Arma 3
Simpel's MilGP Retextures
88 kommentarer
akashki 8. okt. kl. 15:03 
oh well that cool well if you have time or whenever you should make more like this anyways great mod i like it
simpel  [ophavsmand] 8. okt. kl. 12:39 
Not planning on it, atm I mainly work on factions and gear specific to my unit which can't be posted to the workshop because of some of the assets used
akashki 7. okt. kl. 21:16 
will you make more mods like this?
gefe3maestro 16. sep. kl. 10:09 
thank you
simpel  [ophavsmand] 16. sep. kl. 5:53 
Go ahead
gefe3maestro 13. sep. kl. 18:27 
Hello Simpel and Bobolonga, I have the following question. I also belong to a simulation clan, and I'm asking you if I can put the models in our mod without changing the camouflage and colors, just adding some flags and shields of the clan in question. (This mod is only for clan members, so no one outside of it should use it.)
Komodo 3. sep. kl. 9:58 
nice
Boboluga  [ophavsmand] 29. aug. kl. 12:50 
@andreipetrea32 I tested the mod with no other mods and with ACE3 Arsenal Extended and in each case the vests displayed as intended. It seems that the issue you are having is purely on your end.
andreipetrea32 28. aug. kl. 3:19 
I didn't use the Military Gear Pack when I discovered the problems
Boboluga  [ophavsmand] 17. aug. kl. 18:48 
@andreipetrea32 Try loading only this mod and see if the issue persists. It could be that you are using the original Military Gear Pack mod by Adacas in conjunction with ours.
andreipetrea32 16. aug. kl. 3:45 
I meant why aren't showing up
Boboluga  [ophavsmand] 15. aug. kl. 18:26 
@andreipetrea32 Is that an issue?
andreipetrea32 15. aug. kl. 8:12 
Can anyone explain me why vests are showing up?
HBAOplus 28. juli kl. 19:11 
Hello everyone, I made a small mod that will make Simpel's MilGP Retextures
compatible with original Military Gear Pack, so that the old missions that required original MILGP can also be played with MILGP Retextures.
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3535856514
Nord 20. juni kl. 1:31 
@Boboluga, okay, only reasonable. Thank you for the info and good luck working on your other projects! =)
Boboluga  [ophavsmand] 19. juni kl. 16:33 
@Nord As stated in other replies, we have no plans to return to this mod as we are already working on numerous other projects currently. You are free to fix it yourself and reupload it to the workshop if you'd like as long as credit is provided.
Nord 19. juni kl. 2:08 
Hi! Could you please get back to this avesome mod to fix just one error?

All uniforms that combine Rhodesian Brushstroke and Black (be it RBS top/BLK pants or vice versa) are broken - the black part appears invisible.

Whenever any of these items gets selected, "Cannot load texture" error pops up.

If you gonna fix this error, I can help by providing classnames and exact error text.
Boboluga  [ophavsmand] 28. apr. kl. 20:03 
@JustRyan We don't really have any plans to come back to this mod, but you are free to retexture the ranger green textures as long as you provide credit. Realistically it shouldn't be that difficult, as there aren't that many textures per color/pattern IIRC. If you keep note of whatever color alterations you make in your desired image editor you can apply them to each texture then repack.
ItsJustRyan2701 5. apr. kl. 7:36 
I don't know if you'll ever come back to this mod but if you do could you retexture the Ranger Green to be more in line with USP?
Chemical 7. sep. 2024 kl. 15:20 
I have noticed that the MarCiras is missing the AOR1 and AOR2 Vest camo's in the ACE - Arsenal Extended.
JcYangtai 25. juni 2024 kl. 19:19 
Can you make it load a little faster, it always takes a while to open the virtual arsenal
JcYangtai 25. juni 2024 kl. 19:01 
Dear author, how did you make so many items, but their combined size is only 400MB:steamthumbsup:
Apricot_ale 28. apr. 2024 kl. 15:11 
some "sepsi" items are missing textures...
sepsi_uniforms\Data\~~~~
Killed IRL 12. apr. 2024 kl. 21:49 
Addon 'milgp_ocp' requires addon 'milgp_headgear' - I tried to fix it by downloading another of your mods, the "Simpel's Helmet Retextures" and no joy, the notification still shows up when loading in
John Sheppard 18. jan. 2024 kl. 9:46 
Can you add pls more camos like Marpad UCP or german snow Camo plss
Apricot_ale 13. jan. 2024 kl. 8:07 
Error report.
<Picture \milgp_uniforms\ui\icon_u_fleece_g3_field_pants_rgr_rgr_ca.paa not found>
on Non-ACEAX environment
R. Gonzalez 11. jan. 2024 kl. 7:09 
@simpel, my friend

Any chance you can make/add a black texture for the PMAGs that appear in the vests?
R. Gonzalez 10. jan. 2024 kl. 3:17 
Dude... You have no idea how long I've been waiting for this 😭
An AIO pack even... is better than expected

Dont' know how I only bumped into this a year later.

