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Rapportera problem med översättningen






When I use your mod, it disables both of the patches in the other mods, and makes it so that settlements never have slaves, except for the Empire.
As soon as I disable your mod, all the settlements have slaves again.
Therefore, I would recommend the creator of the mod modifies their mod to account for the intensity/severity (I'm not a coder so don't know quite how to make this, nor am I quite certain of the variable names, this is based on observation during the game and looking at game logs)
Why would it think that Jogger is a bad trait? I reloaded and did the ceremony again a few times, and it removed the same trait again on the same person, and the 3rd time it was gourmand on the same person. On the 4th attempt, I told that person to leave the ceremony before it completed, and it still removed the gourmand trait from them. I would expect that if a person leaves, they would not have the reward applied to them.
I have other people in the group with psychically deaf, chemical fascination, wimp, misandrist, creepy breathing, chemical interest, a second pawn with wimp, a third pawn with wimp, and misogynist.
https://imgur.com/a/TLx5EHz
1. 'RaceProperties' does not contain a definition for 'wildness'
2. 'WeatherManager' does not contain a definition for 'growthSeasonMemory'
3. Argument 3: cannot convert from 'bool' to 'Verse.ThingDef'
I wouldn't upload or share any of your files of course, just want to make a local change for testing to the success chance in Class1.cs, but like I said I can't get "build" to work even before I make any changes
I am currently working on it to rework it!
maybe ill do some digging and see if I can add that reward for the inhumane meme
I will now look into some of the suggestions.
Ideology Virtues lets you set preferred and disapproved traits as part of your ideology, so it would make sense that this reward would use that as a guide to determine which traits to add/remove.
Once I get some more free time on my hand, I will look into adding those in.
If I end up getting Anomaly and Odyssey, maybe I can think of couple of new things to add too, but it's no guarantee.
I wanted to update the mod for the Anomaly, but a new family member was added, and couldn't get myself to start playing games for so long.
If so why'd it go away? =(