of the plan, if you've been wandering.
I plan on adding that in the future.
ThatOneSylveonGirl 14. aug. kl. 18:30 
Wandering? the hell? I meant Wondering.
ThatOneSylveonGirl 14. aug. kl. 18:30 
Hey just wandering, but, do you think you'll allow generic companions (the terrarian ones) allowed to be edited like the actual player terrarian? Just wondering. I get it if you don't want that though.
なかの31  [ophavsmand] 30. juli kl. 6:22 
Only companions from this mod will be prevented to spawn. You will need other mods adding companions if you disable that option.
daniel.hunt3r8 29. juli kl. 23:53 
Does, Enable Mod Companions to Spawn effect just TerraGuardian companions or all companions, even ones from other mods?
なかの31  [ophavsmand] 29. juli kl. 8:42 
What do you mean by that? If you have problem with the companions brought by this mod, you can disable them on the mod settings, but you will need mods to add other companions to the game.
daniel.hunt3r8 29. juli kl. 2:38 
Is it possible to disable the spawns of specific companions?
Kestila 27. juli kl. 8:36 
truth nuke
なかの31  [ophavsmand] 27. juli kl. 8:34 
Maybe that's why the Gods are furious, heh.
Kestila 27. juli kl. 6:09 
awesome mod but I wish it worked with Wrath of the Gods
Hichigo 21. juli kl. 17:02 
Cringe
なかの31  [ophavsmand] 16. juli kl. 4:54 
Probably, but I have no idea how either works.
Storage terminal, just name wise, let me think that the mod doesn't know who the player character is.
meihed 15. juli kl. 18:38 
It's an interesting mod, but unfortunately it doesn't work with the storage terminals and large backpacks of LuoGod Core and Quality of Terraria, which is quite frustrating. I can uninstall "Wrath of the Gods", but these two add-ons really can't be abandoned. Is there any way to make them compatible?
なかの31  [ophavsmand] 8. juli kl. 9:07 
Odd. No idea why that would happen, beside I have no idea how that mod works either.
aikanwa 8. juli kl. 7:32 
After this update, the Auto-Fisher in Quality of Terraria (QoL) mod fails to activate.
なかの31  [ophavsmand] 25. juni kl. 16:02 
Sorry. There are some things I can't actually change on my side, like the companion facing the mouse.
Weinerman 25. juni kl. 15:24 
will there ever be an update where overhaul becomes compatible with this mod(yes ive seen the issues with overhaul while playing with the mod..)
なかの31  [ophavsmand] 20. juni kl. 10:46 
Ask for rumours to Luna for tips.
CaptainCrazeh 20. juni kl. 9:42 
Where can Blue's friend Zack be found in a world? What criteria must be met?
なかの31  [ophavsmand] 17. juni kl. 16:32 
Even if disabled them, the mod isn't currently built with multiplayer support, so the KO system would not work well on mp.
winter'spark 17. juni kl. 16:03 
can i disable the guardians to have the knock out system in multiplayer?
would be nice to have that