THANK YOU VERY MUCH!
simpel  [ophavsmand] 31. dec. 2023 kl. 14:22 
It's honestly incredible how I manage to screw something up every single update. Update is published for real this time.
Serrager 31. dec. 2023 kl. 13:57 
Hey Simpel, I was looking into your latest update and was unable to see any changes to the files other than the updated timestamp (in the meta.cpp file). Would you mind confirming that you posted the correct updated files as I do not see any of the assets you mentioned in your change notes. It could very well be a problem on my end (in which case my bad lol), but want to make sure just in case :)
HBAOplus 16. dec. 2023 kl. 20:03 
Hi, could you please adding back old MILGP's classnames and loadouts for vests and helmets, but set them hidden in vanilla/ACE arsenal, for maximun compatibility? If so, we could use MILGP Retextures in old missions that used old MILGP?
simpel  [ophavsmand] 8. nov. 2023 kl. 1:00 
Unfortunately not, only the uniforms and backpacks have unchanged classnames, I had to rewrite all the vest and helmet ones for ACEAX
HBAOplus 7. nov. 2023 kl. 23:26 
Hi, does MILGP Retextures compatible with old MILGP?
I mean, if you don't change the original classnames, the old missions that required old one can also be played with MILGP Retextures.
simpel  [ophavsmand] 18. okt. 2023 kl. 13:56 
@[ODK/85OC] John Sheppard That should be an easy fix, but unfortunately I won't be able to actually post any updates until mid december. I'll post a fix as soon as I can.

@fire-39_1 [3d MRB] forgot to respond but it should be fixed
[85OC] John Sheppard 18. okt. 2023 kl. 11:48 
Hello there, i got follow error always if i go in Arsenal form BI -> Picture \milgp_uniform\ui\icon_u_fleece_g3_field_pants_rgr_rgr_ca.paa not found its it possbile to fix that?
fire-39_1 [3d MRB] 11. sep. 2023 kl. 14:59 
I'm getting about 5k lines of missing semicolon on startup, was this the semicolon error that was fix back in April?

File aceax_compat_milgp_headgear\config.cpp, line 274: '/XtdGearModels/CfgWeapons/milgp_airframe/Goggles.label': Missing ';' at the end of line
Branec 5. aug. 2023 kl. 16:06 
i can send you my mod files i have TFA vests what including also vests from MGP u can fully use addons of file there is also black PMAGS on them
simpel  [ophavsmand] 5. aug. 2023 kl. 16:02 
@Branec unfortunately I've tried to change the colour of the pmags on the vests and it isn't possible.
Branec 5. aug. 2023 kl. 15:58 
hey are you posible to change textures on magazines on vests like black magazines also i meain like keep tan pmags and add also black pmags
simpel  [ophavsmand] 21. juni 2023 kl. 2:22 
@Кипиш not sure what you mean, it should have no dependencies
Piligrim 20. juni 2023 kl. 16:19 
Is it have dependecies? in teamleder its have an isuse with fire anim (in log)
Smokkerino 21. maj 2023 kl. 4:48 
Fantastic! I always liked MGP but it had the main problem of having textures either too low on resolution or just bright as ♥♥♥♥. Well done simpel valid alternative to USP especially if you don't want a too heavy addon.
simpel  [ophavsmand] 20. apr. 2023 kl. 12:42 
Hopefully the semicolon and signature issues are fixed now but make sure to let me know if there are still any issues.
[LUC] OscarGonzo 14. apr. 2023 kl. 7:34 
Hi simpe, i reconized, you have no prefixes in the aceax pbos and FGN_CAG pbo. That's why the signature does not work.
Archer [B:F] 10. apr. 2023 kl. 9:44 
Unsure if it's an issue only on my side, but it doesn't seem that aceax_compat_milgp_headgear.pbo isn't signed properly either.
https://i.imgur.com/BWSYDji.jpeg
simpel  [ophavsmand] 9. apr. 2023 kl. 11:50 
Got it, I'll try and fix or at least reduce it for the next release
SFC C. YonV [183] 9. apr. 2023 kl. 6:06 
it does fill up the log, makes it hard to debug the complete mod list, and custom mods, but then again it may be more me being a bit OC
simpel  [ophavsmand] 7. apr. 2023 kl. 9:05 
@YonV true, I missed it out when I made the script to generate the aceax, but it seems to be fine? Not sure if it actually causes any issues so if it does lmk and i can try and fix it
SFC C. YonV [183] 2. apr. 2023 kl. 11:02 
the mod seems to be missing a few (alot) of ;
simpel  [ophavsmand] 30. mar. 2023 kl. 9:15 
@Danizy I fixed it last update, then INSTANTLY broke it again. It's fixed now yet again.