Barotrauma
[Interior update!] Anaconda S-Class
11 件のコメント
Mr. Bob 2023年7月21日 10時21分 
Nice
Fist Feet Into Hell  [作成者] 2021年5月8日 7時30分 
Another update!
Jungle Troll 2021年5月2日 13時52分 
: )
Fist Feet Into Hell  [作成者] 2021年5月1日 3時09分 
Finally had some time to fix all the displaced textures and rebalance reactor to be atleast playable without upgrades.
Fist Feet Into Hell  [作成者] 2020年10月19日 21時52分 
Idk how soon I will have enough will to fix all the stuff after new update. I suggest currently to unsubscribe from it.
Fist Feet Into Hell  [作成者] 2020年8月17日 18時02分 
Thanks funniest part is that this is my first and probably last fully hand-made submarine. In it I learned how some stuff works.
Jungle Troll 2020年8月12日 14時51分 
Nice work on the moon pool! I think its the first 2 way moon pool on the workshop but i could be wrong.
Vandal 2020年3月16日 22時47分 
I figured it was form over function to a degree, it's not a terrible design tho
Fist Feet Into Hell  [作成者] 2020年3月16日 5時46分 
Also, everyone free to suggest new ideas for submarine details, etc. I'm going to create some more spaceships to explore the depths.
Fist Feet Into Hell  [作成者] 2020年3月16日 5時45分 
@Vandal
It's supposed to be as close to original Anaconda as it was in Elite Dangerous. Yeah, top-rear is pretty unprotected and sometimes you can be boarded from bridge side or damaged from front side but it still wont allow enemies go inside sub throught walls like sub's front or power plant, thanks to Baro's physic bug disallowing swimming through two overlapped walls.
Well, anyways count this as balance part because we all sick out of all these Dugong Mk5 with three rails and four coils. :^)
Vandal 2020年3月11日 18時23分 
Great for a concept ship, the hard angle at the front might create a blind spot for your guns, this can be said double for the back of the ship... but that's rarely an issue unless your grounded