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Rapporter et oversættelsesproblem






maybe somehow the grenade isn't getting ammo when spawned?
maybe your game has too many different ammo types registered from different addons, and so the engine-side of the weapon gets confused about what kind of ammo it's supposed to have?
-Lua Stack Traces-
==================
Client
*Not in Lua call OR Lua has panicked*
Server
0. DispatchTraceAttack - [C]:-1
1. SwingOrStab - lua/weapons/weapon_swcs_knife.lua:423
2. PrimaryAttack - lua/weapons/weapon_swcs_knife.lua:141
3. PrimaryAttack - lua/weapons/weapon_swcs_sword.lua:150
4. Think_ProcessPrimaryAttack - lua/weapons/weapon_swcs_base/shared.lua:852
5. ProcessActivities - lua/weapons/weapon_swcs_base/shared.lua:1065
6. (null) - lua/weapons/weapon_swcs_base/shared.lua:1024
7. (null) - lua/includes/modules/hook.lua:313
MenuSystem
*Not in Lua call OR Lua has panicked*
animgraph2 must be reverse engineered before the animations can be ported to other engines