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Attaching the effects with left click is highly recommended as attachment points exist for each laser sight.
Laser particles are part of my Extended Emitter tool, which should add a list of new effects to the Advanced Particle tool when both are installed. You should find the Extended Emitter effects while using the tool under its Addons folder. Hope that helps.
seems like you didnt include this texture
$detail "models\sirgibs\ragdolls\_shared\detail_cloth"
The A1 variant dustcover seems fine though
Maybe I'll have a look at the BF2 model to see if it can be salvaged, but it's not a priority.
As for adding the A2 handguard to the L85: From the pictures I've seen the differences between the handguards are so minor that I struggle to tell a difference.
So, in terms of credits, the overall L85A2 model I linked you to was ported from Payday 2 by SninS_MarineACU ( https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=377976561 ) with the UGL part coming from the Battlefield 2 version of Project Reality.
If eyecatchiness is a criteria, then both of us are going to be waiting a long, long time since the only other games with the L123 according to IMFDB are base BF2 (which is definitely the opposite of eyecatching r.e. the viewmodel mesh, let alone the worldmodel which is the only port of the BF2 L85 that I'm aware of), Arma 2 (probably not gonna happen), and Squad (also not gonna happen, otherwise Dr. Gordon Freeman, Ph.D would have publicly posted his Squad ports pack by now).