Garry's Mod

Garry's Mod

[VJ] Cry of Fear Resurgence
763 kommentarer
gpoma For 21 timer siden 
WE GOT AN UPDATE
FrailTactics 14. nov. kl. 8:18 
@Wiz they seem to work fine when i put them up against Wolfenstein TNO/TOB SNPCs.
Wiz 14. nov. kl. 7:28 
Question (a stupid one, maybe), can i use these npcs for npc battles or are they exclusively only to scare the crap out of the player?
muqhriz712 12. nov. kl. 5:06 
Man this addon updates every day even if I don't notice the bug in-game lol 😂
Darkborn  [ophavsmand] 10. nov. kl. 18:35 
The OG model was just the same model but I added the normal David face texture instead of the closed eyes one. Back before I discovered it was strictly for the dead David in the end cutscene of AoM Classic. In the files there's 2 of these models with the closed eyes and gray outfit. One being the cutscene and other for a player model. So it's nothing I removed, only changed for accuracy.
meowskulls 8. nov. kl. 18:31 
thats just a prop model for scenery it wasnt ever meant for the npc
KAROX 8. nov. kl. 14:24 
♥♥♥♥♥♥♥♥♥ the old hanger model is more horrifying than the newer one why did dev removed him
DAharbinger666 7. nov. kl. 16:13 
Okay cool I thought so
Darkborn  [ophavsmand] 7. nov. kl. 11:00 
It's a just a prop for scenery.
DAharbinger666 7. nov. kl. 10:43 
Is the blacker just an entity or is it supposed to move?
Titanicfan30000 5. nov. kl. 10:34 
Thanks for the spawner fix
Darkborn  [ophavsmand] 4. nov. kl. 10:24 
The June 7th 2010 Build of CoF is available on Hidden Palace and likely other archive sites online.
Oreo smith 4. nov. kl. 9:53 
how did you get your hands on the beta models?
tweedle dumb 1. nov. kl. 20:42 
Awesome sauce!!!
thank u for this mod :D
Darkborn  [ophavsmand] 1. nov. kl. 12:03 
Fixed.
tweedle dumb 1. nov. kl. 11:19 
Flygare throws a lua error when trying to attack from long distances
[[VJ] Cry of Fear Resurgence] lua/entities/npc_vj_cofr_flygare/init.lua:148: attempt to index a nil value
1. RangeAttackProjPos - lua/entities/npc_vj_cofr_flygare/init.lua:148
2. ExecuteRangeAttack - lua/entities/npc_vj_creature_base/init.lua:2636
3. funcCustom - lua/entities/npc_vj_cofr_flygare/init.lua:105
4. unknown - lua/vj_base/ai/core.lua:1462

and spawning Corpse (Hanging) will sometimes have an error model
SKELETON 27. okt. kl. 12:08 
Stranger's can shoot a rocket sometime, When he targeting a NPCs specifically but he doesn't shot a rocket at the player (In my testing)
bobo the clown 13. sep. kl. 16:20 
ok ty
meowskulls 13. sep. kl. 13:03 
Will you ever update the trello page for this addon?
Darkborn  [ophavsmand] 13. sep. kl. 12:58 
Nope and I don't plan on adding ragdolls anytime soon. The death system they have rn should be enough.
bobo the clown 13. sep. kl. 12:38 
is there a way to turn them into ragdolls?
Alpha 21. aug. kl. 9:49 
they dont appear when i spawn
Sasha Kuloresove 21. aug. kl. 6:14 
Oh oka
Darkborn  [ophavsmand] 21. aug. kl. 5:52 
The one with the axe is from the Halloween Collab custom campaign. The boss version is from Lost Echo. I don't see any reason to remove em.
Sasha Kuloresove 21. aug. kl. 4:28 
Is there, by far, any way you could remove Patrick Bateman from this pack? Was there a specific reason as to why he was added as not only a regular enemy, but also as a boss variant?
Darkborn  [ophavsmand] 9. aug. kl. 9:51 
They shouldn't be able to, I swore I fixed this bug. Explain how to replicate it so I can see for myself.
SpinoDyno 9. aug. kl. 2:05 
Why tf Drowneds can throw rockets?
Kemper Sterling 7. aug. kl. 1:29 
I love this Mod thank you
Darkborn  [ophavsmand] 3. aug. kl. 17:13 
Disable Guard mode, if that's not the issue then switch to a map with good nodes.
skibidigoon69 3. aug. kl. 13:13 
i swear they used to work now they dont eeven move
meowskulls 27. juli kl. 6:42 
Sophie can't really be added due to her being a cutscene model.
Pellaze 26. juli kl. 23:52 
also the jeffrunner has 3 chainsaws
Pellaze 26. juli kl. 23:50 
u shud add sophie lol
Darkborn  [ophavsmand] 20. juli kl. 4:56 
I've never had this issue on my end, so I'll assume it's conflicting addons.
Thegamingnerd4525 19. juli kl. 20:38 
I'll post a screenshot to show the issue in the bugs/errors discussion
Thegamingnerd4525 19. juli kl. 20:34 
When I spawn in one of the friendly characters, (Police, Simon and David[All variants]), whenever they have a ranged weapon, they spawn with an amalgamation of guns (All rtwohanded guns are stuck together in their hands). Is that supposed to happen? Or could one of my addons break stuff? Has anyone else had this happen?
pokumeka 16. juli kl. 5:56 
andreas made some cool games like cof and aom:dc, but overall, he sucks, a really ill and weird person tbh
meowskulls 15. juli kl. 19:56 
gay is probably meant to be humorous and meaning the old meaning of gay (lighthearted)
The Mansion of Scares 15. juli kl. 19:01 
i mean Craig's theme is "Gay Violin", so either its edgy humor [fitting], or just generally weird way Andreas thinks of gay stuff


which would also fit, cuz from what i've heard he seems unhinged

hes a groomer pedo, and when he was called out, he accused the accusers





but anyways yeah lol, i can understand finding weird game files lmao, just look at that thing in that one spongebob game's files
Darkborn  [ophavsmand] 15. juli kl. 18:13 
Dunno, how it is in the game files lol.
The Mansion of Scares 15. juli kl. 16:15 
why are one of the sounds named "gaycry.wav"?
deirdremoo 14. juli kl. 13:31 
i hate that the new vj base update caused many vj base addons to conflict
justcham_07 13. juli kl. 5:56 
sounds are not playing
skeleton 11. juli kl. 11:17 
oooooooooh ceiling monster
Darkborn  [ophavsmand] 11. juli kl. 9:05 
You have to spawn it at a ceiling for it to appear.
skeleton 11. juli kl. 8:11 
why cant i spawn the devourer
Kyrill 8. juli kl. 8:14 
What the hell with monsters and humans? Humans friendly with monsters, when monsters sees player human become the enemy to players. And this only from this mod. this is normally?
FrailTactics 30. juni kl. 15:18 
is it normal for transparent unkillable entities to spawn? they don't despawn when i despawn the spawner. they only despawn when i clean up everything.
employed puppy girl 29. juni kl. 21:27 
alright thanks
Darkborn  [ophavsmand] 29. juni kl. 21:23 
You likely have a CoF map on the Workshop that adds a nonexistent gamemode for whatever reason, my mod has nothing to do with it.