Stellaris

Stellaris

Downscaled Updated
276 条留言
Zero 11 月 26 日 下午 4:31 
The speed at which you keep this up to date is so crazy to me
Steven 11 月 10 日 下午 12:45 
I noticed today that one of the Arthropod small turrets (point defense) is much smaller than the others but all looks fine in the gfx/models/ships/arthropod_01. All the scale's seem to be set right and there are no mod conflicts. Can anyone else replicate this or is it just me? :)
法格恩·方庚  [作者] 11 月 6 日 下午 6:46 
I have nothing to do with that. I haven't modified anything with cloaking effect.
Steven 11 月 6 日 上午 5:56 
I have a strange issue were as the cloaking effect does not cover the entire ship. The aft section is still visible right at the back near the engines.
法格恩·方庚  [作者] 10 月 16 日 下午 2:01 
I would check when I have spare time.
xxxEVA 10 月 14 日 下午 10:36 
Is Marauder Empires's flagship become too small? it look like smaller then it's cruiser ship
Nazareth 10 月 2 日 下午 1:31 
achievement compatible ?
Rogueone 9 月 26 日 下午 3:36 
Can someone make a patch for that?
Rogueone 9 月 24 日 下午 11:44 
I wonder if there will be a patch with this and ACoT/Gigas
dodge33cymru 9 月 22 日 下午 11:20 
Thank you so much for this
Nova 9 月 22 日 下午 3:18 
Does this alrady support the new shipsets of the new DLC? Or do you still have to update it
17blue17 9 月 12 日 下午 4:32 
You have three small text errors 1) aquatic_01_colossus.asset line 335 has ; 2) spyorb_entities.asset has a missing } on line 3152 3) starbase_entities.asset line 3364 has sscale instead of scale. Thank you for the mod.
Elchardus 9 月 8 日 上午 6:03 
Okay, thanks for the quick reply :D Perhaps the ai started to repair it during the war and it finished while the system was mine after the war.
法格恩·方庚  [作者] 9 月 8 日 上午 5:20 
NO. My mod only affects how large/small the ship entity is, and won't affect any other aspects of gameplay.
Elchardus 9 月 7 日 下午 11:17 
I only use this mod (first mod ever for this game) and after I cracked an enemy habitat, it automatically (albeit slowly) rebuild itself after I became the owner of that habitat's system. After checking forums and wiki's, it seems this should not be the case. Is it possible this mod has anything to do with that?
Live-Vitaliy 8 月 16 日 上午 7:19 
谢谢回复
:steamthumbsup:
法格恩·方庚  [作者] 8 月 16 日 上午 3:48 
没有影响,本mod没有改动任何游戏数据
Live-Vitaliy 8 月 16 日 上午 3:47 
作者您好,请问该mod会影响亚光速航速吗,我发现我的船只在接敌的时候会遭受一个高达80%的亚光速减成:steamsad:
Brutus 7 月 20 日 上午 7:11 
I use this instead of real ships scaling due to its terrible effect on speed.
法格恩·方庚  [作者] 7 月 4 日 下午 5:53 
Yes.
Dorwon 7 月 4 日 下午 4:30 
does it patch all the dlc ships?
法格恩·方庚  [作者] 6 月 23 日 上午 8:36 
I don't know. I have never used RS ship scale.
IV. Riehol 6 月 23 日 上午 8:34 
hi whats the different with real space ships scale??
法格恩·方庚  [作者] 5 月 28 日 下午 11:46 
Those old patches could work, as those patches are standalone files, and don't rely on either my mod or Kondi's original mod. The main issue is that my mod re-adjusted the scaling to ensure all ships have a unified proportion, while Kondi's scaling approach was more arbitrary. As a result, the scaling in old patches don't fully align with my mod's scaling ratios.
DisasterAhead 5 月 28 日 下午 5:00 
Quick question, do you know if the old patches for other shipsets would work with your mod? Or would I have to recreate them with the guide you linked.

