Left 4 Dead 2

Left 4 Dead 2

Desert Rifle / full auto
26 kommentarer
北斗 21. okt. kl. 22:50 
didnt work
Taco enjoyer 5. juli kl. 19:18 
can you make a mod like this but instead each shot dose 245 damagen thanks
GoneDiaz 8. feb. kl. 19:54 
Pretty good scrrpt I'd say. Get the best of Full auto and burst at the same time
Mickey Meth 9. juni 2024 kl. 11:17 
why change the mag size
madapucker 14. aug. 2023 kl. 4:02 
pls make e3/beta script (FAST Full auto)
Dvasong_***** 13. aug. 2023 kl. 7:30 
make a version with no ammo script pls
3uz-fe_4.3_V8 24. juli 2023 kl. 5:53 
that single tap burst is pretty similar to the KF7 soviet in 007
where your gun is automatic when it hold
X 2. jan. 2023 kl. 16:01 
Interestingly, burst fire actually keeps it being there all the time. You just exceed the delay's threshold and iit seems like if it isn't apparent, but the base burst behaviour is not changed.
The delay seems unaffected by anything we do in the desert rifle's script, so it seems to be set in another document, probably some common one.
Matt de Ovale  [ophavsmand] 20. juni 2022 kl. 11:33 
cant do anything about that, i've tried. read the description
Rawkfist 20. juni 2022 kl. 11:30 
when i change the cycletime value it turns into burst fire. how do i double up to old SCAR speed but keep auto shots?
Matt de Ovale  [ophavsmand] 20. juni 2022 kl. 3:09 
@guts nick
It has been a while but looking at the mod again it looks like"CycleTime" "0.07" is used for the rate of fire. In my own mod I changed it from 0.07 to 0.105:

"CycleTime" "0.105" // was 0.07

This was done because I looked up the real life statistics on the rate of fire for the Scar-H. (60 / 550 = 0.19 and 60 / 650 = 0.09, I think I decided to go down the middle.)
//The double slash means this is a comment, any text on the same line doesn't affect the code.

By decreasing the value the firing rate increases, because you'll decrease the time between bullets.
Rawkfist 17. juni 2022 kl. 14:04 
how can i edit the fire speed? it's kinda slow to me
Matt de Ovale  [ophavsmand] 11. okt. 2021 kl. 9:30 
Damage has been buffed from 44 to 50
Please don’t shoot!!!!!!! 10. okt. 2021 kl. 21:22 
How much damage is applied to the local server?
Matt de Ovale  [ophavsmand] 26. juli 2021 kl. 8:39 
Thanks to Kawaiikaze for providing the answer in a post from 2 years ago
Matt de Ovale  [ophavsmand] 26. juli 2021 kl. 8:36 
Good news! I've looked into the issue with the invisible hands on L4D1 survivors. Turns out their arms were never called into action so to speak.
I don't know why they are not in the standard script for the weapon, though.
🀥|17. LwFD| EftertruppMastare 25. juli 2021 kl. 15:44 
all good man, kinda funny this got buried for 2 years
Matt de Ovale  [ophavsmand] 25. juli 2021 kl. 15:41 
Because this kind of was a one time thing I wanted to mess around with and I accidentally did something kinda cool and decided to share it.
🀥|17. LwFD| EftertruppMastare 25. juli 2021 kl. 12:11 
lol 2 years and you havent fix it
Matt de Ovale  [ophavsmand] 24. juli 2021 kl. 15:34 
On servers it shouldn't increase any damage. In single player however it does, I don't remember if I changed any damage values.
I'll check this script sometime when I have time to see if I can fix l4d1 character hands, but no promises because I'm not that good at coding and made this on accident while messing around with some values.
Mr. Madman 22. juli 2021 kl. 15:51 
its really good just Really Heavy Damage
SolarStorm327 9. maj 2020 kl. 17:24 
dlc3 doesn't have that script, but dlc2 does and it adds the l4d1 survivor arms to the CharacterViewmodelAddon list with the l4d2 survivor arms. You can find it there and tack that onto your script.
🀥|17. LwFD| EftertruppMastare 7. dec. 2019 kl. 23:39 
i ask my buddy. probably you are using the old script before dlc3 the last update
Matt de Ovale  [ophavsmand] 7. dec. 2019 kl. 5:04 
Idk what causes that, all this mod does is remove the delay between the bursts
🀥|17. LwFD| EftertruppMastare 7. dec. 2019 kl. 2:20 
The l4d1 character hand are missing if you using this. hopefully you can fix this
natesnide 2. sep. 2019 kl. 19:22 
Been using this with Tigg's M16A4. Could you increase the fire rate for a "My Little Friend" (Scarface) feel?