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v1.433 [Client Side Patch]
- fix scale mechanic apply over time that make override from other mod custom collider over time when scale is default 100%
v1.432 [Client Side Patch][Hot Fix]
- fix the light render that do not clear correctly from Dragon Engine
v1.431 [Client Side Patch][Hot Fix]
- fix the render script that render not stable on low framerate
but not have any race support right now except the dragon race that make compatible with this feature
and tech is another option so
here the link
https://github.com/OpenStarbound/OpenStarbound
but another things I do not know about parallax so this mod do not do anything about it
also camera should not be lag behind ... did you install this mod with put mot in mod folder too ?
if you install in mod folder so unsubscribe this mod on workshop but if you only use on workshop then what mod you install to use this dependency lib ?
in detail, I still do not know how to reactivate it because other mod can override and take control it
v1.423b [Client Side Patch]
- make compatible with mod "Save Inventory Position [OpenSB]"
so I contact with oSB developer and also I found the quick way to fix issue about swap character by oSB here this is update
v1.422b [Client Side Patch]
- fix Dragon Engine do not clear data on global lua table when player swapping character using oSB
add into mod folder mean not need to subscribe on workshop
add by subscribe that mean do not need to have in mod folder
add into mod folder will have new mechanic call frame rate control when your game have something happening too much on screen will prevent frame drop lower than 15 FPS
if you think your mod pack do not make anything curse to have horrible framer ate so it find to only subscribe on workshop
oh god, thank you for report ... yeah that is bug
@БАРСИК / Darkery
fixed
@Nick_the_miner15
fixed
v1.421b [Client Side Patch][Hot Fix]
- fix character color customize feature froze the entire Skill Menu UI
- fix character scaling mechanic collider apply over the tech that change collider