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Rapporter et oversættelsesproblem






Also... if people or someone wanted to mod/make an add-on for Black Mesa Military, like extending/changing maps or something of the sort, is that okay?
npcs can have 10 QI while following you because they walk around in some rooms but they still come back mod still good
so to download the mod: After you download it (if from workshop,) head to the path: C:\Program Files (x86)\Steam\steamapps\workshop\content\362890\1720191293. There you should see a folder called "bmmilitary" and a shortcut and .bat file called "Launch Black Mesa Military".
Take both of these and copy and paste them into the Black Mesa directory, which is: C:\Program Files (x86)\Steam\steamapps\common\Black Mesa. After bmmilitary is in there and the .bat is there too, launching the .bat should then let you launch and play Black Mesa Military.
Things like your squad (Forrest, Hank, Jackson, Mike) And the Black Ops feel like they get introduced amazingly, but then quickly forgotten about. Quite literally, Hank Jackson and Forrest are forced to be left behind in Ch3, and then never get a significant apperence or mention again. You really only see Commander Mike a few times, and most of them are all silent! Like, what happened to Hank, Jackson and Forrest after Mills had to leave them behind??
And the Black Ops. They get introduced in Ch6 and also have very little story or significance! They're really brought in for a signicant battle or scene 3 or 4 times! They have so much potential with the story of Black Mesa and the HECU but they just feel so... underutilized!
That said, there is one thing I don't want added. Please don't, and I can't emphasise it enough, please do not ever change the ending to include an appearance or speech from the gman.
By far in the entire campaign Eliminate Freeman and Heavy Fire were possibly the shortest chapters of all, with Heavy Fire being 3 maps long and Eliminate Freeman was literally 2 maps, and quite short. The main thing that happens in there is the Garg fight and the OAR cameo area and chasing freeman down, and getting knocked out.
Not only that, but the Chapter itself is also quite short with not a lot of narrative compared to the other chapters. Quite literally right as you start it you go to the Gargantua battle.
When I get to the "Demilitarization" chapter, I try to go to the next part of the map, right after the tank, and the loading starts, but it never ends.
When I try to exit and return to that save, the same thing happens.
Again, the mod is incredible. My only problem is this. Is there any way I can fix it?
In the bmmilitary folder you can open videoconfig and try changing the values in there.
I tried to turn off motion blur and waterreflections and it caused a crash. What fixed my lag was to change it from 1080p to a higher value for my monitor, and also running the game in windowed mode. I didnt try keeping full screen with the resolution so that may work too.
maybe upscaling is just laggy for me in this mod.
Enjoying the start of this mod