Also, thank you for making this, it's greatly appreciated
法格恩·方庚  [作者] 5 月 11 日 下午 11:59 
这个地方没有问题,原版文件就是这么写的,我完全没动。什么时候P社对相应位置的代码做了调整,那我才会跟着调整。
焱淼 5 月 11 日 下午 6:50 
发现错误于:文件:gfx\models\ships\guardians\kaiju\kaiju_01.asset,77 行 33 列
请将此错误汇报至此模组的作者: Downscaled Updated。

错误信息:

Error in gfx\models\ships\guardians\kaiju\kaiju_01.asset: Ln: 77 Col: 47
(UTF16-Col: 33)
; Extra events for idle state (moved out of chance block)
^
Note: The column count assumes a tab stop distance of 8 chars.
Expecting: closing brace or statement
Other error messages:
The clause opened at ("gfx\\models\\ships\\guardians\\kaiju\\kaiju_01.asset",
Ln: 67, Col: 10) was not closed.
法格恩·方庚  [作者] 5 月 8 日 下午 8:25 
I have tested all stages of bioships (mauler, weaver, harbinger, and stinger) of the 2 bio shipsets. And they should work properly. Or do you mean something was wrong with Behemoth Fury kaiju?
TheBlack2007 5 月 8 日 下午 3:32 
It looks like mature and elder bioships aren't downscaled properly.
DJ BONER 5 月 6 日 下午 10:04 
Cool, thanks :steamthumbsup:
法格恩·方庚  [作者] 5 月 6 日 下午 9:39 
The new content basically does not affect entities in older versions, so it should remain compatible with previous versions.
Brutus 5 月 6 日 下午 4:59 
YOU ARE A GOD, :steamthumbsup:MUCH APPRECIATED
DJ BONER 5 月 6 日 下午 4:58 
Is this backwards compatible with 3.14.1592653?
nerdman01 5 月 6 日 下午 4:03 
Hiya! Amazing work - could you please post the version of this for game version 3.14.1592653 as a separate item on the workshop? Trying to delay updating to 4.0 because of what I've heard about performance issues
gmansawesome 5 月 5 日 下午 6:46 
Thank you for keeping this mod updated :]
法格恩·方庚  [作者] 5 月 1 日 上午 7:24 
They also share same downscaling ratio with others.
The Byzantine Emperor 4 月 30 日 下午 8:14 
The only ones that seem to be too big to me are the Corvette and the Frigate
法格恩·方庚  [作者] 4 月 30 日 下午 4:22 
No. All ships from the same ship type (i.e. battleship, cruiser, taitan, etc) would share the same downscaling ratio.
The Byzantine Emperor 4 月 30 日 下午 2:10 
um is plant ships supposed to be bigger?
法格恩·方庚  [作者] 4 月 19 日 下午 9:09 
They have already been downscaled.
Kamisori 4 月 19 日 下午 8:11 
Can player crisis ships be downscaled too?
WhitelYcris 4 月 2 日 上午 8:36 
好的,谢谢作者,这个mod维护也辛苦啦
法格恩·方庚  [作者] 4 月 2 日 上午 6:52 
我不考虑mod船
WhitelYcris 4 月 2 日 上午 6:27 
法格恩·方庚  [作者] 2 月 3 日 下午 8:03 
Certainly. Fundamentally, these compatibility packs can operate independently without this mod or the original mod, as their code does not depend on either mod. So please feel free to use them. However, this mod has made some adjustments to the scaling ratio, so the scaling ratios of these compatibility packs will differ somewhat from this mod's.
Antares93 2 月 3 日 下午 7:28 
Do old compatibility patches for the original mod still work with this one?
法格恩·方庚  [作者] 1 月 31 日 上午 4:16 
Yeah.
Kaplan 1 月 31 日 上午 4:14 
Awesome!
Save game compatible ?
Cúchulainn 1 月 16 日 上午 11:23 
Thanks for keeping this updated!
akuro 1 月 11 日 下午 2:32 
Sadly causes deyncs when playing in multiplayer.